#games4ed Archive

#games4ed discussions cover ways in which gaming can be used in education. Games mirror the way the human mind was designed to learn. They motivate players to take risks and actions, persevere through failures, set and achieve increasingly difficult goals, and devote attention, time, and effort to acquiring knowledge and skills. All this while the game is tracking the player’s actions and assessing the player’s achievements and skills. Isn’t this what we want from education?

Thursday July 12, 2018
8:00 PM EDT

  • mpilakow - Moderator Jul 12 @ 8:00 PM EDT
    Welcome to #games4ed!! Please share your name, location, position, and any fun summer vacation destinations you have planned (or have been to this summer)!
  • mpilakow - Moderator Jul 12 @ 8:00 PM EDT
    Welcome to #games4ed!! Please share your name, location, position, and any fun summer vacation destinations you have planned (or have been to this summer)!
  • mpilakow - Moderator Jul 12 @ 8:01 PM EDT
    Hey all! Melissa from Nebraska, 11-12 ELA. Did some traveling to Mil-Rockee and Chi-town, and now just hanging out with my kids for the last few weeks! #games4ed
  • weisburghm - Moderator Jul 12 @ 8:02 PM EDT
    Waiting to board, but just left #SeriousPlay #games4ed
  • MrH_AOH Jul 12 @ 8:02 PM EDT
    Jason Howse from Regina, Saskatchewan, Canada! Not travelling anywhere myself this summer, but busily preparing to send my son to Japan! #games4ed
  • MeehanEDU Jul 12 @ 8:02 PM EDT
    Evening folks! John Meehan. Washington DC(ish) high school instructional coach and English teacher. Fresh off of a week on the beach in Cancún and a crash course at @SeriousPlayConf back stateside. #games4ed
  • MrRoughton Jul 12 @ 8:02 PM EDT
    Kevin, 7/8 History, SoCal. Did a week at Disneyland, soon off to a week in Alaska. #games4ed
  • bshawtweets Jul 12 @ 8:02 PM EDT
    I'm Kelli from Virginia Beach and I teach Economics & AP Euro. Enjoying a stay-cation this year! #games4ed
  • carrie_linden Jul 12 @ 8:02 PM EDT
    Carrie, the every fiery county of SB, middle school teacher, gaming for education lead, visited family and have been evacuated, honestly at this point I’m hoping for a boring remainder to my summer 😆 #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:03 PM EDT
    Here's an overview of tonight's questions about #RPG #roleplayer games! Come join in the chat! #games4ed #edtech #gbl #gamification
  • mpilakow - Moderator Jul 12 @ 8:03 PM EDT
    Wow, to Japan! Now that will be quite a trip!! #games4ed
    In reply to @MrH_AOH
  • MrBaskwill Jul 12 @ 8:03 PM EDT
    Nick Baskwill Gr 5 NS Canada, no real plans for travel this summer! #games4ed
  • mpilakow - Moderator Jul 12 @ 8:03 PM EDT
    So glad to have you here tonight, John! Can't wait to hear about some of the good things you can pass on to us from @SeriousPlayConf #games4ed
    In reply to @MeehanEDU, @SeriousPlayConf, @SeriousPlayConf
  • weisburghm - Moderator Jul 12 @ 8:03 PM EDT
    How did I miss you? #games4ed
    In reply to @MeehanEDU, @SeriousPlayConf
  • GHSTEAMchic Jul 12 @ 8:04 PM EDT
    Jill Jensen from MN, 1st #games4ed chat; been camping up north so far, headed to CO in August
  • TolanKyra Jul 12 @ 8:04 PM EDT
    Hi everyone! I am Kyra from Michigan. I am a future general and special education teacher. I went to visit friends in Massachusetts earlier this summer. #games4ed #cep416
  • MrH_AOH Jul 12 @ 8:04 PM EDT
    Two weeks for an ed exchange. Fast and Furious! 🍣 🍚 🇯🇵 #games4ed
    In reply to @carrie_linden
  • MusingsOnEdTech Jul 12 @ 8:04 PM EDT
    Hi #games4ed! Happy to be back on this chat tonight. N from 🇨🇦, #edtech cofounder, creator, enthusiast. Heading to #yeg for a wedding in a couple of weeks.
  • mpilakow - Moderator Jul 12 @ 8:04 PM EDT
    I'm glad that your home survived the fire!! I can't imagine the stress that you felt under #games4ed
    In reply to @carrie_linden
  • mpilakow - Moderator Jul 12 @ 8:05 PM EDT
    Q1: Why do you use--or want to use--RPGs (Role-Playing Games) in your classrooms? What are the benefits of these games? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:05 PM EDT
    Q1: Why do you use--or want to use--RPGs (Role-Playing Games) in your classrooms? What are the benefits of these games? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:05 PM EDT
    Hiya Kevin! I'd be ready for Alaska now after this week of 90s/100s!! #games4ed
    In reply to @MrRoughton
  • MusingsOnEdTech Jul 12 @ 8:05 PM EDT
    Last few weeks? No no no. Say it isn't so. Summer is not allowed to be *that* close to ending... #games4ed
    In reply to @mpilakow
  • pentaclethra Jul 12 @ 8:05 PM EDT
    Scott here in Albany, NY area. Science teacher. Lawful good paladin. #games4ed
  • mpilakow - Moderator Jul 12 @ 8:05 PM EDT
    N!! So glad to have you back!! #games4ed
    In reply to @MusingsOnEdTech
  • mpilakow - Moderator Jul 12 @ 8:06 PM EDT
    Two weeks! He'll just get adjusted to the time and have to come back, LOL! What a great experience for him, though! #games4ed
    In reply to @MrH_AOH, @carrie_linden
  • MrRoughton Jul 12 @ 8:06 PM EDT
    A1) Great for building historical empathy. Also great for lowering inhibitions and allowing for more risks. #games4ed
  • mpilakow - Moderator Jul 12 @ 8:06 PM EDT
    Welcome, Kyra! So glad to have you! #games4ed
    In reply to @TolanKyra
  • legendlearning Jul 12 @ 8:06 PM EDT
    A1) I do not use RPG in my classroom but it would be cool to integrate. Im thinking moreso for school problems rather than subject matter. bullying, etc. #games4ed
    In reply to @mpilakow
  • weisburghm - Moderator Jul 12 @ 8:06 PM EDT
    A1: it’s like open ended projects for the Ss #games4ed
  • mpilakow - Moderator Jul 12 @ 8:07 PM EDT
    Hi Jill! So glad you joined us! Driving to Colorado? Make sure you wave to me in Nebraska as you drive through ;) #games4ed
    In reply to @GHSTEAMchic
  • jcoswald Jul 12 @ 8:07 PM EDT
    Justin Oswald from Benton, KS seventh grade science teacher no travel plans just staycation #games4ed
  • pentaclethra Jul 12 @ 8:07 PM EDT
    A1 I want to use RPG gamemaker to construct a zelda style fantasy game over the summer for kids to play on their devices during the year. Way out of my expertise. #games4ed
  • mpilakow - Moderator Jul 12 @ 8:07 PM EDT
    Enjoy your rest! That's my plan for the rest of the summer, too! #games4ed
    In reply to @MrBaskwill
  • MrBaskwill Jul 12 @ 8:07 PM EDT
    A1: I use RPGs for engagement and collaboration. It lets me narrate an amazing story that the Ss live! #games4ed
  • MusingsOnEdTech Jul 12 @ 8:07 PM EDT
    A1 - I'm inspired by RPGs when I'm thinking about new #edtech ideas for 2 reasons: 1) They allow kids to role play (in the name), and that separation can provide freedom in actions. 2) They're all about cause & effect and having choice. #games4ed
