#games4ed Archive

#games4ed discussions cover ways in which gaming can be used in education. Games mirror the way the human mind was designed to learn. They motivate players to take risks and actions, persevere through failures, set and achieve increasingly difficult goals, and devote attention, time, and effort to acquiring knowledge and skills. All this while the game is tracking the player’s actions and assessing the player’s achievements and skills. Isn’t this what we want from education?

Thursday June 7, 2018
8:00 PM EDT

  • mpilakow - Moderator Jun 7 @ 8:00 PM EDT
    Welcome to #games4ed!! Tonight's topic: Writing narratives for games! Please share your name, location, position, and the last movie you watched!
  • ratzelster Jun 7 @ 8:01 PM EDT
    Q1 Marsha, Kansas, 8th Grade physical science teacher, RBG (Ruth Bader Ginsbury). #games4ed
  • MusingsOnEdTech Jun 7 @ 8:01 PM EDT
    N from 🇨🇦, #edtech cofounder, creator and enthusiast. Last movie was the Lego movie (I know, behind). But, also finally saw #ReadyPlayerOne (on my mind after the chat). #games4ed
  • ratzelster Jun 7 @ 8:01 PM EDT
    Very excited to be here, to learn from others and to float my idea for my 1st gamify unit. #games4ed
    In reply to @mpilakow
  • sarahjteacher Jun 7 @ 8:01 PM EDT
    Hey there! Sarah, tech and ELA teacher from San Jose here. Last movie watched: Game Night! #games4ed
  • supervxn - Moderator Jun 7 @ 8:02 PM EDT
    Hi everyone! Noa from Israel. The last movie I think was Death Wish. Let's just say my husband liked it more than me. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:02 PM EDT
    Hey all! Melissa from Nebraska, 11-12 ELA. Watched Deadpool the other night--I don't get tired of that movie! #games4ed
  • SpEdTeachLove Jun 7 @ 8:02 PM EDT
    Hello! Ambre from CA-I am 11th/12th English Sped teacher and content leader. The last movie-Ready Player One #games4ed
    • mpilakow - Moderator Jun 7 @ 8:00 PM EDT
      Welcome to #games4ed!! Tonight's topic: Writing narratives for games! Please share your name, location, position, and the last movie you watched!
  • sarahjteacher Jun 7 @ 8:02 PM EDT
    Hey there Martha! Good to see you! #games4ed
    In reply to @ratzelster
  • MrRoughton Jun 7 @ 8:02 PM EDT
    Kevin, SoCal, 7/8 history. Solo (it isn't terrible!) #games4ed
  • mrB_srss Jun 7 @ 8:02 PM EDT
    A1: Ryan from Manitoba, Canada. Last movie I watched was Thor: Ragranok. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:03 PM EDT
    Here's a preview of tonight's #games4ed questions! Topic: Writing narratives for our classroom games! Join in! It's happening now! #gbl #gamification #tlap #sschat #scichat #engchat #elachat #mathchat
  • mpilakow - Moderator Jun 7 @ 8:03 PM EDT
    Hi Marsha!! Welcome!! #games4ed
    In reply to @ratzelster
  • PerkyScience Jun 7 @ 8:03 PM EDT
    DianaLyn MS Science from Tx. I don't go to movies much but recently we had a Harry Potter revival. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:03 PM EDT
    Yay for #ReadyPlayerOne!! (I still haven't seen it :( #games4ed
    In reply to @MusingsOnEdTech
  • mpilakow - Moderator Jun 7 @ 8:03 PM EDT
    Awesome! There are always so many ideas in these chats, I come away blown away! #games4ed
    In reply to @ratzelster
  • MusingsOnEdTech Jun 7 @ 8:04 PM EDT
    I've been debating whether I want to see it... good to see someone say something positive. :) #games4ed
    In reply to @MrRoughton
  • weberrose4 Jun 7 @ 8:04 PM EDT
    Hi, I'm Katy! I'm living in Colorado and I am a preservice teacher looking to get more involved in how I can incorporate technology in my future classroom. The last movie I watched was How to Train Your Dragon! #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:04 PM EDT
    I want to see that movie! Looks hilarious! #games4ed
    In reply to @sarahjteacher
  • mpilakow - Moderator Jun 7 @ 8:04 PM EDT
    Good morning, Noa!!! #games4ed
    In reply to @supervxn
  • irvspanish Jun 7 @ 8:04 PM EDT
    The book....the book is amazing. The movie is #meh :) right @misterwashburn #games4ed
    In reply to @mpilakow, @MusingsOnEdTech, @misterwashburn
  • mpilakow - Moderator Jun 7 @ 8:04 PM EDT
    Welcome Katy! So glad to have you here! #games4ed
    In reply to @weberrose4
  • MrPowley Jun 7 @ 8:04 PM EDT
    Hi #games4ed! Adam from SC. Just took my boys to see Solo today.
  • MusingsOnEdTech Jun 7 @ 8:05 PM EDT
    It was interesting to watch. It reminded me of the Bourne movies, in that they took the general idea and plot from the books, and then completely re-wrote it. Same, but different. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:05 PM EDT
    Good to know about Solo. I've heard such mixed opinions about it, but haven't seen it yet #games4ed
    In reply to @MrRoughton
  • mpilakow - Moderator Jun 7 @ 8:05 PM EDT
    Hey there Ryan!! Welcome! #games4ed
    In reply to @mrB_srss
  • KaraDoenges Jun 7 @ 8:05 PM EDT
    Q1 - Hi everyone, Kara from Indiana. 6th grade science and I just watched Black Panther for the first time...so good! #games4ed
  • MrPowley Jun 7 @ 8:05 PM EDT
    I'm on board with L3's mission of liberation! #games4ed
    In reply to @MrRoughton
  • irvspanish Jun 7 @ 8:05 PM EDT
    Hi everyone! Glen from MN - Instructional Coach @isd47 - co-host of @OnEducationPod - And passionate about #gamification #gamebasedlearning and sharing resources! #games4ed
  • mpilakow - Moderator Jun 7 @ 8:06 PM EDT
    Q1: Describe your favorite game narrative that you've created OR describe the type of game you'd like to write a narrative for. #games4ed
  • MusingsOnEdTech Jun 7 @ 8:06 PM EDT
    I'm getting more mixed on the movies. More because I read a bunch of the books as a teen, and really liked that universe they developed. And books always rule over movies for me. #games4ed
    In reply to @MrRoughton
  • PerkyScience Jun 7 @ 8:06 PM EDT
    Hi Kara, I do 6th grade science in Tx. We need to compare notes! #games4ed
    In reply to @KaraDoenges
  • mpilakow - Moderator Jun 7 @ 8:06 PM EDT
    Hiya DianaLyn! I get to see you next week at #USMSpark, right?! Didn't I see your name? #games4ed
    In reply to @PerkyScience
  • MrRoughton Jun 7 @ 8:06 PM EDT
    One of the best movies ever. It's a regular "Film Study" in my AVID class! #games4ed
    In reply to @weberrose4, @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:07 PM EDT
    And what was your opinion of it? Worth seeing? Wait until it's out of the theaters? #games4ed
    In reply to @MrPowley
  • carrie_linden Jun 7 @ 8:07 PM EDT
    Carrie, ca, trying to shove my brain out of the #esportsedu head space and into this one, the goonies #Games4ed
  • mpilakow - Moderator Jun 7 @ 8:07 PM EDT
    Kara! Welcome! I haven't seen it yet...definitely need to! #games4ed
    In reply to @KaraDoenges
  • PerkyScience Jun 7 @ 8:07 PM EDT
    Yeah! So Excited! Your class was filled before I could get in. (First one filled!) I am hoping you will share resources for us with FOMO. :) #games4ed
    In reply to @mpilakow
  • MrPowley Jun 7 @ 8:07 PM EDT
    A1 this is the basis of my 2018-19 narrative! Superhero Post https://t.co/Zpe8NzidOu #games4ed
  • MusingsOnEdTech Jun 7 @ 8:07 PM EDT
    .@irvspanish - I wouldn't go as far as "meh", but definitely something to be enjoyed separately from the books. I did think "and the moral is" part was way overly done in the movie. #games4ed
    In reply to @mpilakow, @irvspanish
  • supervxn - Moderator Jun 7 @ 8:07 PM EDT
    Good night to you! #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:08 PM EDT
    So glad you're here, Glen!!! You're going to ISTE, right? Plz tell me I'll see you there?! #games4ed
    In reply to @irvspanish, @isd47, @OnEducationPod
  • mrB_srss Jun 7 @ 8:08 PM EDT
    A1: I'd like to write a narrative for my business classes. Hoping to create a story for Retailing where students work in different departments of a store, and in Promotions where different ad agencies compete for different contracts. Now, the hard part is doing it... #games4ed
