#Edtechchat focuses on Education Technology. Co-founder Tom Murray says #edtechchat "connects us professionally with inspiring educators from all over the world, all of who encourage us to be better every day for the children and families we serve.”
Welcome to #edtechchat! Please introduce yourself and where you’re joining us from! I’m also going to include #ARVRinEDU in my tweets to invite that community to join us.
Hello everyone! I am participating this week as part of an assignment for a pre-service tech methods class at @umotnana with @mikegusto and @techsavvyteach. Thanks for having me! #edtechchat
Q1: We are talking about augmented and virtual reality tonight AKA #ARVRinEDU. What is your experience or knowledge on this topic? #edtechchat#ARVRinEDU
Hello #edtechchat joining in here and there, trying to multi-multi-task if that is a thing, but I think I saw @nathan_stevens here and had to join in, besides, can't miss @JaimeDonally too! #ARVRinEDU
#edtechchat A1 I recently used Google expeditions with our Science and History classes and I have used Google cardboard VR with a few classes. I am the tech coach in the building and I would like to know more about using VR so I can help my teachers
Q1: We are talking about augmented and virtual reality tonight AKA #ARVRinEDU. What is your experience or knowledge on this topic? #edtechchat#ARVRinEDU
A1: I have been working in my Edtech class with AR/VR using different apps such as Chromeville and Metaverse to explore. I also have been using some merge cubes! #edtechchat
I’m currently taking an Educational Technology class and am curious to discover ways I can use Virtual Reality to teach my students in creative ways/how I can specifically use it in Special Education #EdTechChat
A1: I know a little bit about augmented reality, I am going to use an augmented reality sandbox for my lesson, however, I would love to learn more about it #edtechchat
#EdTechChat My knowledge of AR/VR as well as interactive environment is mostly from the outside looking in. I have not experienced these techs in an educational setting. The potential of these techs and embodied cognition would make waves of difference if applied properly.
Hi everyone! I’m Christin Edge from Spartanburg, SC. I’m an Instructional Technology Coach with The Dynamic Learning Project—sponsored by Google, EdTechTeam, and Digital Promise. Excited to join this chat tonight. #EdTechChat#ARVRinEDU
Welcome to #edtechchat! Please introduce yourself and where you’re joining us from! I’m also going to include #ARVRinEDU in my tweets to invite that community to join us.
Welcome to #edtechchat! Please introduce yourself and where you’re joining us from! I’m also going to include #ARVRinEDU in my tweets to invite that community to join us.
Hi! My name is Abby Hultgren and I’m currently student teaching through the University of Michigan at Ypsilanti International Elementary School! #edtechchat
A1: I don't have much hands on experience with AR and VR but through my major I've looked at a lot of AR/VR technologies, in fact just the other day I looked at AR sandboxes #edtechchat#ARVRinEDU
Hi Christin! I'm working with Google's Rolling Study Halls program and we have some DLP schools in our cohort - such an awesome program! Glad you could join us! #edtechchat
Q1: We are talking about augmented and virtual reality tonight AKA #ARVRinEDU. What is your experience or knowledge on this topic? #edtechchat#ARVRinEDU
A1) Some knowlege and experience, but looking for something with realistic staying power that can integrate well across the curric for some time to come.#edtechchat
A1: I have tried aurasma, expeditions, have the googles, looked at cospaces, but not had the time to dive into any of it. I need more hours in the day #arvrinedu#edtechchat
A1 - I’ve been using #GoogleExpeditions VR with students the last few months. Recently, Google came to school and we also did AR. A great experience for teachers and students. #edtechchat
Q1: We are talking about augmented and virtual reality tonight AKA #ARVRinEDU. What is your experience or knowledge on this topic? #edtechchat#ARVRinEDU
I have used augmented reality as a student myself but have yet to incorporate this into my own practice. I would love to hear some ideas about how to utilize this technology in first grade! #edtechchat
Hi Emily! I was going to use it to show erosion to my students! We are learning about the different types of erosion in my classroom and how to stop the negative effects! We can use it to show this especially with water erosion #edtechchat