    • mpilakow - Moderator Jul 12 @ 8:05 PM EDT
      Q1: Why do you use--or want to use--RPGs (Role-Playing Games) in your classrooms? What are the benefits of these games? #games4ed
  • MrH_AOH Jul 12 @ 8:08 PM EDT
    A1 - TBH the benefits continue to unveil themselves, so I’m probably leaving something out. Love the idea of an immersive experience that is built on collaboration, problem solving, creativity, and growth-mindset. Plus I get to geek out at work. #games4ed
    In reply to @mpilakow
  • carrie_linden Jul 12 @ 8:08 PM EDT
    A1 I use RPGs because they allow me to deliver content material in a fun and immersive way where student choice can create varied pathways to learning. It also allows for real world skills to be Imbedded allowing for a deeper more meaningful and useful experience #games4ed
    In reply to @mpilakow
  • jcoswald Jul 12 @ 8:08 PM EDT
    A1 not sure how to use RPG yet but wanting to start #gamification with them #games4ed
  • GHSTEAMchic Jul 12 @ 8:08 PM EDT
    Yes! 1st night scheduled in Grand Island! #games4ed
    In reply to @mpilakow
  • MusingsOnEdTech Jul 12 @ 8:08 PM EDT
    Start with a text based adventure. There are lots of tools to help create those, and usually the hardest part is constraining the branching factor. #games4ed
    In reply to @pentaclethra
  • TolanKyra Jul 12 @ 8:08 PM EDT
    A1: I want to use RPGs in my future classroom to open up opportunities for my students to learn about each other, as well as other lifestyles, cultures, etc. RPGs will give the students a new point of view for whatever curriculum we are learning about! #games4ed #ccep416
  • mpilakow - Moderator Jul 12 @ 8:09 PM EDT
    SEL learning is a major reason for a lot of teachers to use RPG! @classcraftgame and RPG is something I wish I had back when I taught middle school #games4ed
    In reply to @legendlearning, @classcraftgame
  • mr_isaacs - Moderator Jul 12 @ 8:09 PM EDT
    Hi all. Steve from NJ checking in from HI! Did a great hike today to Koko crater - 1,000 steps. A game of sorts! #games4ed
  • bshawtweets Jul 12 @ 8:09 PM EDT
    A1: I'm new to RPG's but hope they will get students involved and willing to try new things benefits include more openness and collaboration in the classroom along with happy students! #games4ed
  • Mr_JSpike Jul 12 @ 8:09 PM EDT
    Jon Spike, joining from the New Belgium Brewery at the Denver Airport! #games4ed
  • weisburghm - Moderator Jul 12 @ 8:09 PM EDT
    Ok, we are boarding. Good night everyone #games4ed
  • MrH_AOH Jul 12 @ 8:09 PM EDT
    Respect. This has been a Genius Hour project for me for a few years now and I still have no idea how to get it off the ground. #games4ed
    In reply to @pentaclethra
  • mpilakow - Moderator Jul 12 @ 8:09 PM EDT
    So agree, especially with the emphasis on choice. That's where my early failures in gamifying were--not enough choice. #games4ed
    In reply to @MusingsOnEdTech
  • MeehanEDU Jul 12 @ 8:09 PM EDT
    A1. RPGs help create an immersive sense of narrative, theme, and STORY! Turning what might otherwise feel like a hollow chronology into a living, breathing adventure. https://t.co/fNci7xbwnM #games4ed
  • GHSTEAMchic Jul 12 @ 8:10 PM EDT
    A1 Have never used RPG before. Looking to see how others have used for both content and design #games4ed
  • mr_isaacs - Moderator Jul 12 @ 8:10 PM EDT
    A1: the narrative of RPGs and the Quest system lend so well to #gamification. Love love love the new #quest system in @classcraftgame - need to level up my narrative. And kids use #RPGMaker and #MINECRAFTEDU to create RPGs in my game design class #games4ed
  • MusingsOnEdTech Jul 12 @ 8:10 PM EDT
    Wow that looks amazing! #games4ed
    In reply to @mr_isaacs
  • mpilakow - Moderator Jul 12 @ 8:11 PM EDT
    Q2: Let's chat about themes. They can range from Medieval to Pirates to Apocalypse. What theme are you considering for next year? Are there ways you can integrate content into that theme? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:11 PM EDT
    Q2: Let's chat about themes. They can range from Medieval to Pirates to Apocalypse. What theme are you considering for next year? Are there ways you can integrate content into that theme? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:11 PM EDT
    Well, that's 3.5 hours away from me :) But I grew up an hour from there, so very familiar! Enjoy your trip! #games4ed
    In reply to @GHSTEAMchic
  • Mr_JSpike Jul 12 @ 8:11 PM EDT
    A1 RPGs do an INCREDIBLE job of helping people visualize their learning. Skill trees actually mimic the neurological connections we make when we learn... so cool! #games4ed
  • TolanKyra Jul 12 @ 8:11 PM EDT
    A1: I want to use RPGs in my future classroom to open up opportunities for my students to learn about each other, as well as other lifestyles, cultures, etc. RPGs will give the students a new point of view for whatever curriculum we are learning about! #games4ed #cep416
  • pentaclethra Jul 12 @ 8:11 PM EDT
    I think I'll collaborate with @tvgamespace on this. Meeting on Monday for newbie game designers. #games4ed
    In reply to @MrH_AOH, @tvgamespace
  • natmak1118 Jul 12 @ 8:11 PM EDT
    A1using RPG in the classroom makes the students more engaged. I watched a higher education classroom that uses RPG and the amount of student engagement is incredible! #games4ed
    In reply to @mpilakow
  • MeehanEDU Jul 12 @ 8:11 PM EDT
    On a budget, you can always use Google Forms to create a poor man's Lost Woods! https://t.co/QStrXIl3ex #games4ed
    In reply to @pentaclethra
  • mpilakow - Moderator Jul 12 @ 8:11 PM EDT
    Hiya Scott! Happy Thursday!! #games4ed
    In reply to @pentaclethra
  • natmak1118 Jul 12 @ 8:12 PM EDT
    A2: the ones I know about are all history . I might do something thing Michigan. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:12 PM EDT
    Hi Natalie!! #games4ed
    In reply to @natmak1118
  • Mr_JSpike Jul 12 @ 8:13 PM EDT
    A1 RPGs have their best component right in their name ROLES! Helping students identify with a perspective is so crucial for empathy. #games4ed
  • legendlearning Jul 12 @ 8:13 PM EDT
    A2) I dont use RPG but I would use a theme around the Jungle or something for Biomes! #games4ed
    In reply to @mpilakow
  • mr_isaacs - Moderator Jul 12 @ 8:13 PM EDT
    #stuchoice FTW! #games4ed
    • mpilakow - Moderator Jul 12 @ 8:09 PM EDT
      So agree, especially with the emphasis on choice. That's where my early failures in gamifying were--not enough choice. #games4ed
      In reply to @MusingsOnEdTech
  • mpilakow - Moderator Jul 12 @ 8:13 PM EDT
    Super happy you're here and joining us from DIA!! #games4ed
    In reply to @Mr_JSpike
  • MusingsOnEdTech Jul 12 @ 8:13 PM EDT