  • irvspanish Jun 7 @ 8:08 PM EDT
    A1: My fav game narrative I've created - loosely follows #CarmenSanDiego - mystery, detective work, solving puzzles and catching bad guys :) #games4ed
  • sarahjteacher Jun 7 @ 8:08 PM EDT
    A1: I am creating a game for a graphic design unit where the rainbow princess is kidnapped and the Ss need to rescue her and restore color to the land. Having fun but need to figure out how they can find her. Maybe a final breakout? 🤔 #games4ed
  • MrRoughton Jun 7 @ 8:08 PM EDT
    A1) Love the lost time machine narrative I made for my Latin America DBQ. #games4ed https://t.co/jwnbcS7jQb
  • MusingsOnEdTech Jun 7 @ 8:08 PM EDT
    Absolutely. I love both the Bourne books and the Bourne movies. :) But to me they are completely different stories in the end. #games4ed
    In reply to @SpEdTeachLove, @mpilakow
  • SpEdTeachLove Jun 7 @ 8:08 PM EDT
    A1-I've never created a game narrative--but I would love to for Hamlet, The Merchant of Venice, and possibly The Crucible! #games4ed
    • mpilakow - Moderator Jun 7 @ 8:06 PM EDT
      Q1: Describe your favorite game narrative that you've created OR describe the type of game you'd like to write a narrative for. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:08 PM EDT
    Yes, a long day! I had my oral exams for this masters degree, but it went great! Really enjoyed it! #games4ed
    In reply to @supervxn
  • irvspanish Jun 7 @ 8:08 PM EDT
    Yes I'll be there and at #BadgeSummit !! Can't wait to give you a hug...irl #games4ed
    In reply to @mpilakow, @isd47, @OnEducationPod
  • supervxn - Moderator Jun 7 @ 8:09 PM EDT
    A1: My current narrative is Space Adventure https://t.co/p4MPac22dF #games4ed
  • PerkyScience Jun 7 @ 8:09 PM EDT
    I want to write a narrative that will encourage cooperation. Something like Pandemic or Forbidden Island. #games4ed
    In reply to @mpilakow
  • sarahjteacher Jun 7 @ 8:09 PM EDT
    That sounds awesome! #games4ed
    In reply to @mrB_srss
  • mpilakow - Moderator Jun 7 @ 8:09 PM EDT
    YES!! So stoked! June is such a great month for seeing the Tribe! #games4ed
    In reply to @irvspanish, @isd47, @OnEducationPod
  • MrPowley Jun 7 @ 8:09 PM EDT
    It was... Different. A heist movie for adults. A bit slower than the new Skywalker movies. I enjoyed it but my 5 and 8 he old were bored at some parts. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:09 PM EDT
    I love this idea! Definitely the direction I want to go in this next year! #games4ed
    • PerkyScience Jun 7 @ 8:09 PM EDT
      I want to write a narrative that will encourage cooperation. Something like Pandemic or Forbidden Island. #games4ed
      In reply to @mpilakow
  • supervxn - Moderator Jun 7 @ 8:09 PM EDT
    Hey! I see you're putting so much effort in it. Way to go! #games4ed
    In reply to @MrPowley
  • MrRoughton Jun 7 @ 8:10 PM EDT
    Quite a few English teachers use my Cold Case: Rome lesson with Julius Caesar. It has a fun narrative layer. https://t.co/w93Xno59eU #games4ed
    In reply to @SpEdTeachLove
  • mpilakow - Moderator Jun 7 @ 8:10 PM EDT
    LOL, so glad to have you, and to have you in #esportsedu! You bring so much to the table! #games4ed
    In reply to @carrie_linden
  • carrie_linden Jun 7 @ 8:10 PM EDT
    A1 I love exploration and RPGs that allow players to move in their own direction, I have limited prepared narrative because of this and tend to just prep important milestone moments that they all have to hit #games4ed
  • PerkyScience Jun 7 @ 8:11 PM EDT
    There are so many great parts of these games. I want to figure out a way to work the mechanics and narratives into my game. Just brewing for now…#games4ed
    In reply to @mpilakow
  • irvspanish Jun 7 @ 8:11 PM EDT
    I really liked your idea about #Vampires & #BloodTypes - now that....was an original idea :) #games4ed
    In reply to @supervxn
  • MrPowley Jun 7 @ 8:11 PM EDT
    My humble recommendation would be to build in different skills or abilities for different guilds. One can use water, one can fertilize soil, etc... Force them to work together. (I'm sure you've thought of this) #games4ed
    In reply to @PerkyScience, @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:11 PM EDT
    Sounds perfect for your content! #games4ed
    In reply to @mrB_srss
  • MrPowley Jun 7 @ 8:11 PM EDT
    Ha. Go big or go Home! #games4ed
    In reply to @supervxn
  • mpilakow - Moderator Jun 7 @ 8:12 PM EDT
    Q2: What do you feel is the most important part of your game narratives? Rich characters? Complex conflicts? Interesting settings to explore? Another one not mentioned? #games4ed
  • PerkyScience Jun 7 @ 8:12 PM EDT
    Now I recognize the name. :) You are on my planning list for next year. We will definitely do something. So glad you joined us today. #games4ed
    In reply to @KaraDoenges
  • sarahjteacher Jun 7 @ 8:12 PM EDT
    I totally know how you feel. I have been working on mine bit by bit, Day by day and just slowly making progress. Start small and keep going! #games4ed
    In reply to @mrB_srss
  • mpilakow - Moderator Jun 7 @ 8:12 PM EDT
    Sort of! I didn't have a thesis but I have to go answer questions demonstrating what I've learned and gained. It was pretty fun, honestly! #games4ed
    In reply to @supervxn
  • pentaclethra Jun 7 @ 8:13 PM EDT
    A1 I need to expand on my goblin invasion narrative. Needs more depth. #games4ed
  • sarahjteacher Jun 7 @ 8:13 PM EDT
    A2: great question. I have been focusing on cool settings with lots to explore and eggs, but I think I need to look at conflict more #games4ed
  • weberrose4 Jun 7 @ 8:13 PM EDT
    Q1: I love fairy tales and using themes and motifs, which I have found Ss love. So I want to create a narrative that uses a mix of diverse fairy tales, not just the well known ones, where students can explore how they are like and not #games4ed
  • PerkyScience Jun 7 @ 8:13 PM EDT
    Your thoughts fit so well with my Biodome. I am keeping it but changing some of the narrative and powers. #games4ed
    In reply to @MrPowley, @mpilakow
  • KaraDoenges Jun 7 @ 8:13 PM EDT
    A1: in process of creating my first game now...it’s a time travel theme. A mystery mad scientist wiped out famous scientists in history taking credit for himself...Ss will chase him through time. Steampunk vibe. #games4ed
  • MrRoughton Jun 7 @ 8:13 PM EDT
    A2) The student's role in it. The rest draws them in but their role is the impetus for learning and engagement. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:13 PM EDT
    I think there's power behind mystery . When I bring out the Serial podcast to study, my kids talk about it a year later! #games4ed
    In reply to @irvspanish
  • supervxn - Moderator Jun 7 @ 8:13 PM EDT
    Thanks! It was for a hackathon. I don't think I can keep developing this game. Maybe @mr_isaacs with his @unity3d minions could... https://t.co/kuyEEYnNj9 #games4ed
    In reply to @irvspanish, @mr_isaacs, @unity3d
  • MusingsOnEdTech Jun 7 @ 8:14 PM EDT
    A2 - The purpose. There needs to be some driving purpose that drives the motivation of the characters. If you don't feel there's a "goal", can feel to adrift and then your mind wanders... #games4ed
    • mpilakow - Moderator Jun 7 @ 8:12 PM EDT
      Q2: What do you feel is the most important part of your game narratives? Rich characters? Complex conflicts? Interesting settings to explore? Another one not mentioned? #games4ed
  • irvspanish Jun 7 @ 8:14 PM EDT
    A2: The most important is #conflict #imo - need to have a compelling reason to play! #games4ed
  • mpilakow - Moderator Jun 7 @ 8:14 PM EDT
    A final breakout could be cool! Maybe they get clues as the unit goes on? #games4ed
    In reply to @sarahjteacher
  • mrB_srss Jun 7 @ 8:14 PM EDT
    A2: Good question. I think that an interesting storyline should carry the course. Hoping that project-based challenges, and items/powerups to make them interesting, will help too. #games4ed
  • supervxn - Moderator Jun 7 @ 8:14 PM EDT
    Nice! #games4ed
    In reply to @MrPowley