A1. I have used augmented reality as a student myself but have yet to incorporate this into my own practice. I would love to hear some ideas about how to utilize this technology in first grade! #edtechchat
A1 We use Google expedition to enhance hour explorations, students also get to interact with @zookazam to make animal presentations, and we use an @arsandbox to explore watershed and connect math with topography on maps #edtechchat
A2: VR can transform learning by bringing things to life especially worksheets. There are certain apps that allow you to print out paper and take notes on the human body and brings them to life on the screen! It keeps all students engaged. #edtechchat
This is the latest trend spreading amongst teachers I work with. We recently have used Google Expeditions and Google Cardboard for VR, and just glazed the surface of AR. Looking for more resources and ways to integrate. #EdTechChat#ARVRinEDU
Q1: We are talking about augmented and virtual reality tonight AKA #ARVRinEDU. What is your experience or knowledge on this topic? #edtechchat#ARVRinEDU
I think students are so engaged with VR AR experiences! I love watching them as they explore and immerse themselves in what's happening through the lenses! I also think a lasting impression is made when a visual component is added to the learning process #edtechchat#ARVRinEDU
I believe Augmented and Virtual Reality can transform education because it’s so versatile. It can be used from math games to teaching kids about history by “transporting” them to that time. It also keeps kids engaged in learning! #EdTechChat
A2: AR/VR can transform learning and make lessons more episodic in nature. Some VR allows students to enter into a completely different place to learn, whether that'd be to tour the Globe Theater or investigate the human body! it makes learning more tangible, in a way #edtechchat
A2: I think one of biggest ways #ARVRinEDU can transform learning is its ability to give people access to experiences they wouldn't be able to have outside of their virtual environments #edtechchat
A1: @DiscoveryEd has a VR resource. I need to spend some time with it. Let my 8 yo grandgirl take a whirl. She loved it. I also love @nearpod 's VR resource
#edtechchat
I just bought some for $5 a piece -- where did you score them for a buck? That's rad. My first time with them and I can see some promise there #totalVRARnoob#edtechchat#mergecubes
A2: It can help by giving students a new way to learn and seeing the material from a different view point! It can also build excitement and enthusiasm for learning #edtechchat
#EdTechChat A2: VR/AR has the potential to turn any class room into a constantly changing environment. This allows any ol lesson to get a spike of engagement!
A2: Bringing the world to the classroom. It allows for authentic learning to happen, a deeper understanding, and a deeper connection that leaves a print on our students' emotions and minds. #edtechchat#ARVRinEDU
A2 It can expose students to things that are too dangerous or too expensive to actually do. Trips to Greece, Rome, Egypt, etc - to see ruins, and also restored views of the original structures. #EdTechChat
In my Ed Tech class with @sfecich we have explored many different AR/VR tools. Some that we've looked at include Quiver and Chromville tobring worksheets to life, MergeCube, and Google Culture to tour different places. #gccedu#edtechchat
A1; started with Google expeditions and YouTube 360 videos. Working on creating expeditions in the beta creation tool. Exploring AR and creation tools. #edtechchat#ARVRinEDU
Hello everyone, My name is Natacha. I am a preservice French Teacher at Albright College in Reading PA. I am excited to share and learn with you tonight. #edtechchat
A2: I think one of biggest ways #ARVRinEDU can transform learning is its ability to give people access to experiences they wouldn't be able to have outside of their virtual environments #edtechchat
A2 - Allow Ss to experience dangerous or impossible situations. And bring faraway experiences up close, especially for those in rural settings. Chem labs. Going inside the human body. Entering space. Walking in a Volcano. Traveling the world. #edtechchat
I am a pre-service student at the University of Montana. This is something we did in an Italian History course I was taking. Amazing to see those things to get a better understanding! #EdTechChat
#edtechchat A2) AR/VR is potentially about immersive experience and storytelling to develop empathy and agency, to test creative solutions well beyond the practical.