    A2 - Nowadays the thrill of most themes seems to pale in comparison to what's happening around us. Makes me want to focus on less war/fighting/endofworld type stuff, and do something like watch 🐟🐠 #games4ed
    • mpilakow - Moderator Jul 12 @ 8:11 PM EDT
      Q2: Let's chat about themes. They can range from Medieval to Pirates to Apocalypse. What theme are you considering for next year? Are there ways you can integrate content into that theme? #games4ed
  • MrH_AOH Jul 12 @ 8:13 PM EDT
    A2 - Deepening the lore of my world this summer. My theme is very much Legend of Zelda meets DnD meets Elder Scrolls. Medieval fantasy that is highly influenced by the presence of magic. 🧙‍♂️#games4ed
  • mr_isaacs - Moderator Jul 12 @ 8:13 PM EDT
    Good night uncle Mitch. #games4ed
    In reply to @weisburghm
  • pentaclethra Jul 12 @ 8:13 PM EDT
    I've been thinking of the roles in RPG and the roles Ss are assigned in labs and activities: leader, materials master, data collector... There are connections there. #games4ed
  • GHSTEAMchic Jul 12 @ 8:14 PM EDT
    Wow, this looks amazing. Thanks for sharing! #games4ed
    In reply to @MeehanEDU
  • Mr_JSpike Jul 12 @ 8:14 PM EDT
    WHY do you know the airport acronym...? #games4ed Also... respect *fistbump*
    In reply to @mpilakow
  • TolanKyra Jul 12 @ 8:14 PM EDT
    Kelli, I am also new to RPGs. I am an aspiring educator and am so interested in learning more about this. I feel we will soon learn many benefits of RPGs! #games4ed #cep416
    In reply to @bshawtweets
  • jcoswald Jul 12 @ 8:14 PM EDT
    A2 few ideas: Historical and influential scientists with certain traits, abilities, and skills; Marvel vs DC vs Image, or movie theme with animated films #games4ed
  • MrRoughton Jul 12 @ 8:14 PM EDT
    A2) Sticking with my scifi/military theme. I am changing up some terminology. Squads instead of groups this year, duos instead of pairs. #games4ed
  • KissamRyan Jul 12 @ 8:14 PM EDT
    A2: My theme for this year is Adventure Island. It is Uncharted kinda theme. You hired by a company to investigate different islands (which are different units) and find artifacts. My website https://t.co/ene8iuK4nd #games4ed
  • GHSTEAMchic Jul 12 @ 8:14 PM EDT
    So generous! Thank you! #games4ed
    In reply to @MeehanEDU
  • teachlikeaninja Jul 12 @ 8:14 PM EDT
    Josh Stock, 6th grade ELA from Olathe, KS. Excited I finally remembered to get on for this chat! #games4ed
  • mpilakow - Moderator Jul 12 @ 8:15 PM EDT
    That would be a really good one for science clasrooms! Lots of potential for narrative and in the content! #games4ed
    In reply to @legendlearning
  • Mr_JSpike Jul 12 @ 8:15 PM EDT
    Me at the airport with #games4ed
  • MusingsOnEdTech Jul 12 @ 8:15 PM EDT
    Also, we're usually more willing to take risks and fail at something when we feel more disassociated with it. So roles can be super helpful for that too. It's not the S failing, it's the character. #games4ed
    • Mr_JSpike Jul 12 @ 8:13 PM EDT
      A1 RPGs have their best component right in their name ROLES! Helping students identify with a perspective is so crucial for empathy. #games4ed
  • MrH_AOH Jul 12 @ 8:15 PM EDT
    So good! The Uncharted series does an amazing job with story, items, problem solving, etc! #games4ed
    In reply to @KissamRyan
  • mpilakow - Moderator Jul 12 @ 8:15 PM EDT
    Good night, Mitch! And Steve! Hawaii looks amazing!! #games4ed
    In reply to @mr_isaacs, @weisburghm
  • natmak1118 Jul 12 @ 8:16 PM EDT
    A1: Some of the RPG games require it to be student driven.#games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:16 PM EDT
    Because I'm halfway between Omaha and Denver, so it's usually a coinflip of where I fly out :) #games4ed
    In reply to @Mr_JSpike
  • teachlikeaninja Jul 12 @ 8:16 PM EDT
    A2: My students battle my evil twin, Dr. Vonn Stock with the help of secret agents who also look mysteriously like me. I'm thinking about adding a superhero element this year giving students superpowers. #games4ed
  • MusingsOnEdTech Jul 12 @ 8:16 PM EDT
    Come to Canada, where airport acronyms are how many cities are hashtagged on twitter. #games4ed
    In reply to @Mr_JSpike, @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:16 PM EDT
    YES!! So excited to finally have you here, Josh!! #games4ed
    In reply to @teachlikeaninja
  • mpilakow - Moderator Jul 12 @ 8:17 PM EDT
    Q3: What different roles could your students play within your chosen theme(s)? How are/will these roles different from each other? #games4ed
  • Mr_JSpike Jul 12 @ 8:17 PM EDT
    A2 So... I have a villian. Her name is Emperor seVoD. See if you can figure out the reference :) #games4ed
  • bshawtweets Jul 12 @ 8:17 PM EDT
    A2: I'm thinking about a traveling through history theme- maybe something along the lines of Assassin's Creed since I know my students like that. But, also like @KissamRyan idea of Uncharted theme #games4ed
  • MeehanEDU Jul 12 @ 8:17 PM EDT
    A2. My game is called @DreamRushEDU since it’s a yearlong chase for the American Dream. Think covered wagon train race across the rugged frontier. Like Oregon Trail on steroids. 💪Finished up the first draft of my welcome trailer last night! https://t.co/SCG0Cm7bCd #games4ed
  • carrie_linden Jul 12 @ 8:17 PM EDT
    A2 while all@my RPGs are deeply connected to standards they can have a historic, futuristic or fantasy base depending on the unit or Ss interest #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:17 PM EDT
    I love that you have an evil doppelganger in your game as a villain! That's so clever! #games4ed
    In reply to @teachlikeaninja
  • MrRoughton Jul 12 @ 8:17 PM EDT
    Oooh, have you read The Mysterious Benedict society? Love how it reveals the evil twin story. #games4ed
    In reply to @teachlikeaninja
  • pentaclethra Jul 12 @ 8:18 PM EDT
    Love the idea! I've been wanting to add an evil wizard who looks mysteriously like me to my year long game. #games4ed
    In reply to @teachlikeaninja
  • legendlearning Jul 12 @ 8:18 PM EDT
    A3) this could be like a virtual debate! antagonist and protagonist! #games4ed
    In reply to @mpilakow
  • MrH_AOH Jul 12 @ 8:18 PM EDT
    It’s such a weird balance of disassociation and extreme connectivity. Totally agree though. The willingness to take risks goes WAY up. #games4ed
    In reply to @MusingsOnEdTech
  • mr_isaacs - Moderator Jul 12 @ 8:18 PM EDT
    Thanks. We’re having a great trip. In the spirit of gamifying our trip we have maintained a streak of 8 straight days on the beach. Need to keep the streak alive! #games4ed
    In reply to @mpilakow, @weisburghm
  • TeachingFactor Jul 12 @ 8:19 PM EDT
    Hi #games4ed A2 - I am not changing my theme but tweaking it some, how many people do change their theme every year?
