#games4ed Archive

#games4ed discussions cover ways in which gaming can be used in education. Games mirror the way the human mind was designed to learn. They motivate players to take risks and actions, persevere through failures, set and achieve increasingly difficult goals, and devote attention, time, and effort to acquiring knowledge and skills. All this while the game is tracking the player’s actions and assessing the player’s achievements and skills. Isn’t this what we want from education?

Thursday October 11, 2018
8:00 PM EDT

  • mpilakow - Moderator Oct 11 @ 8:00 PM EDT
    Welcome to #games4ed!! Please share your name, location, position, and your favorite TV game show! #games4ed
  • mpilakow - Moderator Oct 11 @ 8:01 PM EDT
    Hello all! Melissa from Nebraska, 11-12 ELA. Favorite game show: Idiotest :) #games4ed
  • mpilakow - Moderator Oct 11 @ 8:03 PM EDT
    I didn't think about Family Feud! That's a favorite here, too! #games4ed
  • LinaneJr Oct 11 @ 8:03 PM EDT
    MJ, Massachusetts, high school CS/Game design teacher, SNL family feud :) #games4ed
  • baileybeemancsu Oct 11 @ 8:03 PM EDT
    Hi, my name is Bailey Beeman and I am in Fort Collins, Colorado! I am a student at Colorado State University studying Early Childhood Education. My favorite TV game show is Master Chef Jr. (so cute and fun)!! #games4ed #EDUC331
    In reply to @mpilakow
  • MrBaskwill Oct 11 @ 8:03 PM EDT
    Nick Baskwill Grade 5 NS Canada - Not sure if they ever won anything, but Wipeout! Failing that, The Price is Right #Games4ed
  • mpilakow - Moderator Oct 11 @ 8:04 PM EDT
    Hiya Bailey! I don't think I've seen that one, but my kids love the Kids Baking Challenge! Those kids definitely blow me away--I don't even know some of the things they talk about! #games4ed
    In reply to @baileybeemancsu
  • mpilakow - Moderator Oct 11 @ 8:05 PM EDT
    Hey there, Nick! I love Price isRight for just quick classroom games...so easy to modify. Hope all is good this week for you! #games4ed
    In reply to @MrBaskwill
  • mpilakow - Moderator Oct 11 @ 8:05 PM EDT
    Ohhh LOL :) #games4ed
    In reply to @LinaneJr
  • mpilakow - Moderator Oct 11 @ 8:06 PM EDT
    Q1: What aspect(s) of digital citizenship do you feel is especially critical to teach currently? #games4ed
  • MrBaskwill Oct 11 @ 8:06 PM EDT
    Its going well! Short one with Canadian Thanksgiving Monday of this week! How are things with you? #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Oct 11 @ 8:07 PM EDT
    Good! Long week--I'm definitely ready for this weekend! I also get to snuggle my new niece this Saturday, so stoked about that! #games4ed
    In reply to @MrBaskwill
  • MrBaskwill Oct 11 @ 8:08 PM EDT
    A1: Main thing is around being able to interact well online. Not leaving troll style comments because you think its funny #Games4ed
  • mpilakow - Moderator Oct 11 @ 8:08 PM EDT
    A1: So many important ones...right now I worry about consumption of fake or biased media. Whether it's politics or anti-video games, there's so much out there... #games4ed
  • irvspanish Oct 11 @ 8:08 PM EDT
    Hello everyone Glen, Instructional Coach former #Spanish T favorite game show - #PressYourLuck No Whammy! #games4ed
  • mpilakow - Moderator Oct 11 @ 8:08 PM EDT
    Yes!! No Whammy! I loved growing up with that show #games4ed
    In reply to @irvspanish
  • MrRoughton Oct 11 @ 8:09 PM EDT
    A1) The power of permanence. #games4ed
  • mpilakow - Moderator Oct 11 @ 8:09 PM EDT