A2 Spent time creating some @MetaverseApp yesterday using new features, and then in class we all looked at other Ss experiences and @cospaces_edu , was great for Ss to explore others' work #edtechchat#ARVRinEDU
I use VR to take students to places we can’t go in person either b/c of distance and/or cost. AR was amazing because we went inside the heart and lungs! #ARVRinEdu#edtechchat
A2: Augmented reality can provide unique opportunities for students to learn in a modern, yet authentic manner. AR gets students excited and engaged in learning. #edtechchat
I use @Buncee which has amazing choices for being creative and you can search images/backgrounds from the web, so I looked for something that really represented themes I was looking for #BunceeChat#edtechchat
In reply to
@DR_SIPPI, @nathan_stevens, @JaimeDonally, @Buncee
A2 potential is tremendous, students are able to visit and experience environments where they wouldn't/couldn't go otherwise, on the other hand learning procedural skills in for instance in surgeon training will improve vastly #edtechchat
I just had @MetaverseApp suggested to me & my student that wants to design an AR/VR cooking game to demo his understanding of the content from his foods class this semester in the #SICMBC#edtechchat
In reply to
@JaimeDonally, @Lauren__Bosco, @MetaverseApp, @MetaverseApp
A2: #ARVRinEDU offers education equity by allowing students to explore locations without leaving their current town. It opens their eyes to a global world greater than many are aware of. Not to mention, it offers “time travel” when used as field trips for history! #edtechchat
A3 generally speaking, a lot of the tools that let Ss explore space, science, human body, historical locations, anything that brings their learning to life and they can interact with it #edtechchat#ARVRinEDU
A3: I love Google Culture VR tours, because I can take my future students on a tour of Shakespeare's Globe Theater without leaving the classroom, and they can see themselves how the stage was set, where the groundlings would stand, etc. #edtechchat
A1: I have experimented with virtual reality goggles in class at University of Michigan and have seen how it is an engaging way to teach about geography. I do not know much about it and am eager to learn more! #edtechchat
#EdTechChat A3: Carnegie Mellon developed this AR app that explored ancient architecture. Instead of actual brick and stone, the exhibit used plaster casts. These plaster casts, once recognized by the app, displayed information about that piece of architecture. Super cool stuff.
A2 AR/VR allows us to continue to broaden Ss horizons by exposing them to places, people, and things they might not see otherwise. It is another tool to spark curiosity and help Ss explore. #edtechchat
#EdTechChat#edtechchat A3) Digital tools? 360 video & editing. Hardware? iPods, iPads, & reliable wifi connection is essential. Would love recs for goggles- currently using Merge, which is meh.
sweet! I saw a bunch of cheap headsets -- not Merge but generics -- at WalMart recently but didn't have any students interested so didn't grab any #DOH#edtechchat
In reply to
@Rdene915, @ReadforCupcakes, @JaimeDonally
A3) Im really impressed with Expeditions AR and Merge Cube. The ability to examine objects up close and from different angles, perspectives, etc is pretty incredible and really adds to learning. #edtechchat
A3: Let a youth go 365 virtual reality in like the grand canyon that maybe never be a place they could visit..see the facial expressions....that is learning...showing pics or talking can not compare to that experience #edtechchat
A3 Ss in physical education classes in our high school and middle school are going to use VR to rock climb and to experience cycling, Tour de France We used it for the Renaissance Faire in social studies, and for Dia de Muerte #edtechchat#ARVRinEDU
I'm a pre-service teacher at the University of MT participating in this chat for a class taught by @mikegusto and @techsavvyteach. Thanks for having me! #edtechchat
A3: It’s important to provide opportunities for students to be creative and expressive in first grade. #Quiver is a great app to get my students excited about reading and writing! #edtechchat
Welcome to #edtechchat! Please introduce yourself and where you’re joining us from! I’m also going to include #ARVRinEDU in my tweets to invite that community to join us.