  • Mr_JSpike Jul 12 @ 8:19 PM EDT
    A3 What if the students got to CHOOSE the mechanics of their role & theme? I'm just throwing that out there to see how it percolates... #games4ed
  • MrBaskwill Jul 12 @ 8:19 PM EDT
    A3: I have character classes of Warrior, Healer, and Mage, and all have different skill sets that can help a Ss out in the game. There are also some in class jobs where Ss can earn currency for an added bonus #games4ed
  • KissamRyan Jul 12 @ 8:19 PM EDT
    For my Adventure Island theme, my students can be a professor, mercenary, medic, or specialist. They are unique and have special skills. Based on the Bartle Test. https://t.co/ene8iuK4nd #games4ed
  • natmak1118 Jul 12 @ 8:19 PM EDT
    A3: they could take on roles of great leaders.I know of one that was about Women's Rights. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:19 PM EDT
    Emporer seVoD! Yes!! Love this! #games4ed
  • TeachingFactor Jul 12 @ 8:20 PM EDT
    So awesome and can connect across content areas especially between social studies and ELA - Love, Love, Love #games4ed
    • MeehanEDU Jul 12 @ 8:17 PM EDT
      A2. My game is called @DreamRushEDU since it’s a yearlong chase for the American Dream. Think covered wagon train race across the rugged frontier. Like Oregon Trail on steroids. 💪Finished up the first draft of my welcome trailer last night! https://t.co/SCG0Cm7bCd #games4ed
  • TolanKyra Jul 12 @ 8:20 PM EDT
    Ryan- This is awesome! Thank you for sharing. I am new to #games4ed and so excited to see everyone's ideas. I feel as a young adult I even would be intrigued by this, I hope you students enjoy. #cep416
    In reply to @KissamRyan
  • MrRoughton Jul 12 @ 8:20 PM EDT
    Since we're sharing, here's my game home. Sorry, no childishly named villains. https://t.co/VKZSdWVtKJ #games4ed
  • carrie_linden Jul 12 @ 8:20 PM EDT
    I had my class explore an unknown planet one year, part of the focus was exploring and documenting the biomes and life forms in each #games4ed
    In reply to @legendlearning, @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:20 PM EDT
    That's a great idea! They could learn the strengths of their particular leader of women's rights! #games4ed
    In reply to @natmak1118
  • mr_isaacs - Moderator Jul 12 @ 8:20 PM EDT
    Love it. Do you show up in class as Dr Vonn Stock periodically? #games4ed
    • teachlikeaninja Jul 12 @ 8:16 PM EDT
      A2: My students battle my evil twin, Dr. Vonn Stock with the help of secret agents who also look mysteriously like me. I'm thinking about adding a superhero element this year giving students superpowers. #games4ed
  • MusingsOnEdTech Jul 12 @ 8:20 PM EDT
    A3 - For roles to well mimic life, they should have different strengths and weaknesses. It also helps set up characters needing to reach out to others, to share their skills. #games4ed
    • mpilakow - Moderator Jul 12 @ 8:17 PM EDT
      Q3: What different roles could your students play within your chosen theme(s)? How are/will these roles different from each other? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:21 PM EDT
    Great name for an American Lit course! #games4ed
    In reply to @MeehanEDU, @DreamRushEDU
  • TeachingFactor Jul 12 @ 8:21 PM EDT
    So based on their Bartle scores you choose their roles or do they have a say? #games4ed
    • KissamRyan Jul 12 @ 8:19 PM EDT
      For my Adventure Island theme, my students can be a professor, mercenary, medic, or specialist. They are unique and have special skills. Based on the Bartle Test. https://t.co/ene8iuK4nd #games4ed
  • mpilakow - Moderator Jul 12 @ 8:21 PM EDT
    Ooooh...and with the education version of Assassin's Creed out, there's some cool potential for using that, too! #games4ed
    In reply to @bshawtweets, @KissamRyan
  • MrH_AOH Jul 12 @ 8:21 PM EDT
    A3 - We use @classcraftgame in our game, so students are largely bound to the roles of warrior, healer, and mage. Very much like the DnD fighter, cleric, and wizard. Each has specific abilities within the game. #games4ed
    In reply to @mpilakow, @classcraftgame
  • Mr_JSpike Jul 12 @ 8:21 PM EDT
    A3 I feel like this is a fine balance. On one hand, you want to make sure the mechanics of the roles won't be overpowered, but it would be REALLY cool to have the students define their curricular "characters" and then establish their attributes and abilities... Right? #games4ed
  • pentaclethra Jul 12 @ 8:21 PM EDT
    A3 Thinking of roles for lab like roles in games like @LeagueOfLegends and @PlayOverwatch since Ss get these and know the importance of team play and these roles. #games4ed #esportsedu
  • jcoswald Jul 12 @ 8:22 PM EDT
    A3 so far my class esp for labs have four roles a safety specialist, responsibility officer, materials manager, and liaison depending on which theme we choose I will come up with catchier titles but the roles will be the same #games4ed
  • TolanKyra Jul 12 @ 8:22 PM EDT
    I love the superpowers idea! I believe students need imaginative play included in their learning. Thanks for sharing. #games4ed #cep416
    In reply to @teachlikeaninja
  • MeehanEDU Jul 12 @ 8:22 PM EDT
    A3. I’ve got: ♠️ Explorers ❤️ Showmen ♣️ Outlaws ♦️ Tycoons Different point bonuses and scoring abilities based on their player type’s preferred behaviors. Would love insight or advice from others! #games4ed
    • mpilakow - Moderator Jul 12 @ 8:17 PM EDT
      Q3: What different roles could your students play within your chosen theme(s)? How are/will these roles different from each other? #games4ed
  • MrBaskwill Jul 12 @ 8:22 PM EDT
    jumping in with https://t.co/bFnAeKgMKk #games4ed
    In reply to @MrRoughton
  • carrie_linden Jul 12 @ 8:22 PM EDT
    A3 In some they have different occupations that flavor their game play, other times they can chose between DMs, PCs and NPCs, all require a deep exploration of the standards but from forefront perspective and with different goals #games4ed
    In reply to @mpilakow
  • pentaclethra Jul 12 @ 8:23 PM EDT
    Love me some #classcraft ! #games4ed
    In reply to @MrH_AOH, @mpilakow, @classcraftgame
  • jcolley8 Jul 12 @ 8:23 PM EDT
    Hello everyone. Jared Colley from TX. Dropping in late, but I've been wanting to join this chat. Not sure I'll contribute much being as late as I am. #games4ed
  • natmak1118 Jul 12 @ 8:23 PM EDT
    A2: RPGs connect to subversive play, which connects to role immersion. We could make RPG for younger students of how to take care of a pet. #games4ed
  • MrBaskwill Jul 12 @ 8:23 PM EDT
    ummm Education Version??? I need to know more! #games4ed
    In reply to @mpilakow, @bshawtweets, @KissamRyan
  • mr_isaacs - Moderator Jul 12 @ 8:23 PM EDT
    I’m loving this idea too. Seems like an easy and fun fit for the classroom. Love the idea of having the kids guessing who they will encounter when they walk into class. #games4ed
    In reply to @pentaclethra, @teachlikeaninja
  • mpilakow - Moderator Jul 12 @ 8:23 PM EDT
    I tried to let my students choose the theme last year, but I had a hard time integrating it with my content as much as I like. Going back to my alternate universe theme this year w/@classcraftgame #games4ed
    In reply to @TeachingFactor, @classcraftgame
  • mpilakow - Moderator Jul 12 @ 8:24 PM EDT
    Q4: An important component of RPGs is to give players choices. What choices could/do your student players have? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:24 PM EDT
    I think this is a cool idea, letting students design their roles! It would take some organization, but the ownership and creativity of the kids could really shine! #games4ed
    In reply to @Mr_JSpike
  • MrRoughton Jul 12 @ 8:24 PM EDT
    A3) Still not sold on roles. I don't like them in group work as it is. The extra time just does not seem worth it. #games4ed
  • Mr_JSpike Jul 12 @ 8:24 PM EDT
    Oh Canada... you do some really interesting stuff... You do some stuff, youuuuuuu do some stuff, you definitely do sooooooome stuuuuuuuuuff* *to the tune of "O Canada" #games4ed
    In reply to @MusingsOnEdTech, @mpilakow
  • jcolley8 Jul 12 @ 8:24 PM EDT
    A3: One of my favorite roles to give to Ss (and usually they're what Bartle might call the "killers") is the role of beta-tester. What works about this design? How could we make it better? Very empowering for some Ss to have that kind of voice and efficacy #games4ed
  • mr_isaacs - Moderator Jul 12 @ 8:24 PM EDT
    Love this. #games4ed
    • carrie_linden Jul 12 @ 8:20 PM EDT
      I had my class explore an unknown planet one year, part of the focus was exploring and documenting the biomes and life forms in each #games4ed
      In reply to @legendlearning, @mpilakow