    Definitely. And dealing with those trolls when it happens to you #games4ed
    In reply to @MrBaskwill
  • mpilakow - Moderator Oct 11 @ 8:10 PM EDT
    Hiya Kevin. Ah, yes. Permanence is a great answer. It makes me wonder what Supreme Court Hearings might be like in 30-40 years... #games4ed
    In reply to @MrRoughton
  • irvspanish Oct 11 @ 8:10 PM EDT
    A1: Most important #digcit is the concept that ALL Ts need to be teaching it. Whether it be safety, copyright laws, etc... We're all responsible and we need to be good role models (got this from @sterao8 ) #games4ed
  • baileybeemancsu Oct 11 @ 8:11 PM EDT
    A1: In my Technology course, we have been discussing the importance of internet safety and the ways in which we can ensure our students are not in harms way while navigating online. I think we should emphasize security of personal information w/our students. #games4ed #EDUC331
  • mpilakow - Moderator Oct 11 @ 8:11 PM EDT
    So agree. And it's important for all teachers b/c kids sometimes don't get that it's just in "that one class"--it applies to all classes (and life) #games4ed
    In reply to @irvspanish, @sterao8
  • mpilakow - Moderator Oct 11 @ 8:12 PM EDT
    Q2: How can we--as teachers, as society--keep our students and children safe and respectful while playing online games such as Minecraft, Fortnite, and others? #games4ed
  • mpilakow - Moderator Oct 11 @ 8:12 PM EDT
    This is so true, Bailey. And I think this links with our next question, too--that kids need to be protective of their information when communicating with others online #games4ed
    In reply to @baileybeemancsu
  • irvspanish Oct 11 @ 8:13 PM EDT
    A1: When teaching Ss about proper use of images, sounds, video...it's vital to teach them how to and where to obtain #royaltyfree items. Great to give credit also to anything that you use...whether it's free or not! #games4ed
  • mpilakow - Moderator Oct 11 @ 8:13 PM EDT
    Hey there Carolyn! Totally agree with Jeopardy...I hardly ever watch it, but love to play it with my Alexa :) #games4ed
    • MrsNaboo Oct 11 @ 8:12 PM EDT
      Carolyn from Downeast Maine, not currently in a classroom but pursuing a M.Ed. and working with my former school whenever I can. 100% Jeopardy.
  • MrBaskwill Oct 11 @ 8:13 PM EDT
    A2: Modeling helps, but also allow them to play in class and work through some issues. Hope that it transfers to when they play at home #Games4ed
  • mpilakow - Moderator Oct 11 @ 8:15 PM EDT
    My students still struggle with this! I worry that my district isn't hitting this hard enough...that it's not just for "works cited" pages! #games4ed
    In reply to @irvspanish
  • baileybeemancsu Oct 11 @ 8:15 PM EDT
    A2: As I mentioned in my answer to question 1, being aware of how personal information can be spread is necessary. Teaching students to be aware of who they are interacting with is so important!! #games4ed #EDUC331
  • irvspanish Oct 11 @ 8:15 PM EDT
    A2: Safety is a constant monitoring and following up process online...teach & reteach but never assume everything is ok. Respect is a tough one in gaming...that's why I like the concept of #eSports where Ss can learn to be respectful from coaches and their peers #games4ed
  • mpilakow - Moderator Oct 11 @ 8:15 PM EDT
    Great answer, Carolyn! #games4ed
    • MrsNaboo Oct 11 @ 8:15 PM EDT
      A1: Safety....Safety for self and that we need to acknowledge the safety of others by not abusing the technology available to bring harm to others.