A4 Successful implementation of AR/VR is the same as other #edtech tools. Support Ts who are willing to experiment with time and resources, allow them opportunity to share & model, encourage others to learn from colleagues & Ss. #ARVRinEDU#edtechchat
A4: districts could probably implement different tools into the subject areas that would benefit greatly from this especially science and social studies. The district could focus on standards and see how the ed tech fits right in. #edtechchat
#edtechchat my school is looking for an SIS with very specific needs: "we would like to have teacher-generated data, such as unit marks and standardized scores; we'd also like qualitative data like teacher comments, all displayed in a way that allows triangulation of data."
A3: Element 4D app, when it still worked. :( Telling students that Na and Cl make salt is not the same as letting them discover and see it for themselves. #edtechchat
A4: For simple implementation of AR/VR, schools should really make sure that the technology they're introducing in the classroom aligns well with the lesson and content at hand; if the students aren't gaining from it, it isn't necessary #edtechchat#gccedu
A4. We are working on trying pout different apps tho see how they work with district resources. Also trying to stress the importance of making sure it enhances the learning. #edtechchat#ARVRinEDU
I think districts should properly train teachers on how to use the technology they’re implementing. Teachers can’t help their students if they don’t understand the technology themselves. Plus once teachers are properly trained they can use it in more creative ways #EdTechChat
I agree with this. I like the idea of teachers building resources as well. Sharing ideas and stirring up the excitement together helps make the implementation process much more meaningful! #edtechchat#ARVRinEDU
A4 Ts will need to show the long term benefits (yeah I know that's a joke in the world of technology) in order to get admin approval for full scale implementation. #edtechchat
A4 based the AR VR experience around a content piece not the other way around. There are so many books that can use the VR AR experience to amplify engagement and understanding #edtechchat
A4 decide on the purpose of the #ARVRinEDU first, what is the tool/tech going to do better, diff, and how, then assess needs as far as training, eqpt, so purpose, pedagogy, first, and ongoing feedback #edtechchat
I feel like the most important thing to properly implement any technology in the classroom is getting teachers familiar and comfortable with whatever technology is being explored. #edtechchat
Hey innovators!! Don't forget to check us out! We'd love to help take over your data and get teachers back in the place they were born to be...changing lives of students! We even suggest interventions based on your data
https://t.co/hgX2P6wUpG#edtechchat
A2: I think using #ARVRinEDU is a great resource to utilize because it helps students understand complex topics, stay engaged, and involved during their learning. #edtechchat
Districts don’t bring in a lot of #ARVRinEDU training. But this stuff will be everywhere soon enough. I’m a tech teacher/trainer. I’ve never had a tech ed class. Just push all the buttons. Give kids the chance to create and push the buttons too #edtechchat
A4: Technology changes so fast, it's hard to stay up to date! Allowing Ss to be the teachers and experts gives them ownership, and excites them to learn more!!! #edtechchat
A4: Successful implementation involves WiFi access and device equity for students without their own. Once these 2 are in place, providing experiences and support for teachers is crucial! I often invite others to participate as a student in a colleague’s class. #EdTechChat
A4: Making sure connectivity is good to go. The instructional techs need to know how to use it and show teachers in a PLC to give them time to use and explore. Resources need to be given. #edtechchat#ARVRinEDU
Our super rad pre-engineering teacher, Jake Bogar, worked with his students to build one of those at @MBCampus -- so stinking rad #edtechchat#ARVRinEDU
Get them to help, creating the spaces is part of the learning. I got a talking to for not getting colors that would fit in a pattern to make it more visually appealing #edtechchat
A4: Districts need to make sure they have the necessary tech tools and PD time to play with #AR and #VR so teachers aren’t intimidated to try it in their classrooms. #edtechchat
A4: The best way to implement #ARVRinEDU in a district is getting teachers involved and familiar with the material, allowing time to experiment, and sharing experiences. #edtechchat