  • dwsteven Jun 7 @ 8:14 PM EDT
    Hey gang, Dwight from NY hopping in a bit late. #games4ed
  • SpEdTeachLove Jun 7 @ 8:14 PM EDT
    A2: Considering I haven't written a narrative yet, I would think player interactions would be the most important part to keep my students engaged #games4ed
    • mpilakow - Moderator Jun 7 @ 8:12 PM EDT
      Q2: What do you feel is the most important part of your game narratives? Rich characters? Complex conflicts? Interesting settings to explore? Another one not mentioned? #games4ed
  • carrie_linden Jun 7 @ 8:14 PM EDT
    A2 I try to set players into the time period and location, since they are science and history aligned games I want them to feel as much like their are there as I can #games4ed
  • natmak1118 Jun 7 @ 8:15 PM EDT
    A3: all of the above! And you want chances to try again. Picture playing a game, that gives you consequence for failing.That is not a good game.#games4ed
    In reply to @mpilakow
  • ratzelster Jun 7 @ 8:15 PM EDT
    A2...totally lost on how to even frame this idea. Not sure. #games4ed
  • sarahjteacher Jun 7 @ 8:15 PM EDT
    That’s exactly what I was thinking but don’t feel I am strong creator of breakout games so will need to get my creative juices flowing! #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:15 PM EDT
    Lots of potential with the Crucible! Might also check into One Night Ultimate Werewolf. @MatthewFarber used that game when he taught about the witch trials #games4ed
    In reply to @SpEdTeachLove, @MatthewFarber
  • MrPowley Jun 7 @ 8:15 PM EDT
    A2 I think a narrative needs to give a sense of purpose. A logical explanation for Why actions are taking place. Then, from there, build rich characters and settings, and options #games4ed
  • supervxn - Moderator Jun 7 @ 8:16 PM EDT
    A2: Can I have all of the above? #games4ed
  • PerkyScience Jun 7 @ 8:16 PM EDT
    I think you need to have so many of these elements. I had an okay narrative, but it lacked conflict and my NPC’s didn’t add much. I think my game would have been better with both. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:16 PM EDT
    Hi Natalie!!! #games4ed
    In reply to @natmak1118
  • mpilakow - Moderator Jun 7 @ 8:16 PM EDT
    Yes to chances and to choices, too. Like you said, there has to be a chance to fail! #games4ed
    In reply to @natmak1118
  • carrie_linden Jun 7 @ 8:17 PM EDT
    I let my kids create their characters based in certain classes of jobs needed for the location and time period, and ask for back story, I end up with some quirky and wonderfully unique characters #Games4ed
  • MusingsOnEdTech Jun 7 @ 8:17 PM EDT
    When you fail in Mario you lose a life. But I don't think that makes it a bad game. In fact, it's motivating, as you have something you're trying to "preserve and grow." #games4ed
    In reply to @natmak1118, @mpilakow
  • weberrose4 Jun 7 @ 8:17 PM EDT
    Q2: In game narratives I feel like the characters are the most important because students need to see someone who looks like themselves. I am a huge advocate for diversity in children literature and I think diversity in games can go a long way as well #games4ed
  • MrRoughton Jun 7 @ 8:17 PM EDT
    A2) also zombies. #games4ed
  • irvspanish Jun 7 @ 8:17 PM EDT
    .@mpilakow Working with some teachers on a #herosjourney unit in their #Mythology courses - Will def be reaching out to you and the #games4ed community for ideas & help as we create! #games4ed
  • mpilakow - Moderator Jun 7 @ 8:17 PM EDT
    I"ve had the same issue just in my fiction writing. By nature I avoid conflict. I have to keep asking myself--What can I do to make these characters miserable? And then...there's the next move #games4ed
    In reply to @PerkyScience
  • dwsteven Jun 7 @ 8:17 PM EDT
    A2: A rich story is key. Though I’m only just getting started with #gamification, immersive stories & experiences are important to keeping engagement. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:18 PM EDT
    Q3: What are the biggest challenges that you face when writing narrative? #games4ed
  • PerkyScience Jun 7 @ 8:18 PM EDT
    I like this. I have had my kids create powers and Easter eggs, but never characters. Great idea! #games4ed
    In reply to @carrie_linden
  • MrPowley Jun 7 @ 8:18 PM EDT
    Failing in a game might have a consequence but great games pair it with ability to restrategize and retry. Feedback loops and #free2fail #games4ed
    In reply to @natmak1118, @mpilakow
  • supervxn - Moderator Jun 7 @ 8:18 PM EDT
    A2: @PBJellyGames taught me about the core of games: autonomy, risk/reward and.. FUN! I must be forgetting something. I should have written it down. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:18 PM EDT
    That's is so perfect for mythology! And honestly, #herosjourney is a great structure for anyone figuring out where to start. I've used it when creating my DragonQuest RPG last year #games4ed
    In reply to @irvspanish
  • mpilakow - Moderator Jun 7 @ 8:19 PM EDT
    Dwight! So glad you made it!! #games4ed
    In reply to @dwsteven
  • ratzelster Jun 7 @ 8:19 PM EDT
    A3. Making sure that I teach content in the context of something engaging. #games4ed Working to blend the end of the world with students using their energy superpowers to restore power and food
  • mrB_srss Jun 7 @ 8:19 PM EDT
    A3: The entire thing. I have an idea, but it's a big one, and I don't know where to start to begin chopping away at it. Feels almost overwhelming. Being creative and finding the time to do it are my greatest challenges. #games4ed
  • ratzelster Jun 7 @ 8:19 PM EDT
    What does autonomy mean in a game? #games4ed
  • MrRoughton Jun 7 @ 8:19 PM EDT
    A3) Making it digestible for my kids. Once I start an idea it goes deep. I then have to make it smaller and quick to get them into it fast. #games4ed
  • MusingsOnEdTech Jun 7 @ 8:19 PM EDT
    A3 - Making sure that it ends. Sometimes characters can take hold of the narrative and off you go in a different direction. #games4ed
  • supervxn - Moderator Jun 7 @ 8:19 PM EDT
    WOW! @MrRoughton! Is there a link I for the video or a website I an save? That would be so helpful. Thanks! #games4ed
  • PerkyScience Jun 7 @ 8:20 PM EDT
    A3: Something that can be sustained over the year with multiple parts to be revealed and explored throughout the year. Somehow grading, lesson planning…the narrative got lost. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:20 PM EDT
    Kevin, I love this. Stories aren't one sided. They''re symbiotic between the writer and the reader (or gamemaker and player). #games4ed
    • MrRoughton Jun 7 @ 8:13 PM EDT
      A2) The student's role in it. The rest draws them in but their role is the impetus for learning and engagement. #games4ed
  • carrie_linden Jun 7 @ 8:20 PM EDT
    A3 time!!!! Making it fun and accurate takes time, it becomes my summer project. Also balancing it so that there is just enough curriculum/challenge/humor but still maintains the game feel #Games4ed
    In reply to @mpilakow
  • irvspanish Jun 7 @ 8:21 PM EDT
    A3: Keep the plot moving forward...not getting bogged down in too many details. #games4ed
  • dwsteven Jun 7 @ 8:21 PM EDT
    My students have been on a review scavenger hunt for the Golden Skull the past two weeks. They’ve been solving all kinds of clues, digital breakouts, codes, all leading to a locked toolbox with the Golden Skull. https://t.co/oXudSJ3dZp #games4ed
    In reply to @sarahjteacher, @mpilakow
  • natmak1118 Jun 7 @ 8:21 PM EDT
    A3: finding the perfect challenge, not too easy ,but not too hard. #games4ed
    In reply to @mpilakow
  • supervxn - Moderator Jun 7 @ 8:21 PM EDT
    A3: I'm not a great storyteller. Still learning. I get "writer's block". Most of the time I can't come up with interesting stuff... #games4ed
  • ratzelster Jun 7 @ 8:21 PM EDT
    Couldn't you play mini-games for each unit? #games4ed . I was hoping your answer would be yes, bc I wanted to start smaller than a whole year game for my1st time out.