  • MusingsOnEdTech Jul 12 @ 8:24 PM EDT
    Many games give out x number of skill points, and then as a player you get to divide them between the categories. I think doing something like this is a great way to give Ss some agency, while still maintaining some of the control. #games4ed
    In reply to @Mr_JSpike
  • carrie_linden Jul 12 @ 8:25 PM EDT
    I change mine up every year but I also loop #games4ed
    In reply to @TeachingFactor
  • MrRoughton Jul 12 @ 8:25 PM EDT
    A4) Mine choose their historical avatar and make power up choices at ever level up. #games4ed
  • Mr_JSpike Jul 12 @ 8:25 PM EDT
    I think some really good CONVERSATIONS could occur about WHY their character can do what they can do in the context of the narrative #games4ed
    In reply to @mpilakow
  • teachlikeaninja Jul 12 @ 8:25 PM EDT
    A3: This is something I'm hoping to add this year, so I'm excited to see what everyone says. #games4ed
  • MrH_AOH Jul 12 @ 8:25 PM EDT
    I think we could hash this out over Google Hangout sometime this summer! #games4ed
    In reply to @MeehanEDU
  • MrBaskwill Jul 12 @ 8:25 PM EDT
    A4: There are basic choices around showing understanding of content, but more with equipment and Armour and any side challenges or quests they want to do for extras #games4ed
  • mr_isaacs - Moderator Jul 12 @ 8:25 PM EDT
    This brings in the idea of rolling a character at the start of school and then building on those strengths and working on those weaknesses as you level up. Hmmm. The possibilities. #games4ed
    • MusingsOnEdTech Jul 12 @ 8:20 PM EDT
      A3 - For roles to well mimic life, they should have different strengths and weaknesses. It also helps set up characters needing to reach out to others, to share their skills. #games4ed
      • mpilakow - Moderator Jul 12 @ 8:17 PM EDT
        Q3: What different roles could your students play within your chosen theme(s)? How are/will these roles different from each other? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:26 PM EDT
    Here you go, Assassin's Creed players and history teachers! https://t.co/kyNFMbCa2M #games4ed
    • MrBaskwill Jul 12 @ 8:23 PM EDT
      ummm Education Version??? I need to know more! #games4ed
      In reply to @mpilakow, @bshawtweets, @KissamRyan
  • natmak1118 Jul 12 @ 8:26 PM EDT
    A4:Let them choose how they want the game to go. It is not drama class, they are not acting. It is okay for them to see what happens if this bill did not pass or this person did not stand up for what they believe in. #games4ed
    In reply to @mpilakow
  • mr_isaacs - Moderator Jul 12 @ 8:26 PM EDT
    I like the idea of the kids choosing and conferring with each other at the start to negotiate roles. #games4ed
    In reply to @TeachingFactor
  • KissamRyan Jul 12 @ 8:26 PM EDT
    A4: my students can pick their role. They can also buy items and power ups to use as well. #games4ed
  • teachlikeaninja Jul 12 @ 8:27 PM EDT
    He shows up in a lot of videos and occasionally leaves rude messages on my board. He never shows up in person until the end of the year when I'm captured. #games4ed
    In reply to @mr_isaacs
  • MrH_AOH Jul 12 @ 8:27 PM EDT
    Absolutely! Source of indiv powers is something I’m currently expanding in my game. That’s the beauty of the RPG classroom - you can go as deep into the narrative as you like. #games4ed
    In reply to @Mr_JSpike, @mpilakow
  • carrie_linden Jul 12 @ 8:27 PM EDT
    A4 being that it’s a DnD style RPG they can have e a wide verity of choice in their game play, I make sure to steer them to certain turning points or locations but how they get there/ handle them or what they do in between is all their own #games4ed
    In reply to @mpilakow
  • pentaclethra Jul 12 @ 8:28 PM EDT
    #games4ed
    In reply to @mr_isaacs, @teachlikeaninja
  • mpilakow - Moderator Jul 12 @ 8:28 PM EDT
    Exactly. I think if one took this approach, the students would have to understand that their powers and roles might need tweaked as the game goes on if some roles start proving overly powerful #games4ed
    • Mr_JSpike Jul 12 @ 8:21 PM EDT
      A3 I feel like this is a fine balance. On one hand, you want to make sure the mechanics of the roles won't be overpowered, but it would be REALLY cool to have the students define their curricular "characters" and then establish their attributes and abilities... Right? #games4ed
  • mr_isaacs - Moderator Jul 12 @ 8:28 PM EDT
    +1 for keeping it relevant, but what about students who don’t relate to those roles? Brings up the question of gender roles and such in #gamification #games4ed
    In reply to @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • MeehanEDU Jul 12 @ 8:28 PM EDT
    A4. I just reworked my unit blogging to gamify & increase student choice. Four different blogging topics each unit: one specially selected for each Bartle player type ♠️♥️♣️♦️. Choose any one you want! Collect four of the same or one of each by end of quarter. #games4ed
    • mpilakow - Moderator Jul 12 @ 8:24 PM EDT
      Q4: An important component of RPGs is to give players choices. What choices could/do your student players have? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:29 PM EDT
    Jared, I really like! This is a great approach to teaching literature and combining it with RPG mechanics and some student choice. You're a smart man! #games4ed
    • jcolley8 Jul 12 @ 8:28 PM EDT
      A4: I teach HS literature. At each level of the game I give Ss the choice to be a certain kind of expert: (1) the psychologist (character analysis) (2) the philosopher (theme analysis) (3) the poet (style analysis) & (4) the historian (historical/authorial research).
      In reply to @mpilakow
  • mr_isaacs - Moderator Jul 12 @ 8:29 PM EDT
    Welcome!! You have plenty of time to contribute :) #games4ed
    In reply to @jcolley8
  • MrRoughton Jul 12 @ 8:29 PM EDT
    A4) Also mine choose to engage with side quests or not and choose xp bonus activities each unit. #games4ed
  • mpilakow - Moderator Jul 12 @ 8:29 PM EDT
    Sounds cool! Do you have a link to this, or still in the works? #games4ed
    In reply to @MeehanEDU
  • teachlikeaninja Jul 12 @ 8:30 PM EDT
    Now I want an alternate universe in my theme too. #games4ed
    In reply to @mpilakow, @TeachingFactor, @classcraftgame
  • MeehanEDU Jul 12 @ 8:30 PM EDT
    Sure do. "House Cup" points are reflected in our "wagon train showdowns" leaderboard. Collecting gold, silver, bronze, & lead medals based on the group's finishing performance in each game. So there's both an individual game *AND* a team v team component as well. #games4ed
    In reply to @PalosClass
  • jcolley8 Jul 12 @ 8:30 PM EDT
    They have to switch every level so they try each hat at least once. They also have choice on how to demonstrate and share their expert findings with the rest of class #games4ed
    In reply to @mpilakow
  • Mr_JSpike Jul 12 @ 8:30 PM EDT
    Agreed wholeheartedly. Students might make the role overpowered. They need to understand good design & balance too! #games4ed
    In reply to @mpilakow
  • pentaclethra Jul 12 @ 8:30 PM EDT
    I generally let Ss choose roles unless they can't seem to get going on it. The purpose of the roles is explained before the lab/activity regardless. #games4ed
    In reply to @mr_isaacs, @LeagueOfLegends, @PlayOverwatch
  • mpilakow - Moderator Jul 12 @ 8:31 PM EDT
    Q5: Some students love the social aspect of RPGs? How can/does your game include opportunities for collaboration? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:31 PM EDT
    Love these, Justin! Great RPG implementation! #games4ed
    In reply to @jcoswald
  • MeehanEDU Jul 12 @ 8:31 PM EDT
    WHOAH. #games4ed
  • Mr_JSpike Jul 12 @ 8:32 PM EDT
    A5 You HAVE to give them SITUATIONS where they need to discuss, debate, collaborate, etc. in the narrative. That's where the magic happens. Games are a series of INTERESTING choices. Give students interesting choices to make! #games4ed
  • carrie_linden Jul 12 @ 8:32 PM EDT
    I have allowed them to make things op in the past, it was a VERY powerful learning experience for them, within one week they called a council session to define rules to keep the game playable and fair #games4ed
    In reply to @Mr_JSpike, @mpilakow
  • mpilakow - Moderator Jul 12 @ 8:32 PM EDT
    Love looking at all these inspiring games! Great work, Nick! #games4ed
  • mpilakow - Moderator Jul 12 @ 8:32 PM EDT
    Jared, so glad you made it! Better late than not at all! #games4ed
    In reply to @jcolley8
  • pentaclethra Jul 12 @ 8:32 PM EDT
    If you come up with catchy titles please share! #games4ed
    In reply to @jcoswald
  • MrRoughton Jul 12 @ 8:33 PM EDT