That device equity . . that can so quickly turn it all into argh face. We are fortunate to be 1-to-1 MacAirs, but that makes handheld devices at a premium -- four iPads & Ss BYOD #edtechchat#arvrinedu
A4: Successful implementation involves WiFi access and device equity for students without their own. Once these 2 are in place, providing experiences and support for teachers is crucial! I often invite others to participate as a student in a colleague’s class. #EdTechChat
Augmented and Virtual Reality can be used to help my future students with disabilities understand concepts by being able to see them concretely #EdTechChat
A4: The best way to implement #ARVRinEDU in a district is getting teachers involved and familiar with the material, allowing time to experiment, and sharing experiences. #edtechchat
A5 virtual surgery, virtual car repair, virtual bridge-building, virtual everything! Bringing the experience to the students when the students cannot go to the experience!#edtechchat#ARVRinEDU
A5: #ARVRinEDU impacts the skills our students need for the future because every day the world is using more and more technology. This familiarizes students with technology and allows them to develop skills they will need in the future #edtechchat
A5: As virtual reality technology expands, #ARVRinEDU becomes increasingly more essential because it will prepare students for a likely technology-dominant future #edtechchat
A5: Students can see how content can be implemented in the real world, and should hopefully help to boost morale of the class, so as to avoid the dreaded "when will we ever need this?" question #edtechchat
A5: my kids have created alternate storylines, explored 3D design, and experiences things they will likely see often in their lives from now on. #edtechchat
A5: We live in a globally competitive job market now. In order for students to be successful, #ARVRinEDU utilizes the 4C’s and exposes students to the array of opportunities that await them. #EdTechChat
True and the visit of an observer provides us an opportunity to discuss how the tool was rolled out, will it help us reach outcomes, and how students were engaging with the tool. Peer observations are powerful professional growth opportunities. #edtechchat#ARVRinEDU
Agreed, Tim! When I’m working with a teacher and class using #ARVRinEDU I invite other teachers to pop in to their colleague’s class and participate as a student. Once they experience it, no longer does it feel foreign or intimidating.
A5: Our students need to be open to new ideas and seeing themselves doing things they never thought possible. I think #ARVRinEDU can help them do just that. #edtechchat
I'm particularly intrigued by the potential empathy skill-building. We've been using ARVRinEDU to see another's view. Can't wait til the technology is ready/affordable to step into another's shoes. #edtechchat
A5 #ARVRinEDU gives Ss the chance to peek into things they would not see otherwise. Amazing vistas to microscopic organism will inspire future thinkers and dreamers. Exposure to the tool will also allow Ss to learn, communicate, and create in a whole new medium. #edtechchat
A6: Smartboards and VR headsets for student interaction! These tools could entirely change education for students and help them to better grasp and understand concepts and content in the classroom #edtechchat#gccedu
Devices, devices, devices! I mean what are people doing for affordable mobile solutions to view this stuff with! Apps are cheap, but devices for ARVR viewing are still pricey. #edtechchat
A5a - How can we expect students solve 21st century problems when we only give them 20th century tools. AR/VR is the future, our students deserve to be challenged with them! #edtechchat#ARVRinEDU
A6 oddly enough I would get Xeon powered graphics workstations to get students to build quality VR experiences from their world to share with others, maybe using https://t.co/2qkFIwAbrJ#edtechchat
A6: Having several class sets of devices available for teachers to check out for classroom use would be at the top of my #ARVRinEDU wishlist! #EdTechChat
A6 Currently trying to bring more of the SW into the classrooms... excited about the new object uploader @MergeVR & features @cospaces_edu so our students can create their own #ARVRinEDU experiences #edtechchat
A6 iPads for students to use so we all have devices, headsets for all, probably an oculus and hololens and lots of copies of @JaimeDonally book to share!! #EdTechChat#ARVRinEDU
A6 DEVICES for all classrooms, more teachers to teach students how to write their own VR AR experiences, more training for teachers to learn how to use the tools needed to help students reach their learning goals #edtechchat#ARVRinEDU