    • PerkyScience Jun 7 @ 8:20 PM EDT
      A3: Something that can be sustained over the year with multiple parts to be revealed and explored throughout the year. Somehow grading, lesson planning…the narrative got lost. #games4ed
      In reply to @mpilakow
  • MrPowley Jun 7 @ 8:21 PM EDT
    A3 I have bursts of inspiration and creativity but the actual storytelling is work! Then I always struggle with good delivery systems. Right now trying to make a digital comic book system #games4ed
  • mpilakow - Moderator Jun 7 @ 8:21 PM EDT
    I face the same problems. I think I'm going to have shorter narratives next year to avoid the narrative getting lost #games4ed
    In reply to @PerkyScience
  • MusingsOnEdTech Jun 7 @ 8:21 PM EDT
    The consequences need to be tied to the game. If when you died in Mario someone threw a water balloon at you, I'd also say no thanks. That game sounds terrible. #games4ed
    In reply to @natmak1118, @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:22 PM EDT
    Wow! What a way to draw kids into the rabbit hole of the game! #games4ed
    In reply to @dwsteven, @sarahjteacher
  • supervxn - Moderator Jun 7 @ 8:22 PM EDT
    I think it means that games are voluntary and you can choose your own path and your choices in the game truly matter and influence the game. Right? @MGrundel @PBJellyGames #games4ed
    In reply to @ratzelster, @MGrundel, @PBJellyGames
  • TeachingFactor Jun 7 @ 8:22 PM EDT
    Made it to #games4ed after churros hunting for my son's Spanish class tomorrow AM - got churros and now ready to talk narratives & #gamification
  • pentaclethra Jun 7 @ 8:22 PM EDT
    A3 getting continuity. Linking all the pieces together to make it compelling. #games4ed
  • PerkyScience Jun 7 @ 8:22 PM EDT
    Absolutely. That is how I started. I went whole year this year, but the mini-games per unit is also sooo doable, plus it give the kids a chance to regroup. #games4ed
    In reply to @ratzelster
  • MrRoughton Jun 7 @ 8:22 PM EDT
    Delivery can be tough. Did you see Biteable that Noa just shared? It seems great. Powtoon is wonderful too. #games4ed
    In reply to @MrPowley
  • TeachingFactor Jun 7 @ 8:23 PM EDT
    I still love with Dwight, it is the. coolest and now I am on a quest for a few awesome artifacts that will work in my classroom #games4ed
    • dwsteven Jun 7 @ 8:21 PM EDT
      My students have been on a review scavenger hunt for the Golden Skull the past two weeks. They’ve been solving all kinds of clues, digital breakouts, codes, all leading to a locked toolbox with the Golden Skull. https://t.co/oXudSJ3dZp #games4ed
      In reply to @sarahjteacher, @mpilakow
  • sarahjteacher Jun 7 @ 8:23 PM EDT
    A3: writing an ending is tough! How to bring the whole narrative together in something that makes sense but is also exciting and fulfilling to the kids #games4ed
  • ratzelster Jun 7 @ 8:23 PM EDT
    So if I have a learning management system (Canvas) can I use mastery pathways to let them chose the skill the want to develop. Like solar energy, like wind energy, like water. ##games4ed
    • supervxn - Moderator Jun 7 @ 8:22 PM EDT
      I think it means that games are voluntary and you can choose your own path and your choices in the game truly matter and influence the game. Right? @MGrundel @PBJellyGames #games4ed
      In reply to @ratzelster, @MGrundel, @PBJellyGames
  • mpilakow - Moderator Jun 7 @ 8:23 PM EDT
    Yay! So glad you're here! and yum, churros!! #games4ed
    In reply to @TeachingFactor
  • irvspanish Jun 7 @ 8:23 PM EDT
    Face to face course...though I've taught online before and you can def adapt it to fit that audience. Yes absolutely check out this doc where I've placed all of my resources/links - Take whatever you want #games4ed https://t.co/wj7b26R4Au
    In reply to @natmak1118
  • MrPowley Jun 7 @ 8:24 PM EDT
    That is certainly a possibility. Some advocate starting with one unit to work out bugs and playtesting. Others jump in completely. I know a lot on this chat are at least a year or two into this. I'm going on year 5. #games4ed
    In reply to @ratzelster
  • carrie_linden Jun 7 @ 8:24 PM EDT
    Yep that’s why I have key narrative components in areas that move players forward towards a goal or transition to a new one and not so much on the rest of the game. It keeps things freer, but it means being an active DM in class during game play #Games4ed
    In reply to @mpilakow, @PerkyScience
  • TeachingFactor Jun 7 @ 8:24 PM EDT
    A4: In my ELA class, tying the mini quests to each unit can sometimes be a challenge - still trying to work out poetry & Holocaust units but others seems to unravel themselves #games4ed
  • weberrose4 Jun 7 @ 8:24 PM EDT
    I have yet to write a narrative, but I think engaging the students for a long period of time would be challenging. I encounter students who get easily bored or are too frustrated that they stop participating, so the challenge is creating a game that keeps attention #games4ed
    In reply to @mpilakow
  • irvspanish Jun 7 @ 8:24 PM EDT
    Awesome...so does #Canvas do choice based paths? #games4ed - Like if a student performs a certain way they get a specific path?
    In reply to @ratzelster
  • dwsteven Jun 7 @ 8:24 PM EDT
    A3: Sustaining it with continuity of character & story. The one game I wrote started off as one thing, and morphed into something else. It’s not bad, just didn’t sustain the narrative arch. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:25 PM EDT
    Q4: Where do you get inspiration for your narratives? #games4ed
  • ratzelster Jun 7 @ 8:25 PM EDT
    So cool!!! I'll get there but not in one year. Still going to do bitesize pieces. #games4ed
    • MrPowley Jun 7 @ 8:24 PM EDT
      That is certainly a possibility. Some advocate starting with one unit to work out bugs and playtesting. Others jump in completely. I know a lot on this chat are at least a year or two into this. I'm going on year 5. #games4ed
      In reply to @ratzelster
  • mpilakow - Moderator Jun 7 @ 8:25 PM EDT
    I've faced the same issue with long-term narratives. This year I think I'll use shorter narratives--maybe 9-weeks long. #games4ed
    In reply to @weberrose4
  • PerkyScience Jun 7 @ 8:25 PM EDT
    I’ve thought of creating the narrative this summer with multiple parts to be rolled out throughout the year. Balancing that with wanting the kids and the game to drive it…like life, it is a balancing act. #games4ed
    In reply to @mpilakow
  • pentaclethra Jun 7 @ 8:26 PM EDT
    I didn't purposefully end my narrative for my year-long game. The narrative faded. Leveling and game kept up all year tho. That was a win. #games4ed
    In reply to @sarahjteacher
  • KaraDoenges Jun 7 @ 8:26 PM EDT
    A3: I’m struggling with how to how much of a narrative do I give the kids to start with. Since it’s my first time I don’t want to make it so specific that it doesn’t allow me to grow it as the year goes on. #games4ed
  • TeachingFactor Jun 7 @ 8:26 PM EDT
    I love when the end of one narrative for a quest leads to the next. I have one over arching narrative for the year and then there are various quests based on each unit of study #games4ed - love connecting them to each other & seeing new paths to learning
    In reply to @sarahjteacher
  • supervxn - Moderator Jun 7 @ 8:26 PM EDT
    That sounds awesome! ##games4ed
    In reply to @ratzelster
  • ratzelster Jun 7 @ 8:26 PM EDT
    A4 Actually @PerkyScience suggested I look at @Scistarter and they have a NOVA Energy lab that could be the core learning materials...I can build a story around that. #games4ed
  • sarahjteacher Jun 7 @ 8:26 PM EDT
    I bookmarked your tweet to look through your presentation and might be DMing you if that’s okay! #games4ed
    In reply to @dwsteven, @mpilakow
  • irvspanish Jun 7 @ 8:26 PM EDT
    A4: Videogames, cartoons, movies, my amazing #PLN the #games4ed & #xplap communities - specific awesome peeps like @johnCfallon @PaulDarvasi @haskell and @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:26 PM EDT
    I'm excited to do some brainstorming about poetry units with you! #games4ed
    In reply to @TeachingFactor
  • carrie_linden Jun 7 @ 8:26 PM EDT
    A4 the standards are the starting point and geology/history/art/culture/science from there #games4ed
    In reply to @mpilakow
  • irvspanish Jun 7 @ 8:26 PM EDT
    Absolutely anytime! If you have ?'s or want to collaborate - DM me anytime! #games4ed
    In reply to @natmak1118
  • TeachingFactor Jun 7 @ 8:27 PM EDT
    My narratives are inspired by YA Lit - and sometimes other games #games4ed
  • MrPowley Jun 7 @ 8:27 PM EDT
    Yes! #gamification and mastery go well together. Its how I work my XP grading #games4ed https://t.co/JpjEukz3Kv
    In reply to @ratzelster
  • mrB_srss Jun 7 @ 8:27 PM EDT
    A4: Insipiration comes from the course content, pop-culture and game experience, ideally. There's plenty of content to pull from, it's just a matter of putting it together. #games4ed
  • PerkyScience Jun 7 @ 8:27 PM EDT
    I am sooo interested in what direction you are going with this. Please make sure you share as you go! #games4ed
    In reply to @ratzelster, @SciStarter
  • MrRoughton Jun 7 @ 8:27 PM EDT
    A4) I watch a lot of TV. Timeless, for example, basically uses my same set up and has given me lots of ideas to add. #games4ed
  • ratzelster Jun 7 @ 8:27 PM EDT
    So if I play a game and think...wow, that's a cool thing to do. Do you just see if it fits your narrative? i just played Azul last night and it was easy and fun and strategic. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:28 PM EDT
    Totally agree! I get some of the best ideas from #games4ed and #xplap chats! Sometimes I have to sit down and journal for ten minutes when these chats get over to get all the inspiration out! #games4ed
    In reply to @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • TeachingFactor Jun 7 @ 8:28 PM EDT
    I created a trailer video to introduce the large class narrative and then it unveiled itself with each unit of study. @mrmatera had butcher paper in his classroom and mapped/uncovered the journey with his students throughout the year #games4ed #xplap
    In reply to @KaraDoenges, @mrmatera
  • ratzelster Jun 7 @ 8:28 PM EDT
    And what is XP grading? #games4ed
  • supervxn - Moderator Jun 7 @ 8:28 PM EDT
    A4: Gal, My partner in our startup: GameMorim (teachers gamers in Hebrew) and all you #games4ed #xplap #gamification #gbl tribe #PLF #PLN ! You know who you are...