    A5) The weekly "bonus round" where they can use their powerups is played as a class. Love watching them excitedly debate what to do in such a simple game. #games4ed
  • TrendWikiUSA Jul 12 @ 8:33 PM EDT
    ***New Trend Alert*** 1. #TheFour 2. Shaq Harrison 3. Isaiah Miles 4. Ben McAdoo 5. Joey Bats 6. Ben Rhodes 7. #games4ed 8. #JokersWild 9. #TheGongShow 10. #IMPACTonPop 11. #Manhattanhenge 12. #NYYvsCLE 13. #uwmdebate
  • MarianaGSerrato Jul 12 @ 8:33 PM EDT
    So sorry, got distracted and all of a sudden the chat is half way done. Hi y'all #games4ed
  • Mr_JSpike Jul 12 @ 8:33 PM EDT
    So, two things: 1. Thanks for using OP so I now know it is okay lingo to use 2. That's so cool to hear a use case where allowing them to go "hog wild" on a character ability led to them making a decision to make a change. Great job stepping back and letting them lead! #games4ed
    In reply to @carrie_linden, @mpilakow
  • MeehanEDU Jul 12 @ 8:33 PM EDT
    Yup! Check out the choice side expeditions for Chapter 1 as an example. The idea is that I'll offer 4(+) options each unit to help appeal to different player types. Students choose their favorite (and can double up with extras), menu style. https://t.co/pdN5JPFteS #games4ed
    In reply to @mpilakow
  • jcolley8 Jul 12 @ 8:34 PM EDT
    A5: I've been gamifying for about 4 years, and this is a riddle I still struggle with due to the differences of student pacing. I've started to incorporate opportunities for peer mentorship. #games4ed
  • mpilakow - Moderator Jul 12 @ 8:34 PM EDT
    I think that would be the best way to do it, turn it over to a council. Plus, real world connections--we work as committees and bring back for approval by the whole group #games4ed
    In reply to @carrie_linden, @Mr_JSpike
  • MrBaskwill Jul 12 @ 8:34 PM EDT
    Thanks Melissa! #games4ed
    In reply to @mpilakow
  • pentaclethra Jul 12 @ 8:34 PM EDT
    Hello! great to "see" you! #games4ed
    In reply to @MarianaGSerrato
  • MarianaGSerrato Jul 12 @ 8:34 PM EDT
    Q5: Working on that right now. The idea is that the powers of one character type help others, encouraging all to work together to achieve the goal. #games4ed
  • carrie_linden Jul 12 @ 8:34 PM EDT
    A5 all my RPGs include opportunity to pair up, team up, collaborate and fly solo, allowing Ss to move into and out of groupings as they need to to progress in the game, some prefer to stay solo and do so #games4ed
    In reply to @mpilakow
  • Mr_JSpike Jul 12 @ 8:34 PM EDT
    Oh yeah. We blowin' up #games4ed #number7
  • mr_isaacs - Moderator Jul 12 @ 8:34 PM EDT
    A4: choice is so important in terms of providing students with autonomy / sense of self. I create quest lines to give students choice in learning pathway. Also allow students to choose their team members, and what tool they choose to use. Same should apply to roles. #games4ed
  • MusingsOnEdTech Jul 12 @ 8:35 PM EDT
    A5 - If the roles have different strengths, can design quests that need say "x of intelligence + y of strength + z of courage" (etc), requiring Ss to find others to create a team "powerful" enough to take it on. #games4ed
    • mpilakow - Moderator Jul 12 @ 8:31 PM EDT
      Q5: Some students love the social aspect of RPGs? How can/does your game include opportunities for collaboration? #games4ed
  • mpilakow - Moderator Jul 12 @ 8:35 PM EDT
    I love that he shows up at the end when he's "captured"! What a great ending to the game! #games4ed
    In reply to @teachlikeaninja, @mr_isaacs
  • mr_isaacs - Moderator Jul 12 @ 8:36 PM EDT
    Understood. Me too. Just hope we all keep in mind that not everyone is a gamer so those traditional game roles can easily make people feel like they don’t fit in to the activity #games4ed
    In reply to @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • Mr_JSpike Jul 12 @ 8:36 PM EDT
    Is it hard to resist the urge to "insert yourself" into the learning of the new tools and platforms? Just curious how you feel on this. #games4ed
    In reply to @mr_isaacs
  • natmak1118 Jul 12 @ 8:36 PM EDT
    A5: Make their roles depend on each other. Use like a type of currency or power to make them trade. #games4ed
    In reply to @mpilakow
  • MusingsOnEdTech Jul 12 @ 8:36 PM EDT
    And can introduce the "compromise means everyone walks away a little happy and a little upset" model. :) #games4ed
    In reply to @mpilakow, @carrie_linden, @Mr_JSpike
  • MarianaGSerrato Jul 12 @ 8:36 PM EDT
    Would love to see this. Right now my students get a choice of topic but the tie to the player type is something that i would love to explore. #games4ed
    In reply to @MeehanEDU
  • MrBaskwill Jul 12 @ 8:37 PM EDT
    A5: They are grouped in Teams and can use collaborative powers, and also fight Boss Battles with their teams and do some maker challenges #games4ed
  • mpilakow - Moderator Jul 12 @ 8:38 PM EDT
    Q6: How do your players win your RPG? What objectives do/will they have to work toward? #games4ed
  • carrie_linden Jul 12 @ 8:38 PM EDT
    It was great to watch them realize that what was great for one made the game unfair and unplayable for others and that In turn affected their gameplay making it less challenging and less enjoyable #games4ed
    In reply to @MusingsOnEdTech, @mpilakow, @Mr_JSpike
  • mpilakow - Moderator Jul 12 @ 8:38 PM EDT
    Steve, you bring up a good point that was hard for me to accept when I was new to gamifying: Not all kids are inspired by RPG, or competition, or leaderboards, or whatever. We have to keep options open and honor their choices, too #games4ed
    In reply to @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • PledgeCents Jul 12 @ 8:38 PM EDT
    Choice is so important... gives kiddos a sense of ownership! #games4ed
    In reply to @mr_isaacs
  • mpilakow - Moderator Jul 12 @ 8:38 PM EDT
    Heck yeah! #games4ed
  • MeehanEDU Jul 12 @ 8:38 PM EDT
    A5. I love adapting @KaganOnline strategies for small group and peer collaboration activities to help students grow, learn from, and support one another. LOTS of peer to peer brainstorming, chances to hone our skills and LAUGH as a team. Photos not staged (promise!) #games4ed
  • jcolley8 Jul 12 @ 8:38 PM EDT
    A5: 1 I'm designing for next year a map of realms (ex: "realm of Shakespeare"; "realm of Modernism"; etc.) Ss have to conquer at least 4 out of say 7 realms but they cannot leave a realm until it's mastered, and they have to work together w/ other Ss in that realm #games4ed
  • MrBaskwill Jul 12 @ 8:39 PM EDT
    Love this idea, I am going to try it this year! #games4ed
    In reply to @natmak1118, @mpilakow
  • MrH_AOH Jul 12 @ 8:39 PM EDT
    Gotta duck out to pick up some take out. Will read the rest of this amazing chat later tonight. Cheers! #games4ed
    In reply to @mpilakow
  • MrRoughton Jul 12 @ 8:39 PM EDT
    A6) Level up rewards get bigger and bigger. The "winners" get lunch on me in front of the other kids. Love it. #games4ed
  • MrBaskwill Jul 12 @ 8:39 PM EDT
    A6: They need to beat the final boss on the final day of school. Its a winner take all deal #games4ed
  • pentaclethra Jul 12 @ 8:40 PM EDT
    I do the same. I have separate smaller groups for labs and some activities tho. Those I sometimes choose groups randomly. #games4ed
    In reply to @MrBaskwill
  • MrPowley Jul 12 @ 8:40 PM EDT
    A5 hey all! I have specific collaborative quest options. Technically ss can take them,on individually but they work better in squads. Also some of,my battle mechanics are squad based. #games4ed
  • MusingsOnEdTech Jul 12 @ 8:40 PM EDT
    Not all roles have to be "player" type either. Ex - have a S be a librarian, who others can go to for help, but who doesn't go out on quests. Their job is to research and find solutions to questions brought to them. #games4ed
    • mr_isaacs - Moderator Jul 12 @ 8:36 PM EDT
      Understood. Me too. Just hope we all keep in mind that not everyone is a gamer so those traditional game roles can easily make people feel like they don’t fit in to the activity #games4ed
      In reply to @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • MrRoughton Jul 12 @ 8:40 PM EDT
    This is why I avoid roles. I've had plenty of kids do side quests just because and literally never engage with the power ups or RPG layer of the game. No reason to force it on them. #games4ed
    In reply to @mpilakow, @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • jcolley8 Jul 12 @ 8:41 PM EDT
    A6: I'm a big believer that Ss don't have to finish the game. I want them to, of course, but I'm ok if they want to stay at "Level 4" in a 6 level game, for instance and drill down on skills at a level that matches their state of flow. #games4ed
