#XPLAP Archive
Book study chat focusing on Explore Like a Pirate, written by Michael Matera.
Wednesday August 31, 2016
8:00 PM EDT
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Welcome to book chat CH3: Old World/New World! Please introduce yourself and a highlight from your 1st week or two of school!
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Gina from Cincinnati! 6th grade SS. Great to be here!
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Jay Hentzen, 7/8 science, highlight=seeing my Ss elemental superheroes (heros based off element from periodic table)
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Hey , Aubrey from CO, 5th-8th music teacher. I've loved the deep, reflective thinking of my kids when goal-setting for the year!
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This is Luke checking in. Making and coloring Guild flags has been a great getting-to-know-you activity!
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Nick Davis instructional coach from Iowa. Looking forward to the chat
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Hi all! Melissa from Nebraska 11-12 ELA. Highlight: Marshmallow challenge
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Mary Lindsey from California. I teach HS English. Highlight=meeting and getting to know all of my new students.
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Pat first grade from Illinois
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forgot to take a picture of the wall today, will have to show you all next week
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Achievement I posted to my class FB for the parents who turned in all the beginning of yr forms quickly https://t.co/NF5yECDHaR
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Great to see you all here! Q1 coming in 2 minutes!
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Love being here! Made sure I made it tonight!!! Missed too many!
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A1a: Tried some in-class work in Google Classroom today. Fun to see quieter students more comfortable in convos w/typing
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Ted Diepenbrock, Van Horn HS My favorite part of the new school year is seeing former students! Love that
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A1: Giving Ss voice and choice. my classroom has allowed for increased collaboration, problem solving & creativity.
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A1: Starting our Game of Thrones game. Also, students writing in the gym, fb field, and stage.
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A1b: Trying a project this year, introduced it today (of course in the context of my game - Finding the Force)!
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A1: Getting to know students and giving them choice. Creating a mystery and another world for them to exist
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I've been fiddling with giving Ss opportunities for authentic publication. Blogs, twitter, other classes. System still needs work
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Dave from Colfax-Mingo where I am a JH SS T. Fav would have to be a student saying oh man I have to do them all now to sidequests
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Used it a ton last year for homework, but finally have devices in class this year - different dynamic!
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A1: By setting all my classes in the same universe, Ss communicate with others by leaving notes, trading items btwn class, etc
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I love starting class by giving everyone the opportunity to share good news. I want to start doing that on our
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a1) trying to get out of the classroom to experience science, trying to get Ss to look at it aside from here are some facts to know
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Jump in the book study chat going on right NOW!! 7CST-8CST
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A1: Having students learn from each other, and problem solve through
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I do the same thing and it is amazing! You learn so much about your Ss
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I've read about some gamified classes that use class wiki pages for notes and such, too! :)
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A1 Introducing has been a huge + to my classroom so far this year getting my Ss excited to get to work and level up
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Im trying to embed the science into my story so it seems more authentic. Its been tough.
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A1) trying to get Ss excited seeing that more work leads to better benefits for them. Trying to get them to be excited about game
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I'm trying that too this yr. Allowing damage between classes
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Me too, so far its been ok, since we haven't done much, going to be tough to figure out magnetism in game though.
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That’s been the hardest part for me. Fitting the content in, takes a lot of time.
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A2: I'm trying a wikispace for my AP Lit Ss to create their own resource for analyzing lit and prepping for the exam
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A2: Added more flexible seating. Providing choice in order of assignmts.
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A2: Normalizing failure (for the Ss and myself) as a step in the learning process
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spent summer trying to figure out how to tie in the first three major concepts, gotta work on the individual tasks though
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Coming in late. 8th grade SS teacher from Cincinnati - currently waist deep in my Colony Quest Game
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A2: toughest part so far. Classroom is now a hangout for Secret Agents where we work and discover together, very diff. from “class”
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A2: Help our charges know they can explore and journey w support from the mother ship. Permission to try, responsibility to share!
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A2 plan & work to create a safe learning environment. Next, try to give Ss choice in as many things as possible in class
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A2 Reduce the amount of time I am talking in class,and giving Ss more freedom in all of their projects and how they complete them
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I want so badly to dabble in Wikispace creation! Awesome work
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A2: Point Pools. Ss need 40 XP for example to clear a stage. 60 XP is made available, and Ss get to choose which Quests to do for XP
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A2b What I am fighting now is the students aversion to the freedom in assignments, unknown territory they are exploring
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a2) trying to stress that failure happens and is ok. Side quests don't have a grade, just XP, daily work is completion graded
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Mike from the Dominican Republic. Joining in late - putting kids to sleep after parent open house!