  • TeachingFactor Jun 7 @ 8:29 PM EDT
    That is real life - you cannot plan out the entire thing. Instead let it flow organically and have choices like with a Choose Your Own Adventure #games4ed
    • PerkyScience Jun 7 @ 8:25 PM EDT
      I’ve thought of creating the narrative this summer with multiple parts to be rolled out throughout the year. Balancing that with wanting the kids and the game to drive it…like life, it is a balancing act. #games4ed
      In reply to @mpilakow
  • PerkyScience Jun 7 @ 8:29 PM EDT
    I have SOOO many Google Keep notes in green - my color for ideas I need to grow. #games4ed
    In reply to @mpilakow, @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • natmak1118 Jun 7 @ 8:29 PM EDT
    A4:Everyday life, dreams and movies. Disney movies are the best for me. Not sure why? #games4ed
    In reply to @mpilakow
  • pentaclethra Jun 7 @ 8:30 PM EDT
    I had the intro video but never got around to making others during the year. #games4ed
    In reply to @TeachingFactor, @KaraDoenges, @mrmatera
  • MusingsOnEdTech Jun 7 @ 8:30 PM EDT
    Enough that they have any background info they need and they have learned the goal of the main arc. Think Wizard of Oz - need to know that she got caught up in a tornado and is no longer home, and the main goal is finding her way home. #games4ed
    In reply to @KaraDoenges
  • mpilakow - Moderator Jun 7 @ 8:30 PM EDT
    There are so many well-written TV shows today...much more than the sitcoms of the 90s! Flipping through the channels can provide me lots of inspiration. In fact, that's how Hunger Games started! A mix of the Iraq War and Greek Myths #games4ed
    In reply to @MrRoughton
  • TeachingFactor Jun 7 @ 8:30 PM EDT
    Cannot wait -- got to pack but slide deck and handouts all ready to go!! @USMSpark #games4ed
  • ratzelster Jun 7 @ 8:30 PM EDT
    A4 . And since my story would be about the world, couldn't current events be the way the story evolves? #games4ed . For example, firestorms caused by dwindling rain levels? #games4ed Would that be engaging?
  • dwsteven Jun 7 @ 8:31 PM EDT
    A4 the tchotchke aisles at Homegoods, Marshals, TJmaxx, etc... seriously. My narrative arch all started with a ridiculous home decor piece... and it all spiraled out from there. #games4ed
  • PerkyScience Jun 7 @ 8:31 PM EDT
    A4: I want to keep it ralated to science but interesting to the kids. Each year their favorite unit is space science, so next year we are going to Mars. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:31 PM EDT
    .@mrmatera will you still have your narrative map to check out next week? #games4ed
    In reply to @TeachingFactor, @KaraDoenges, @mrmatera, @mrmatera
  • mpilakow - Moderator Jun 7 @ 8:32 PM EDT
    Q5: What's your process when writing narratives. Do you follow a structure? Do you plan the ending first? Or is your storyline organic and ever-developing? #games4ed
  • ratzelster Jun 7 @ 8:32 PM EDT
    Do you teach the NGSS ESS standards with this? #games4ed @PerkyScience
    • PerkyScience Jun 7 @ 8:31 PM EDT
      A4: I want to keep it ralated to science but interesting to the kids. Each year their favorite unit is space science, so next year we are going to Mars. #games4ed
  • TeachingFactor Jun 7 @ 8:32 PM EDT
    Sounds awesome. . . but that is how it all unfolded with me & The Reader and then The Speaker by @tracichee -- Cannot wait for The Storyteller #games4ed
    • mpilakow - Moderator Jun 7 @ 8:30 PM EDT
      There are so many well-written TV shows today...much more than the sitcoms of the 90s! Flipping through the channels can provide me lots of inspiration. In fact, that's how Hunger Games started! A mix of the Iraq War and Greek Myths #games4ed
      In reply to @MrRoughton
  • supervxn - Moderator Jun 7 @ 8:32 PM EDT
    Priceless! Thanks! I just skimmed through it very briefly. Is the Carmen San Diego gameplay in there? #games4ed
    In reply to @irvspanish, @natmak1118
  • mpilakow - Moderator Jun 7 @ 8:32 PM EDT
    I've gotta finish up both! But my tomorrow is dedicated to just that! #games4ed
    In reply to @TeachingFactor, @USMSpark
  • MusingsOnEdTech Jun 7 @ 8:32 PM EDT
    Going back a bit, one thing I always thought Alias did super well, is that each episode essentially had an arc of "2, 3, 4, 5, 1." So the episode ended up with the intro to the next arc (did make it hard if you didn't watch in order). #games4ed
    In reply to @mpilakow, @MrRoughton
  • PerkyScience Jun 7 @ 8:32 PM EDT
    My game is based in a bio-dome. I sooo want to add the whole Map mechanic to it. Trying to wrap my head around it. #games4ed
    In reply to @mpilakow, @TeachingFactor, @KaraDoenges, @mrmatera
  • TeachingFactor Jun 7 @ 8:33 PM EDT
    I just did it one night on iMovie with the trailer feature and it was a lot of fun. I want to work on a few more this summer #games4ed
    In reply to @pentaclethra, @KaraDoenges, @mrmatera
  • mrB_srss Jun 7 @ 8:33 PM EDT
    A5: And now to the point where I don't know. I've really struggled when it comes to writing narrative, as in where to begin. I'm all ears here, and hope to see some inspiration from the other replies. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:33 PM EDT
    Great organizational idea. I think I'll be stealing this! #games4ed
    • PerkyScience Jun 7 @ 8:29 PM EDT
      I have SOOO many Google Keep notes in green - my color for ideas I need to grow. #games4ed
      In reply to @mpilakow, @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • PerkyScience Jun 7 @ 8:34 PM EDT
    I am in TX so we have our own standards, but I am working to weave the NGSS ESS standards with them. The are so powerful and I don’t want my kids to miss out on the learning they provide. #games4ed
    In reply to @ratzelster
  • MrPowley Jun 7 @ 8:34 PM EDT
    A5 I think first in terms of the "rules" of the universe. In Harry Potter the magic works the same in book 1 as book 7. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:34 PM EDT
    What an interesting point. A little teaser that gets them looking forward to the next unit of learning. Great idea! #games4ed
    In reply to @MusingsOnEdTech, @MrRoughton
  • TeachingFactor Jun 7 @ 8:34 PM EDT
    Sounds cool, what if you got a clear umbrella and mapped it in a 3D effect with the bio-dome. Also reminds me of that TV show that was about the dome with people inside #games4ed
    In reply to @PerkyScience, @mpilakow, @KaraDoenges, @mrmatera
  • natmak1118 Jun 7 @ 8:34 PM EDT
    A5: I find myself changing. Sometimes, I start from the beginning. Sometimes at the end. Sometimes in the middle. I like not being so formal. It stop my creative mind.#games4ed
    In reply to @mpilakow
  • MusingsOnEdTech Jun 7 @ 8:34 PM EDT
    A5 - Start and Ending points first. Then main conflict points to connect them. After that, throw in anything fun. But at least the main line is in there. #games4ed
    • mpilakow - Moderator Jun 7 @ 8:32 PM EDT
      Q5: What's your process when writing narratives. Do you follow a structure? Do you plan the ending first? Or is your storyline organic and ever-developing? #games4ed
  • pentaclethra Jun 7 @ 8:34 PM EDT
    I've got a green screen and ideas. The time is the issue. So much I want to do this summer. #games4ed
    In reply to @TeachingFactor, @KaraDoenges, @mrmatera
  • dwsteven Jun 7 @ 8:35 PM EDT
    The Pauly Shore movie?!?! I haven’t thought of that in ages. Ridiculous, terrible, but funny. 😂 #games4ed
    In reply to @PerkyScience, @mpilakow, @TeachingFactor, @KaraDoenges, @mrmatera
  • ratzelster Jun 7 @ 8:35 PM EDT
    A4 . I'm thinking each city has a diminishing amount of power left and food....they must design and race to avoid destruction. But not against each other...so it could have collaborative help #games4ed But couldn't big storms roll in or extended days of 90 degree weather?