  • mpilakow - Moderator Jul 12 @ 8:41 PM EDT
    Ditto! I especially like that they can choose any one of them--some days I'm explorer, other days I may lean toward socializer. Great freedom for the students with this! #games4ed
    In reply to @MarianaGSerrato, @MeehanEDU
  • carrie_linden Jul 12 @ 8:41 PM EDT
    Most of my DMs or helpers are not avid gamers but they have enjoyed helping me run the game, they have felt safer in a more solid, less exploratory position. #games4ed
    In reply to @mpilakow, @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • KissamRyan Jul 12 @ 8:41 PM EDT
    A6: My idea is that their is a hidden artifact at the end of each unit (example: The Eye of Sargon). They have to successful retrieve the item after a series of challenges. #games4ed
  • MrBaskwill Jul 12 @ 8:41 PM EDT
    I put up a picture of one of the bad creatures and ask content questions to the group. If the Ss groups answered right they attack the creature, if wrong creature attacks them. #games4ed
    In reply to @KissamRyan
  • Mr_JSpike Jul 12 @ 8:41 PM EDT
    A6 NOBODY WINS. Learning never ends. Boom. #games4ed
  • MusingsOnEdTech Jul 12 @ 8:42 PM EDT
    Do you have a contingency plan if they're by themselves in a realm and stuck? #games4ed
    In reply to @jcolley8
  • natmak1118 Jul 12 @ 8:42 PM EDT
    A6: older students should win internal rewards. Passing a law, that they need to win the game. I love RPG because each player has a goal. Sometimes the goals are little , and other times they are big. #games4ed
    In reply to @mpilakow
  • bshawtweets Jul 12 @ 8:42 PM EDT
    I like that idea- students are still learning and helping but not forced to participate if they aren't into it. #games4ed
    In reply to @MusingsOnEdTech
  • mpilakow - Moderator Jul 12 @ 8:42 PM EDT
    Have a great takeout dinner! Later!! #games4ed
    In reply to @MrH_AOH
  • MrPowley Jul 12 @ 8:42 PM EDT
    Plannimg for multiple player types helps. RPGs often have non-rpg like mini games. Working that mechanic in helps give something for everyone. #games4ed
    In reply to @mpilakow, @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • MusingsOnEdTech Jul 12 @ 8:43 PM EDT
    What happens if they don't win? 😮 #games4ed
    In reply to @MrBaskwill
  • MarianaGSerrato Jul 12 @ 8:43 PM EDT
    I was just trolling classroom powerups to add looking for your optional leaderboard post and then you show up :) #games4ed
    In reply to @MrPowley
  • mpilakow - Moderator Jul 12 @ 8:44 PM EDT
    I've always thought along the lines of the team winning, but I like the idea of individual objectives within the game, too. Like Two Rooms and a Boom or Bang!, but in a more productive, collaborative way #games4ed
    • natmak1118 Jul 12 @ 8:42 PM EDT
      A6: older students should win internal rewards. Passing a law, that they need to win the game. I love RPG because each player has a goal. Sometimes the goals are little , and other times they are big. #games4ed
      In reply to @mpilakow
  • jcolley8 Jul 12 @ 8:44 PM EDT
    New design, so haven't developed that yet. I think I might make certain core realms mandatory (not sure about this though...), but I'll be working with 70+ Ss and will design no more than 6 or 7 realms, meaning I'm confident each will be populated. We'll see though... #games4ed
    In reply to @MusingsOnEdTech
  • MrPowley Jul 12 @ 8:44 PM EDT
    According to @DaveRage's player type hexad you've described the "Philanthropist" Player Type! Going beyond Bartles helps,highlight some of the other nuance of player types. #games4ed
    In reply to @MusingsOnEdTech, @DaveRage
  • mpilakow - Moderator Jul 12 @ 8:45 PM EDT
    Q7: What struggles have you had (or are you worried about) with role-player games?#games4ed
  • mpilakow - Moderator Jul 12 @ 8:45 PM EDT
    Absolutely agree! There are some games we all dislike, or like less than others. Even though some may not be interested in RPG, there may be minigames they totally get into #games4ed
    In reply to @MrPowley, @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • carrie_linden Jul 12 @ 8:45 PM EDT
    A6 for me they complete waypoints, but most set their own goals, some want to be the first to hit a location, some want to tame lifeforms found others want to accumulate money or artifacts, build fame or community. #games4ed
    In reply to @mpilakow
  • MarianaGSerrato Jul 12 @ 8:45 PM EDT
    A6: Up until last year I had the ultimate privilege of not writing any more blog posts. For next year I'm changing that up. Though the privilege will remain for reaching the top level of my ranking I am also adding an ultimate boss to go along w/narrative #games4ed
  • MrBaskwill Jul 12 @ 8:45 PM EDT
    Hahaha all is lost! Sal Eldur falls and the Horde wins #games4ed
    In reply to @MusingsOnEdTech
  • mpilakow - Moderator Jul 12 @ 8:45 PM EDT
    And so glad you were able to join us! #games4ed
    In reply to @MrPowley, @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • MrPowley Jul 12 @ 8:46 PM EDT
    Thats awesome! Probably looking for my ranking quests post. #games4ed https://t.co/CoEp3ccgyH
    In reply to @MarianaGSerrato
  • MrRoughton Jul 12 @ 8:47 PM EDT
    A7) Constantly struggling with mixing digital and physical. All my tracking is digital but rewards and physical. The transition is always a mess. #games4ed
  • MrBaskwill Jul 12 @ 8:47 PM EDT
    A7: That some Ss wouldn't buy in. That they wouldn't want to plat at all. Fortunately that hasn't happened! #games4ed
  • MarianaGSerrato Jul 12 @ 8:47 PM EDT
    A7: Thy are ahrd for me to manage because I don't play them myself. Been learning a lot and taking little steps in order to fully flesh things out. #games4ed
  • MusingsOnEdTech Jul 12 @ 8:47 PM EDT
    A7 - That it's not big enough / long enough to require the time slotted for it to take. (Or conversely, it's *too* big / *too* long.) #games4ed
  • carrie_linden Jul 12 @ 8:47 PM EDT
    A7 the same issue I have every year is slowing them down during the planing and set up phase, they want to get ahead of themselves every time we start up #games4ed
    In reply to @mpilakow
  • natmak1118 Jul 12 @ 8:47 PM EDT
    A7: depending on the type of RPG, they don't have a long term effect. Many students who play RPG games, who get into them get too exhausted, and don't want to do them again.#games4ed
    In reply to @mpilakow
  • MeehanEDU Jul 12 @ 8:47 PM EDT
    A6. A student once asked me what the prize was for “winning” @DreamRushEDU. Only half joking, I said: “A full ride 4-year scholarship to any college of your choice.” Because in order to win, you’ll be *exactly* the sort of student any college would LOVE to have. #games4ed
  • Mr_JSpike Jul 12 @ 8:48 PM EDT
    A7 I feel like balancing is ALWAYS an issue... have I given the team struggling enough abilities to feel like they can get back to the top? #games4ed
  • KissamRyan Jul 12 @ 8:48 PM EDT
    A7: I am worried about how to create simulations or challenges that can fit with World History. I see what alot of others have done, but I want to make sure it is being used effectively. #games4ed
  • MrPowley Jul 12 @ 8:48 PM EDT
    Just popping in. Off to get the kids to bed now... #games4ed
    In reply to @mpilakow, @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch
  • jcolley8 Jul 12 @ 8:48 PM EDT
    A7: Institutional inertias that run counter to the habits of mind I'm trying to cultivate in a gamified class. Students procrastinate, for instance, due to the urgency of other class demands - demands that are based on extrinsic (instead of intrinsic) motivators #games4ed
  • MarianaGSerrato Jul 12 @ 8:49 PM EDT
    This, from @MrPowley https://t.co/KZuOJHpZn0 #games4ed
    In reply to @mr_isaacs, @pentaclethra, @LeagueOfLegends, @PlayOverwatch, @MrPowley
  • mpilakow - Moderator Jul 12 @ 8:50 PM EDT
    What level do you teach? @mrmatera has done some great work in this area with his 6th grade world history classes #games4ed
    In reply to @KissamRyan, @mrmatera
  • pentaclethra Jul 12 @ 8:50 PM EDT
    I need to work on this too. More opportunities for low XP teams to jump ahead in rankings. I may also introduce the ability for teams to pull back leading teams. #games4ed
    In reply to @Mr_JSpike
  • MrRoughton Jul 12 @ 8:50 PM EDT
    Finding fitting side quests for each unit has been tough. I've got some go-tos I use for each civilization if you need some. #games4ed
    In reply to @KissamRyan
  • mpilakow - Moderator Jul 12 @ 8:51 PM EDT
    Q8: What are you most excited for in your RPG Role Player Game for next year? #games4ed Also, don't forget to follow anyone you've met in our chat tonight!