  • mpilakow - Moderator Oct 11 @ 8:17 PM EDT
    Good point about respect being tough with gaming. We see athletes who are passionate and argue--it's even easier online when not face to face. We've had to warn our son to calm down and be nice, even when he's online with his own friends! #games4ed
    In reply to @irvspanish
  • irvspanish Oct 11 @ 8:17 PM EDT
    Hey @baileybeemancsu I think you live right near one of the best to follow for #games4ed #gamification items @MatthewFarber fantastic prof & person! #games4ed
  • mpilakow - Moderator Oct 11 @ 8:18 PM EDT
    Q3: A 2016 Stanford study revealed that most middle school students struggled to identify fake news. Is this as much of an issue in 2018? What effective activities can be used to make students critical digital consumers? #games4ed
  • mpilakow - Moderator Oct 11 @ 8:18 PM EDT
    YES! I think Matt lives in Boulder...definitely someone to follow. Smart, smart professor and teacher and #gbl guy! #games4ed
    In reply to @irvspanish, @baileybeemancsu, @MatthewFarber
  • irvspanish Oct 11 @ 8:19 PM EDT
    A3: As a society we all can use lessons in identifying #fakenews ! Definitely something we need to continue to educate our Ss about! What ideas do you have about this @MsWegter #games4ed
  • MrBaskwill Oct 11 @ 8:20 PM EDT
    A3: I think it is a huge issue. As peoples ability to photoshop images increases it is harder to trust anything that you see. Even think of the CNN weatherperson who was accused of embellishing the wind of the last hurricane #Games4ed
  • mpilakow - Moderator Oct 11 @ 8:20 PM EDT
    A3: For me, I think it's still as relevant as 2016. I notice it especially in social media, when you can choose what to see--it's so easy to simply believe what you want to believe #games4ed
  • TeachingFactor Oct 11 @ 8:20 PM EDT
    Hello friends of #Games4Ed - Michele, 8th grade ELA teacher in NY. My Ss are currently working on their own citizen journalism quest and examining reliable and trustworthy news sources for their own writing
  • mpilakow - Moderator Oct 11 @ 8:22 PM EDT
    Cool! Is the quest on @classcraftgame? No doubt you have some very cool activities in it! #games4ed
    In reply to @TeachingFactor, @classcraftgame
  • misterwashburn Oct 11 @ 8:22 PM EDT
    Hi Friends! A3: The new Google/@PearDeck #digcit #internetawesome curriculum is amazing. It has a whole section on fake news etc. I've found my engagement is through the roof with this content. Its really helped me hammer home these concepts. #games4ed
    • mpilakow - Moderator Oct 11 @ 8:18 PM EDT
      Q3: A 2016 Stanford study revealed that most middle school students struggled to identify fake news. Is this as much of an issue in 2018? What effective activities can be used to make students critical digital consumers? #games4ed
  • baileybeemancsu Oct 11 @ 8:23 PM EDT
    A3: This is an issue that is still so pertinent in 2018! It has grown increasingly easy for people to start up a website or write an article.. which is fine, however, not always reliable. Teaching students how to identify reliable and credible sources can help! #games4ed #EDUC331
  • TeachingFactor Oct 11 @ 8:23 PM EDT
    A3: If we want Ss to be critical consumers of information and news information this needs to be integrated in every grade level. The @NewseumED in Washington, DC has great resources for fake news #Games4Ed
  • mpilakow - Moderator Oct 11 @ 8:23 PM EDT
    I'm definitely going to check this out--also, because it's @PearDeck, which is inherently awesome! #games4ed
    • misterwashburn Oct 11 @ 8:22 PM EDT
      Hi Friends! A3: The new Google/@PearDeck #digcit #internetawesome curriculum is amazing. It has a whole section on fake news etc. I've found my engagement is through the roof with this content. Its really helped me hammer home these concepts. #games4ed
      • mpilakow - Moderator Oct 11 @ 8:18 PM EDT
        Q3: A 2016 Stanford study revealed that most middle school students struggled to identify fake news. Is this as much of an issue in 2018? What effective activities can be used to make students critical digital consumers? #games4ed
  • mpilakow - Moderator Oct 11 @ 8:24 PM EDT
    I just found @newseumed this summer and was so impressed by it!! AMAZING stuff. I included a lot of it in my plans for this year! #games4ed
    In reply to @TeachingFactor, @NewseumED, @NewseumED
  • mpilakow - Moderator Oct 11 @ 8:24 PM EDT
    #games4ed
    • MrsNaboo Oct 11 @ 8:23 PM EDT
      A3: Bias is built into so much of what we see. Activities in Math that purposefully bias graphs to alter perception can be transposed into the viewing and consumption of media. Look for the numbers. Look for the facts. Look for the source. Dig, dig, dig!