  • MrRoughton Jun 7 @ 8:35 PM EDT
    A5) For me the lesson activity is the "ending." The narrative is just the hook to get to that point. #games4ed
  • MrPowley Jun 7 @ 8:35 PM EDT
    Experience points. Check out the videos but also Lee Sheldons Multiplayer Classroom. It works like an RPG Game. #games4ed
    In reply to @ratzelster
  • MusingsOnEdTech Jun 7 @ 8:35 PM EDT
    Yes, and mapping out things that are specific to your narrative is super important. Really easy to lose that consistency. #games4ed
    In reply to @MrPowley
  • sarahjteacher Jun 7 @ 8:35 PM EDT
    A5: I kind of have the whole thing mapped out in my head, but then when I am creating things of course change all the time! I do wish I had focused on the end a bit more 😬#games4ed
  • TeachingFactor Jun 7 @ 8:36 PM EDT
    I have started my summer to do list -- take it day by day and then reward yourself when you complete a few #games4ed
    In reply to @pentaclethra, @KaraDoenges, @mrmatera
  • PerkyScience Jun 7 @ 8:36 PM EDT
    Love the upside down clear umbrella idea. Right now I have an image of the Bio-Dome 2 in Oracle AZ that I put through a filter to make it look futuristic. It is fun to see kids try to figure it out. All of the guilds are named after actual bio-domes. #games4ed
    In reply to @TeachingFactor, @mpilakow, @KaraDoenges, @mrmatera
  • dwsteven Jun 7 @ 8:36 PM EDT
    A5 For this year’s year end game, my process & narrative is evolving. For my course companion game next year, I’ll have the arch pretty well laid out. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:36 PM EDT
    LOL!! It's been forever! I did watch Son-In-Law again a couple months ago...oh, Pauly.... #games4ed
    In reply to @dwsteven, @PerkyScience, @TeachingFactor, @KaraDoenges, @mrmatera
  • ratzelster Jun 7 @ 8:36 PM EDT
    Would it be OK for each group to be their own game? I just don't know how to hook them together. #games4ed
  • weberrose4 Jun 7 @ 8:36 PM EDT
    A5: when starting a narrative I want to look at what I want my character to accomplish or what story I want to tell. With fairy tales reimagined I want to start with knowing the tale and then creating it into something more modern, so starting from what's already known #games4ed
  • carrie_linden Jun 7 @ 8:36 PM EDT
    A5 review the standard and then sub-standards, brainstorm overall game for that standard, identify key ellements, crucial points and locations where game motivation or goal is shifting, write to those and research all the rest to create the DM game guide #Games4ed
    In reply to @mpilakow
  • MusingsOnEdTech Jun 7 @ 8:37 PM EDT
    Post-it note walls!!! Great for setting up initial mapping, and super easy to move around as needed. :) #games4ed
    In reply to @sarahjteacher
  • dwsteven Jun 7 @ 8:37 PM EDT
    Son-In-Law is an all time favorite. We’ve got it on VHS at my family’s camp, we watch it at least once a summer. #games4ed
    In reply to @mpilakow, @PerkyScience, @TeachingFactor, @KaraDoenges, @mrmatera
  • ratzelster Jun 7 @ 8:37 PM EDT
    How do you see direct instruction and/or labs working into a story? Or do you have to accomplish these in a different way? #games4ed
    • carrie_linden Jun 7 @ 8:36 PM EDT
      A5 review the standard and then sub-standards, brainstorm overall game for that standard, identify key ellements, crucial points and locations where game motivation or goal is shifting, write to those and research all the rest to create the DM game guide #Games4ed
      In reply to @mpilakow
  • sarahjteacher Jun 7 @ 8:38 PM EDT
    Maybe you could have trading of resources? One city earns solar, while another earns good soil or clean water and they all need to trade with each other? #games4ed
    In reply to @ratzelster
  • mpilakow - Moderator Jun 7 @ 8:38 PM EDT
    I prioritize my summer to do list, too, because I always have WAY more than I can actually accomplish. #games4ed
    In reply to @TeachingFactor, @pentaclethra, @KaraDoenges, @mrmatera
  • MrPowley Jun 7 @ 8:38 PM EDT
    My Supers can draw from "Primary Source Energy". The super power comes from that, items, motives for the boss battles. The story flows fro that #games4ed
    In reply to @MusingsOnEdTech
  • MrRoughton Jun 7 @ 8:38 PM EDT
    Confession: I paid money to see Shore in a comedy club. It was awful. Encino Man is, however, still the height of American cinema. #games4ed
    In reply to @mpilakow, @dwsteven, @PerkyScience, @TeachingFactor, @KaraDoenges, @mrmatera
  • mpilakow - Moderator Jun 7 @ 8:39 PM EDT
    Q6: What benefits are there in integrating student input into the narrative? Are there benefits to not including students in writing the game narrative? #games4ed
  • TeachingFactor Jun 7 @ 8:39 PM EDT
    A5: So funny, I talk about this in my book #PersonalizedReading - I created a chart to begin to map our the learning quests using Wiggins & McTighe Understanding by design. To start building this might help: https://t.co/WFcowys3N7 #games4ed
  • mpilakow - Moderator Jun 7 @ 8:39 PM EDT
    I'm the same way. I gotta have my notebook to write in. If I want to get into my creative, non editing mind, I need paper and pen #games4ed
    In reply to @carrie_linden, @PerkyScience, @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • dwsteven Jun 7 @ 8:39 PM EDT
    Encino Man is an all time classic! #games4ed
    In reply to @MrRoughton, @mpilakow, @PerkyScience, @TeachingFactor, @KaraDoenges, @mrmatera
  • supervxn - Moderator Jun 7 @ 8:40 PM EDT
    Cool! Somehow I can't get the link to open. I must be doing something wrong. Can you please send it as a link that can be viewed? Many thanks! #games4ed
    In reply to @dwsteven, @sarahjteacher, @mpilakow
  • MusingsOnEdTech Jun 7 @ 8:40 PM EDT
    If you do this, make sure every city needs what the other cities have, or you'll have alliances that will shut out some groups. I really like the idea of dividing out resources as a way to bring them together. #games4ed
    In reply to @sarahjteacher, @ratzelster
  • TeachingFactor Jun 7 @ 8:40 PM EDT
    A6: For more student by in, let them add to the narrative if not make their own. Like with the Game Council idea, Ss have great ideas. My Ss Game Council meets 2morrow to start planning for next year #games4ed
  • irvspanish Jun 7 @ 8:40 PM EDT
    Its not Carmen - It's Sandra SantaFe. Check out this for a quick preview - This is a mini #ARG I created for a conference - https://t.co/yaycAT54oC #games4ed
    In reply to @supervxn, @natmak1118
  • mr_middle_2 Jun 7 @ 8:40 PM EDT
    Join us for #Ditchbook tonight as we talk about creativity in the classroom! #G2great #ditchtheclipschat #games4ed #Edcochat #MasteryChat
  • MrRoughton Jun 7 @ 8:40 PM EDT
    A6) Benefit 1: more mystery. Benefit 2: I actually get it done. #games4ed
  • MrRoughton Jun 7 @ 8:41 PM EDT
    A6) er, benefits to NOT including them #games4ed
  • mpilakow - Moderator Jun 7 @ 8:41 PM EDT
    This is an amazing resource!! Thanks for the share! #games4ed
  • TeachingFactor Jun 7 @ 8:41 PM EDT
    I am all for Flipping many lessons these days and embed them into the quest. I did that will lots of writing lessons for Ss to go back to throughout the school year. Better than a handout #games4ed
    In reply to @ratzelster
  • MrPowley Jun 7 @ 8:41 PM EDT
    A6 my plan next year is to have Ss write character backstories. This increases buy in. But I also want to keep mystery and plot twists to engage. Also Easter eggs. #games4ed
  • PerkyScience Jun 7 @ 8:41 PM EDT
    I had a game council that planned for next year. Will yours keep working throughout the summer? #games4ed
    In reply to @TeachingFactor
  • MusingsOnEdTech Jun 7 @ 8:41 PM EDT
    A6 - Benefit is they have skin in the game and can increase motivation. Downfall, is you can lose some elements of surprise, if they have too much influence, reducing anticipation. #games4ed
    • mpilakow - Moderator Jun 7 @ 8:39 PM EDT
      Q6: What benefits are there in integrating student input into the narrative? Are there benefits to not including students in writing the game narrative? #games4ed
  • irvspanish Jun 7 @ 8:41 PM EDT
    A6: Integrating Ss input is integral---I like to do it on the sly....listen to what they say & talk about and incorporate a version into story. Makes for awesome connections #games4ed - Ok going for a walk with family - Great chat! Buenas Noches!!