  • MeehanEDU Jul 12 @ 8:51 PM EDT
    A7. Last year my narrative was sort of flimsy & power ups / XP suffered accordingly. Just too many things happening at once. So this year I’m paring back to simplify skill trees & focus on core gameplay mechanics. Focus on powerful player FEELINGS for each new chapter. #games4ed
  • MrBaskwill Jul 12 @ 8:51 PM EDT
    Cutthroat Kitchen ideas there! #games4ed
    In reply to @pentaclethra, @Mr_JSpike
  • MrRoughton Jul 12 @ 8:52 PM EDT
    Yes! Main problem: My students have 5 other classes that are NOT gamified that run in a completely counter manner to my own. #games4ed
    In reply to @jcolley8
  • mpilakow - Moderator Jul 12 @ 8:52 PM EDT
    I'm doing the same. Reworking unit structures now and then reworking the quest trees. If time, I'll then add more narrative. #games4ed
    In reply to @MeehanEDU
  • MrBaskwill Jul 12 @ 8:52 PM EDT
    A7: That for the first time I will have Ss again! So I get to keep it fresh and pull them in with a much larger role! #games4ed
  • MrRoughton Jul 12 @ 8:52 PM EDT
    A8) Was excited about changing to squad-based powerups. I kind of got distracted but hoping to have it in place by 2nd semester. #games4ed
  • Mr_JSpike Jul 12 @ 8:53 PM EDT
    Yaaaaaaaaas! I LOVED @tishrich blog post about her #cutthroatkitchen - we've done this with #edTech tools for PD and it works great! #games4ed
    In reply to @MrBaskwill, @pentaclethra, @tishrich
  • Mr_JSpike Jul 12 @ 8:54 PM EDT
    A8 I know it is cliche, but the collaboration. Seeing teams planning, scheming, and future-planning for the game is such a rush. #games4ed
  • jcoswald Jul 12 @ 8:54 PM EDT
    Missed out on some Qs will scroll back to see Responses had to do nightly chores night all #games4ed
  • pentaclethra Jul 12 @ 8:54 PM EDT
    I spend lots of time talking to Ss about learning for learnings sake and being curious about the world around them. Not just learning for grades (or even XP). Perhaps we are just the idealists and dreamers. #games4ed
    In reply to @MrRoughton, @jcolley8
  • MarianaGSerrato Jul 12 @ 8:54 PM EDT
    For upper level, @MrPowley https://t.co/ljrXoCTSjd Both of them are a dynamite resource for history teachers (and all of us, too). #games4ed
    In reply to @mpilakow, @KissamRyan, @mrmatera, @MrPowley
  • MeehanEDU Jul 12 @ 8:54 PM EDT
    A8. Starting with a cohesive narrative from DAY ONE. While I’ve been a long time believer in one-off game-based instruction, last year I finally shifted to a fully gamified course mid-year. I think a day one launch will add depth, nuance, and cohesion. Very excited. #games4ed
    • mpilakow - Moderator Jul 12 @ 8:51 PM EDT
      Q8: What are you most excited for in your RPG Role Player Game for next year? #games4ed Also, don't forget to follow anyone you've met in our chat tonight!
  • KissamRyan Jul 12 @ 8:54 PM EDT
    A8:I am excited to try it for the first time and see how it all will fot together. A special shout out (or tweet out) to @MrRoughton. He introduced me to gamification. So a special thank you. #games4ed
  • jcolley8 Jul 12 @ 8:54 PM EDT
    Let me know when you solve this problem. Institutional logics almost always get in the way of cultivating intrinsic motivation #games4ed
    In reply to @MrRoughton
  • mpilakow - Moderator Jul 12 @ 8:55 PM EDT
    This is Michael's vlog: https://t.co/GtIu7m78Av He's of course known for gamifying, but he does some amazing immersive teaching as well #games4ed
    In reply to @KissamRyan, @mrmatera
  • mpilakow - Moderator Jul 12 @ 8:55 PM EDT
    And thanks for coming, Ryan! Once you try it, I doubt you'll ever go back to the old way! #games4ed
    In reply to @KissamRyan, @MrRoughton
  • PalosClass Jul 12 @ 8:56 PM EDT
    A1: I’m considering how I could utilize RPGs to increase student engagement and choice. Not quite sure how I’d apply it over a century + in Amer Hist. #games4ed
    In reply to @mpilakow
  • MrPowley Jul 12 @ 8:56 PM EDT
    A8 I'm excited about SO much. I have a new narrative. New Avatars. New Battle Mechanics. I'm most excited about my Item Activation and Item Combo schemes though! #games4ed https://t.co/upSaakKInY
  • MusingsOnEdTech Jul 12 @ 8:56 PM EDT
    Mario Kart style. Teams can plant traps for others. :) #games4ed
    In reply to @pentaclethra, @Mr_JSpike
  • MarianaGSerrato Jul 12 @ 8:56 PM EDT
    No, we are not. Even if just a handful change their mind about what it means to learn. #games4ed
    In reply to @pentaclethra, @MrRoughton, @jcolley8
  • Mr_JSpike Jul 12 @ 8:57 PM EDT
    My laptop held on for #games4ed ... just barely! Thanks everyone!
  • mpilakow - Moderator Jul 12 @ 8:57 PM EDT
    Way to rock #games4ed tonight everyone! What a superfast hour filled with super-great ideas! I'll need to reread to see everything! Thank you all for your ideas and sharing what you do!
  • jcolley8 Jul 12 @ 8:57 PM EDT
    At least your talking about it with them, thereby treating them as equal partners in the learning. I bet it has more impact than what you immediately see. I think, at the core, we are creative, purpose-driven beings, so I'm holding on to the dream #games4ed
    In reply to @pentaclethra, @MrRoughton
  • PalosClass Jul 12 @ 8:57 PM EDT
    A1: also concerned about topics not appropriate for gamifying (genocide, slavery, ect.). Are ppl doing partially gamified classrooms for fully gamified? #games4ed
    In reply to @mpilakow
  • MarianaGSerrato Jul 12 @ 8:58 PM EDT
    Thank you all, will be scrolling through what I missed. See you next week. #games4ed
  • pentaclethra Jul 12 @ 8:59 PM EDT
    Could not keep up with this chat tonight. #games4ed
  • jcolley8 Jul 12 @ 8:59 PM EDT
    It always has greater impact than what we immediately see. Everyone craves purpose, meaning, voice, and the opportunity to be creative, so we can reach each S intrinsically speaking. It's just really hard work. #games4ed
    In reply to @MarianaGSerrato, @pentaclethra, @MrRoughton
  • MusingsOnEdTech Jul 12 @ 8:59 PM EDT
    As always, thanks @mpilakow for a fast and furious #games4ed
  • PalosClass Jul 12 @ 8:59 PM EDT
    Amy, PA, SS/Eng teacher— just returned from a week at the EU in Brussels learning about how it works, and working on lessons for this school year—heading to CA in 2wks #games4ed
    In reply to @mpilakow