#games4ed discussions cover ways in which gaming can be used in education. Games mirror the way the human mind was designed to learn. They motivate players to take risks and actions, persevere through failures, set and achieve increasingly difficult goals, and devote attention, time, and effort to acquiring knowledge and skills. All this while the game is tracking the player’s actions and assessing the player’s achievements and skills. Isn’t this what we want from education?
Hi all! Mr. Panda here. I think I'll be lurking for the most part today, as there is more for me to learn about GameJams than there is for me to share. #games4ed
A1: not much experience! However, I did aid in some of the creation of the legends of learning games! Looking forward to hearing more about game jam #games4ed
A1: Never participated! But I hold them a few times a semester in my classes. My college comp did one last week with fallacies as a theme before we started on persuasive writing #games4ed
Hiya DianaLyn! Here's the short of it from Wikipedia. Mainly, it's creating a game in a set amount of time. The ultimate creation #gbl activity! #games4ed
A2:Making assumptions here, but sounds like they would have the bower of the collective brain to problem solve, give immediate feedback, collaborate, find "glitches", etc. Lots of opp to improve what they have or simply work on what does not work. #games4ed
Good point about prioritizing. Some Ss have a hard time with that and time mgmt...this is good time to talk about this before and after a jam! #games4ed
Learning is different when it is to teach others. Maybe as Ss create games they have to dig deeper into the content to understand the nuances within the content. #games4ed
Totally. I especially like the glitches part. My Ss seem to want to get it perfect the first time...I like how jams emphasize creating and then tweaking and then tweaking some more #games4ed
Totally agree with this! That's why I love using game jams with tougher concepts like fallacies. The different forms of thinking lodges it in their brains more, I think #games4ed
A3: Building materials - cardboard, cardstock, paper, markers, scissors, whiteboards for brainstorming, computer for 3D design (for pieces), 3D printer, and reg Printer #games4ed
A3: game jams remind me of a show when I was little. Children would have an hour to make a new sports game. They could use any sport equipment they wanted #Games4ed
You bring up a good point. Sometimes I think of game jams as producing a digital game or board or card game...but physical games are fantastic products! #games4ed
Inherited an entire box of assorted dice (we're talking D4s through D20s) from a retired teacher who ran a DnD club. Probably more than $50 worth. Great gift! #Games4Ed
I am slowly learning the value of dice. I brought them out today and the kids were so excited before I even told them what we were going to do with them. A fun pavlovian response. #games4ed
A3: Sometimes I'll throw in some wacky things, too. Baskets, popsicle sticks, string. Things we have but don't immediately think as "game related." Kind of cool to see what they do with them! #games4ed
I'm going to need to get me some. I never think of dice, even though I've read about the awesomeness that @mrPowley and @Mrmatera do with them #games4ed
In reply to
@PerkyScience, @MrPowley, @MrPowley, @mrmatera
As I'm reading through the posts, i guess that the unit I'm currently running on "Design your own boardgame" could be considered a month long game jam. https://t.co/alnA7QZDPb - wrote about it on https://t.co/wz3YR1EhBZ#games4ed
I just picked up 100 for $17 from Amazon. Guess I should have went local... 16 complete sets though (7 dice from D4-D20)! I had a kid joke about getting me lawn dice! #games4ed
In reply to
@MarianaGSerrato, @PerkyScience, @mrmatera
A5: What @MrRoughton said - sit down, act like you're going to play, and question them about the rules because that's the toughest part for them to get right! #games4ed
Maybe initial tester. If the adult can't understand the game it may be challenging for other Ss as well. #games4ed. Plus be a cheerleader when progress is made.
A6: Ability to incorporate a theme, ability to divide work according to different students' strengths, ability to create a playable prototype. Would love a one-day jam. #games4ed
Oh. Those are awesome. I can imagine a challenge where every line of a stance has to start with the letters rolled... Or a ban on any words that could be made with 4 rolled dice... Hmm.... #games4ed
In reply to
@Astabeth, @mpilakow, @PerkyScience, @MarianaGSerrato, @mrmatera
I don't :( I usually give them one class period to plan a game, then the next day they beta test it, tweak, and then switch groups (one member stays behind to teach it). #games4ed
Q7: My Ss have been working on their own all year. We are going to watch Indie Game: The Movie and then form independent game companies. They will have to apply for positions and work together with a deadline! #games4ed
I was thinking of Scattergories...roll an N, everyone has to come up with a word to describe Lady Macbeth...only those unique earn points...so much potential! #games4ed
In reply to
@MrPowley, @Astabeth, @PerkyScience, @MarianaGSerrato, @mrmatera
A7: We will be finishing up our boardgame unit in a couple of weeks, including advertisements for them. Hoping some of this will start showing up in our next challenge - Biomimicry. #games4ed
I usually give them a theme or parameters. Last week, I gave them cards with fallacies on them and told them to create games. We had 4 completely different games from that one set of cards! #games4ed
Hey all! Thanks for totally making this Thursday night...er, I mean FRIDAY EVE rock! So grateful for everyone here who shared ideas, questions, comments, or just lurking! #games4ed