  • dwsteven Jun 7 @ 8:42 PM EDT
    A6: I think part of the magic of narrative is the unfolding nature of it. When you include Ss in writing the narrative, they potentially lose some of the wonder. Offering multiple storylines dependent on choices however, while it may be more work, does offer Ss input. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:42 PM EDT
    LOL! Sandra SantaFe!! #games4ed
    In reply to @irvspanish, @supervxn, @natmak1118
  • ratzelster Jun 7 @ 8:42 PM EDT
    Thanks everyone...what a great expansion of my idea. The interdependence comes from what your city develops that can be traded. Perfct. Wouldn't have thought of making them into cities and giving them a speciality. #games4ed
  • supervxn - Moderator Jun 7 @ 8:42 PM EDT
    Got it! Thanks @irvspanish ! 🙏🙏🙏#games4ed
    In reply to @irvspanish, @natmak1118, @irvspanish
  • mrB_srss Jun 7 @ 8:43 PM EDT
    A6: I'm not far enough in to have the students help with narrative, but I can totally see them having some ability to write or alter the script in some way. Or perhaps create their own items/abilities/powerup... #games4ed
  • dwsteven Jun 7 @ 8:43 PM EDT
    I love tech. All about 1:1. But when it comes to taking notes or really processing something through writing, pen & paper it is. #games4ed
    In reply to @mpilakow, @carrie_linden, @PerkyScience, @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • TeachingFactor Jun 7 @ 8:43 PM EDT
    Not throughout the summer, this is our last meeting this year. We meet monthly to plan new ideas and help me improve the games #games4ed
    In reply to @PerkyScience
  • mpilakow - Moderator Jun 7 @ 8:43 PM EDT
    AGreed. Going into blended quest-based learning gives me more 1:1 time with students, which is way more fun than lecturing! #games4ed
    In reply to @TeachingFactor, @ratzelster
  • ratzelster Jun 7 @ 8:43 PM EDT
    So did they do the Flipping in the classroom or at home? #games4ed
    • TeachingFactor Jun 7 @ 8:41 PM EDT
      I am all for Flipping many lessons these days and embed them into the quest. I did that will lots of writing lessons for Ss to go back to throughout the school year. Better than a handout #games4ed
      In reply to @ratzelster
  • MusingsOnEdTech Jun 7 @ 8:43 PM EDT
    Do they characters come with any powers? Thinking of games where you get x skill points and have to divide them between say 5 categories. Could be fun to have Ss do that, so they all start different too. #games4ed
    In reply to @MrPowley
  • carrie_linden Jun 7 @ 8:44 PM EDT
    A6 I always have some student input during the game and try to keep my guidance to a level that they don’t see that I am heading them in a certain direction, I like them to feel as at the wheel as possible #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:44 PM EDT
    Paper wins! #games4ed
    In reply to @dwsteven, @carrie_linden, @PerkyScience, @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • PerkyScience Jun 7 @ 8:44 PM EDT
    What a fun idea. Do the kids come up with the characters too, or just their story? Do their characters have powers? I want to explore this idea. :) #games4ed
    In reply to @MrPowley
  • ratzelster Jun 7 @ 8:44 PM EDT
    Thanks. So in these cases skill and strategy vs luck is the key. I guess you probably need a mix of both for a complete experience, right? #games4ed
    • MGrundel Jun 7 @ 8:42 PM EDT
      Autonomy is a situation in which the learner is totally responsible for all the decisions concerned with his or her learning and the implementation of those decisions.
      In reply to @supervxn, @ratzelster, @PBJellyGames
  • natmak1118 Jun 7 @ 8:44 PM EDT
    A6: students need choice and they love to see their opinions put to the game.#games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Jun 7 @ 8:45 PM EDT
    Q7: What are successful ways that you have or could include students & their ideas into your game narrative? #games4ed
  • dwsteven Jun 7 @ 8:45 PM EDT
    Despite my Golden Skull Quest being a singular victor getting the 100 on the final exam, students have been working in cooperative teams since the end of last week when I turned the challenge of puzzles up to 11. Totally spontaneous cooperation! #games4ed
    In reply to @MusingsOnEdTech, @sarahjteacher, @ratzelster
  • KaraDoenges Jun 7 @ 8:45 PM EDT
    A6: Since I haven’t actually gasified my course yet, not quite sure. However, I am a big believer in asking kids their input and I th8nk I might like to do small group reflections through my first year of gamification...like focus groups! Anyone try this? #games4ed
  • supervxn - Moderator Jun 7 @ 8:46 PM EDT
    A6: Amplifying #studentvoice ! When kids create games, they demonstarte their learning best! #games4ed
  • TeachingFactor Jun 7 @ 8:46 PM EDT
    It depends, I am not big on HW but they are embedded throughout the quests and also available on Google Classroom whenever needed. I might be in conference &ask Ss to watch lesson on the conclusion paragraph or how to set up quotes seamlessly in writing #games4ed
    In reply to @ratzelster
  • weberrose4 Jun 7 @ 8:46 PM EDT
    After the Ss already start the game and get invested, asking them what they like or don't like allows you to go back and rewrite or adapt the game so they like it more. Might be more work, but student opinions matter #games4ed
  • mpilakow - Moderator Jun 7 @ 8:46 PM EDT
    I'm thinking of including the game The Quiet Year that uses characters and settings of our game. At least with my composition students at the beginning of our narrative unit #games4ed https://t.co/V1tfwGPMM1
    In reply to @MrPowley
  • MusingsOnEdTech Jun 7 @ 8:46 PM EDT
    I've tried dozen of todo lists methods. Current method that is working best, is a bunch of post it notes on the wall beside me (semi sorted by project). If an idea or new task comes up in the middle of another, onto a post it, out of mind. #games4ed
    In reply to @mpilakow, @dwsteven, @carrie_linden, @PerkyScience, @irvspanish, @johnCfallon, @PaulDarvasi, @haskell
  • PerkyScience Jun 7 @ 8:46 PM EDT
    “Blended Quest-based learning” I haven’t heard that team before, but it is perfect. I do a bit of many things with quest learning woven throughout. #games4ed
    In reply to @mpilakow, @TeachingFactor, @ratzelster
  • ratzelster Jun 7 @ 8:46 PM EDT
    Ok?????? I get the idea but how does one incorporate free student created play? #games4ed Newbie alert is fully exposed in this question!
    • MGrundel Jun 7 @ 8:45 PM EDT
      In a game that means self directed, self guided, free play. Free as in exploratory and the ability to take risks. And yes @supervxn it means voluntary for sure.