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A2: Giving Ss agency by giving them choice and voice in the path that they take
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A2: I cannot believe how my Ss just take off with discussion and debate and deep learning of the content when it's all part of a game
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Q2 Not enough 4 me to be a pirate 1st S took the pledge &joined crew. Will teach me what I don't know. Pokemon Minecraft
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Russ, FL principal. A2: By modeling & accepting failure. Provide ops for choice & tap into interests. https://t.co/eLYfuEH1YS
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So true! Allowing for this empowers them own their learning! https://t.co/7p3b0YyTNC
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A2: Giving Ss agency by giving them choice and voice in the path that they take
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A2-Start with a strong trust built relationship -Then, I try to laugh a lot off, including pointing out my own mistakes as example
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I am looking forward to my Ss teaching me Minecraft this year - Looking forward to that adventure!
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A2.2: I am also so surprised how many more kids will take risks & try, fail, try again just to earn XP
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Which is the dream of gamification, harnessing that video game ideology of keep on trying!
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A2-Going to incorporate socr seminar and S led discs surrounding our study of current events. I'm stepping down as Capt of Discussion
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I give out XP or Gold Points to students that point out my mistakes turns them into very strict proof readers of my work!
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I love this Gina, growth mindset https://t.co/NR9FHEnSGr
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Which is the dream of gamification, harnessing that video game ideology of keep on trying!
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a3) for element superheros, I didn't tell the students anything about the elements, they had to find everything.
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A3 Ss are actively pursing a villain and uncovering the content to catch him. Class is like a race to uncover information
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A3: Pacing is huge - constantly letting Ss discover new little bits of info so they stay engaged!
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Staying just in front of them is a workout sometimes!
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I think I might make too many for that! Lol!
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A3: making them a part of the world- in my colony quest game, my Ss are simulating European colonization instead of me just telling
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A3 S dictated list what do you want to learn this year
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A3: Hidden Quests. Some choices are only made available by meeting prerequisites, which are never explicitly stated: play to find
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A3: I'll be placing clues that hint at the next throne competition. Hoping to make Ss more curious...
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Love this! I did this with those who chose to do homework this week.
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A3: Instead of lecturing in the front of the room, let Ss research the topic and share with each other.
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A3 Work to hook Ss into your world of or or whatever it is. Pull them in and guide them through the exploration
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I think this was part of the appeal of pokemon GO, at least for a while no one knew how to play until they tried it out
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A3-Answer fewer questions and help solve fewer problems - Ts are too helpful and it can dim the natural ligtht of curiosity
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A3) hoping to create different stories based on choices the class makes
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A3: incorporate self discovery and curiosity and anticipation with quests and items earned and discovered
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A3 Giving hints of things to come or hidden quests that students can complete. Let their imaginations run wild and steal their ideas!
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maybe, it was pretty frustrating for me, but it was much more rewarding when I figured out what I was doing.
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My 1st S would love 2 find my mistakes
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A3: Turn to the undiscovered rather than retreading the tired. Inquiry-based , discovery inspired
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A4) hoping to incorporate creative tasks in the side quests. Trying to have a team challenge with every unit as well.
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A4: Started using backchanneling to make sure all students have a voice and can become more confident.
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A4) team challenge example = create a water bottle rocket
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A2: Give Ss an opp to demonstrate their learning in new ways. It's amazing what Ss will do when you allow them to be creative!
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A4: We discuss how taking risks in complexity of writing doesn't cost points. How early assignments are prototypes
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A4: Give Ss opportunities to talk to each other, ask each other questions, and share ideas-->more willing to try new things.
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Click on & then press "All Tweets" on phone app or "live" if on a computer. We need to talk about Tweetdeck!
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I LOVE that! Prototypes, so cool!
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A4: Using design thinking on quests & asking questions and brainstorming solutions and sharing ideas
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I used today and it worked out well.
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A4: Relationship w/Ss. Genuinely praising their work/creativity. Showing it off. Showing your creative work, too - good and bad!
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A4 Choices in how they demonstrate learning. Also constant encouragement to try something new
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A4 Build strong S relationships to figure out what makes them tick and to learn their interests. Then how to push them thru exploring
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Your ideas are brilliant! Q5 coming in 2 minutes!
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A4-Create a comfortable room/space dynamic and open opportunities to show off learning
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I agree! Showing off your own creative work, especially during the process is a great example
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A4 Create opportunities for Ss to have structured conversations instead of listening to the T all day.
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A5: I just tried setting a class goal- where once a certain amount of XP was earned, the whole class earned a reward-
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A5 build in opportunities of showing altruism and service; heroes are willing to sacrifice their pride
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Once one S reached the goal- the whole class benefitted and cheered him/her on! https://t.co/JBkaxAosQB
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A5: I just tried setting a class goal- where once a certain amount of XP was earned, the whole class earned a reward-
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A5: Give Ss the chance to decide how they want to demonstrate their learning
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A4: After every unit, we have an "impossible task" -- no wrong answers, so long as Ss include facts from the unit to save the day
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A5: I think the Ss create their own heroism, we just celebrate them and build relationships
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This sounds awesome, might have to incorporate into my game. maybe there would be secret ones too https://t.co/a5V4Fk1mnG
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Once one S reached the goal- the whole class benefitted and cheered him/her on! https://t.co/JBkaxAosQB
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A5: I just tried setting a class goal- where once a certain amount of XP was earned, the whole class earned a reward-
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A5 - Learning opportunities that offer a variety of skills, not just traditional academic ones, let non regular Ss get the glory
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A5: If a hero is a protagonist, then generating a storyline with antagonists and/or an end goal is perfect!