  • mpilakow - Moderator Oct 11 @ 8:25 PM EDT
    Sadly, I'm going to pass on ISTE this year :( I'm hoping to go to GIE instead! #games4ed
    In reply to @misterwashburn, @TeachingFactor, @NewseumED
  • mpilakow - Moderator Oct 11 @ 8:25 PM EDT
    Q4: Digital citizenship also includes being respectful and responsible users when creating new content. How do you teach copyright, appropriate usage, etc. when students are creating? #games4ed
  • irvspanish Oct 11 @ 8:26 PM EDT
    Looks like I was getting ahead of the questions :) #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Oct 11 @ 8:27 PM EDT
    Yep! They didn't have it this year, but I think they're planning for next year. I'm hoping that will fit my budget a little better... #games4ed
    In reply to @irvspanish, @misterwashburn, @TeachingFactor, @NewseumED
  • MrBaskwill Oct 11 @ 8:28 PM EDT
    A4: We work our way into it. Grade 5 sorucing things is a new concept. Anything we publish for the world we try to site so people know our work vs what we have used for visuals #Games4ed
  • misterwashburn Oct 11 @ 8:29 PM EDT
    A4: I'll admit I'm bad at this. I want my students to use as many resources as there are available. And I generally think most digital age copyright law is garbage. I know its not the right answer here - its just where I am with it. #games4ed
    • mpilakow - Moderator Oct 11 @ 8:25 PM EDT
      Q4: Digital citizenship also includes being respectful and responsible users when creating new content. How do you teach copyright, appropriate usage, etc. when students are creating? #games4ed
  • mpilakow - Moderator Oct 11 @ 8:29 PM EDT
    A4: Admittedly, this is where I'm weakest. I provide sources for public domain and free royalty images, but I need to do better at conferencing with kids and making sure ALL their pics are "safe to use" #games4ed
  • baileybeemancsu Oct 11 @ 8:29 PM EDT
    A4: Teaching fair use, how to properly cite information (whether it be pictures, articles, lectures, etc.), and the repercussions of not utilizing references can aid in teaching students appropriate online behavior! #educ331 #games4ed
  • mpilakow - Moderator Oct 11 @ 8:30 PM EDT
    Thanks for the chat tonight and all who dropped by, folks! Here's to a great weekend and a great FRIDAY!!! #games4ed
  • MrsNaboo Oct 11 @ 8:31 PM EDT
    A4: This is an area I need some serious growth in! #games4ed
    • mpilakow - Moderator Oct 11 @ 8:25 PM EDT
      Q4: Digital citizenship also includes being respectful and responsible users when creating new content. How do you teach copyright, appropriate usage, etc. when students are creating? #games4ed
  • Rdene915 Oct 11 @ 8:33 PM EDT
    Sorry to miss #Games4Ed had a meeting and I love this topic of #digcit
    In reply to @mpilakow
  • MrKelsey530 Oct 11 @ 8:34 PM EDT
    I create discussion using this Slide presentation. https://t.co/NsP9dDsycz #games4ed
    • mpilakow - Moderator Oct 11 @ 8:25 PM EDT
      Q4: Digital citizenship also includes being respectful and responsible users when creating new content. How do you teach copyright, appropriate usage, etc. when students are creating? #games4ed
  • sterao8 Oct 11 @ 8:37 PM EDT
    Thanks Irv. It’s also very important to not forget the education of teachers for #digcit .. one example is look around and see how many teachers are unaware of that they have a phishing homepage on their computer... or what to look for when Ss are on the Internet #games4ed
    In reply to @irvspanish
  • TeachingFactor Oct 11 @ 8:54 PM EDT
    Totally worth the trip, their online resources are great even if you cannot get there in person #games4ed
    In reply to @misterwashburn, @mpilakow, @NewseumED