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A5: Teach to the student, not the content. Use your words & actions to make them feel like a rockstar as they advance and improve!
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tried this last year, some parents flipped out on me. It was designed to help those parents kids the most!
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Bingo!!!! https://t.co/wxB0ZoWtO3
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A5: I think the Ss create their own heroism, we just celebrate them and build relationships
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Students have chances to save their fellow classmates or step in with an itemt o save the day for their group!
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You are all just amazing!! Q6 coming in just a minute!
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Well said! https://t.co/DdHe4JW6Rz
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A5: Teach to the student, not the content. Use your words & actions to make them feel like a rockstar as they advance and improve!
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a6) try to talk about it everyday, specially around PT conferences and end of the year. "IS this how you want to be remembered?"
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A6: Planning a "Last Lecture" series for my college comp Ss this year!
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Only 15 minutes until we start - Discussing classroom management in the 21st Century classroom
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A6 All Ss should get to work in their comfort zone & be pushed outside it so they may both overcome challenges & reinforce strengths
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A6: Relationships are key! We need establish trust & cheer for our Ss so they see their potential & empower them to leave a legacy.
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A6: Spread the message every day in many ways: You matter. Your choices matter.
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A6: Lift them up when they need lifting and ask them what their goals are and them design a path to get there
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A6: empowering Ss to chart their own course by giving them a love of exploration and letting them know you care
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Such an important message to spread! https://t.co/NVcPHoQASI
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A6: Spread the message every day in many ways: You matter. Your choices matter.
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A6 Constantly buzz about college & career opportunities according to the Ss passion. Work to learn each Ss interest and keep buzzing
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A6: Giving Ss choice in their learning and helping them learn how to make positive choices.
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YES! https://t.co/VVfiMsDTbM
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A6: empowering Ss to chart their own course by giving them a love of exploration and letting them know you care
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Love this Tisha! I love this community because we are all cheerleaders for each other https://t.co/dVFLPVFKpr
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A6: Relationships are key! We need establish trust & cheer for our Ss so they see their potential & empower them to leave a legacy.
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A6 Building relationships leads to students striving to do their best. Also putting a record board for different aspects of my game!
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This community never fails to amaze me! Last question coming in 2 minutes!
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A6: "At the end of the day, the only one who knows if you've done your best is you. Take pride in your work: you've earned it."
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That’s the best part! I always leave here feeling empowered and with a few more great ideas!
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a7) rewarding them when they do it. whether it is praise or something physical.
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A7: Side Quests, Easter eggs, St choice...so many opp to tap into joy of discovery in class!
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A6 Model it by tapping into the joy of discovery in your own teaching. I love to explore as a teacher and I let that be known!
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on a side note, I'm having issues with the public leaderboard google sheet, anyone have experience with getting that to work?
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Giving praise when they do, and going above and beyond when doing so, let them know how much you appreciate their work
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A7:by creating an environment of wonderment and mystery. Every day is a new adventure. It starts when they ring by doorbell every day
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So true! Teachers must model for our Ss! https://t.co/gEhDUkhxLi
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A6 Model it by tapping into the joy of discovery in your own teaching. I love to explore as a teacher and I let that be known!
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A7: Provide lots of opportunities for mini-discoveries, and celebrate them! Then, when bigger ones come, Ss will be ready.
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Yep, I installed a doorbell this year and its amazing how much they love it! https://t.co/7sw7i0lOOk
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A7:by creating an environment of wonderment and mystery. Every day is a new adventure. It starts when they ring by doorbell every day
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A7: model trying things a new way; I'm trying several new strategies w/ Ss and I try to share the learning process with them
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How do you have it set up? I've got a couple of different ways I manage student XP
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A7: I leave clues and teasers around the building and the Ss love looking for them because they "have "to know what is coming
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I have the one that sells on his website. cant seem to get it to access the database.
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A6: 1. Build fail safes. Exploring is no fun if you're punished for taking a wrong turn! 2. Loopholes. Let 'em bend the rules a bit!
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I love this! i could see QR codes being an awesome way to build into that. Totally stealing this!
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A7 Sidequests. I feel like once I master implementation, 90% of my Ss will be consumed with Sidequests
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Once again the community has blown me away with their awesomeness! You inspire me every week! Thank you and have a fabulous week!
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It's time for and at 8CST!! Open 2 columns on Tweetdeck! Then jump in at 8:30 CST.