      In reply to @supervxn, @ratzelster, @PBJellyGames, @supervxn
  • TeachingFactor Jun 7 @ 8:47 PM EDT
    Yes, choice and voice are so important for Ss learning today. Need to make it meaningful and authentic to see growth and by in #games4ed
    In reply to @natmak1118, @mpilakow
  • dwsteven Jun 7 @ 8:47 PM EDT
    A7: I think an idea box for items creation could be a great way to get student input, yet still have the mystery. Maybe it gets included, maybe it doesn’t. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:47 PM EDT
    Chad's here! AWesomesauce! #games4ed
    In reply to @PoppaG77
  • carrie_linden Jun 7 @ 8:47 PM EDT
    A7 my ultimate goal is to have one year’s class build the game for the next year, I have had Ss share the DM rolls with me one year though and they loved that #games4ed
    In reply to @mpilakow
  • PerkyScience Jun 7 @ 8:48 PM EDT
    Truth! It adds so much to buy in and excitement. #games4ed
    In reply to @natmak1118, @mpilakow
  • jimdevivo Jun 7 @ 8:48 PM EDT
    Jim from NJ arriving late to the #games4ed party! HS theatre (and soon to add English) teacher & researcher. Last movie was Captain America: The Winter Soldier
    • mpilakow - Moderator Jun 7 @ 8:00 PM EDT
      Welcome to #games4ed!! Tonight's topic: Writing narratives for games! Please share your name, location, position, and the last movie you watched!
  • MusingsOnEdTech Jun 7 @ 8:49 PM EDT
    Having options is a good way to start. "For this task, you can complete it by doing any of x, y or z." #games4ed
    In reply to @ratzelster
  • PoppaG77 Jun 7 @ 8:49 PM EDT
    I read (and agree) with a quote that the revolution in education isn't tech, it's teaching. Reaching out to a tribe has been a game changer. (See what I did there?) #games4ed
  • supervxn - Moderator Jun 7 @ 8:50 PM EDT
    What app did you use to make this awesome trailer? #games4ed
    In reply to @MrRoughton
  • mpilakow - Moderator Jun 7 @ 8:50 PM EDT
    I think what they mean is just that students have choices. Going one direction or doing one assignment may take them on a different story arc than doing another assignment or activity would #games4ed
    In reply to @ratzelster
  • mrB_srss Jun 7 @ 8:50 PM EDT
    I've seen the "Mission Impossible" template on PowToon, Biteable and of course iMovie used as narrative video creators. Any other ones that people use? I'm very much looking for any help or ideas. #games4ed
  • jimdevivo Jun 7 @ 8:50 PM EDT
    A1. I'd like to create a quest narrative of some kind. Also toying w/idea of a philosophy narrative. A Stoic Quest or something like that. #games4ed
    • mpilakow - Moderator Jun 7 @ 8:06 PM EDT
      Q1: Describe your favorite game narrative that you've created OR describe the type of game you'd like to write a narrative for. #games4ed
  • TeachingFactor Jun 7 @ 8:50 PM EDT
    Yes, a few Ss asked what they can do with left over XP and suggested some ideas so I set up a store & sold Article of the Week passes or lightning bolts to remove question off final exam for Ss. They are all busy shopping these last 2 weeks of school! #games4ed
    In reply to @dwsteven
  • ratzelster Jun 7 @ 8:50 PM EDT
    That makes sense. If you have guilds, do they each get their own x,y,z or is the x,y,z common to something they will all need to do? Or both? #games4ed
    • MusingsOnEdTech Jun 7 @ 8:49 PM EDT
      Having options is a good way to start. "For this task, you can complete it by doing any of x, y or z." #games4ed
      In reply to @ratzelster
  • MusingsOnEdTech Jun 7 @ 8:50 PM EDT
    Although... on second thought, if you want to teach some lessons in politics and trade wars, don't make all resources needed the same for each city. :) #games4ed
    In reply to @sarahjteacher, @ratzelster
  • weberrose4 Jun 7 @ 8:51 PM EDT
    Great idea! Would you use the same game over and over or start with a new one after a couple of years? #games4ed
    In reply to @carrie_linden, @mpilakow
  • TeachingFactor Jun 7 @ 8:51 PM EDT
    Agreed, choice is a big element - controlled choice in middle school #games4ed
    In reply to @MusingsOnEdTech, @ratzelster
  • dwsteven Jun 7 @ 8:51 PM EDT
    Not every aspect of your class needs to be gamified. Honestly, I’d be a bit horrified with myself if that became the case, as a social studies teacher I deal with some topics which frankly should not be gamified. I will not ever be gamifying my lessons on slavery, etc. #games4ed
    In reply to @PerkyScience, @mpilakow, @TeachingFactor, @ratzelster
  • PerkyScience Jun 7 @ 8:51 PM EDT
    We are 1-1 so I had a google form on the top of my LMS landing page. It worked pretty well, especially when I gave badges, XP or powers for great ideas. Somehow that would generate more ideas. #games4ed
    In reply to @dwsteven
  • jimdevivo Jun 7 @ 8:51 PM EDT
    A2. For me it's the challenges & battles. Students applying themselves to the task. That's most important. #games4ed
    • mpilakow - Moderator Jun 7 @ 8:12 PM EDT
      Q2: What do you feel is the most important part of your game narratives? Rich characters? Complex conflicts? Interesting settings to explore? Another one not mentioned? #games4ed
  • mpilakow - Moderator Jun 7 @ 8:52 PM EDT
    Q8: What is your favorite takeaway from tonight’s chat? #games4ed Also, don't forget to follow anyone you've met in our chat tonight!
  • MusingsOnEdTech Jun 7 @ 8:52 PM EDT
    Yes! If we teach the same way, just because you have a shiny object, doesn't make anything different (and the shine eventually goes away). #games4ed
    In reply to @PoppaG77
  • mpilakow - Moderator Jun 7 @ 8:52 PM EDT
    Yes, and totally agree! I think tech has a role in pushing that revolution in teaching. It's pushed us much more into student choice and differentiation. It's pushed me to be a teacher--that and Twitter! #games4ed
    In reply to @PoppaG77
  • ratzelster Jun 7 @ 8:52 PM EDT
    I have been curating a collection of AoW for this upcoming year. How did you incorporate that into your game? #games4ed . Hadn't thought it would fit but planned on suspending the game to do AoW. Lame, I know.
    • TeachingFactor Jun 7 @ 8:50 PM EDT
      Yes, a few Ss asked what they can do with left over XP and suggested some ideas so I set up a store & sold Article of the Week passes or lightning bolts to remove question off final exam for Ss. They are all busy shopping these last 2 weeks of school! #games4ed
      In reply to @dwsteven
  • MGrundel Jun 7 @ 8:52 PM EDT
    If we can create opportunities for students to play, freely, and then reflect on the choices and actions of in game decisions we can often tie into larger global and historical events. #games4ed @supervxn
    In reply to @ratzelster, @supervxn
  • MrRoughton Jun 7 @ 8:52 PM EDT
    Speaking of narrative. I'm looking for a movie or game clip with a public service style video of "you survived an apocalypse, now go rebuild!" I'm thinking Fallout but can't find quite what I want. Any ideas? #games4ed
  • TeachingFactor Jun 7 @ 8:52 PM EDT
    My Holocaust & WW2 multigenre unit is not #gamified either - there are certain topics that games don't belong. Shakespeare and poetry, that is another story #games4ed
    In reply to @dwsteven, @PerkyScience, @mpilakow, @ratzelster
  • jimdevivo Jun 7 @ 8:52 PM EDT
    A3. My biggest challenge is getting to detail in the amount of time I have to prep. Then again, I always want to do more than I can. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:52 PM EDT
    Oooh, a stoic quest! I'd like to see that--intriguing! #games4ed
    In reply to @jimdevivo
  • PerkyScience Jun 7 @ 8:53 PM EDT
    Agreed. There needs to be a balance. #games4ed
    In reply to @dwsteven, @mpilakow, @TeachingFactor, @ratzelster
  • sarahjteacher Jun 7 @ 8:53 PM EDT
    You could also adjust through the game as needed based on cooperation. Oh no! So and sos water source was contaminated! Stuff like that! #games4ed
    In reply to @MusingsOnEdTech, @ratzelster
  • mrB_srss Jun 7 @ 8:53 PM EDT
    A8: My favorite takeaway from tonight is that I feel that I'm not alone in my narrative-creation struggles. But I'm also walking away with a planning sheet and some other ideas. Success! #games4ed
  • supervxn - Moderator Jun 7 @ 8:53 PM EDT
    Easier said than done when you're tied down to core curriculum and standardized testing. :-( #games4ed
    In reply to @MGrundel, @ratzelster
  • carrie_linden Jun 7 @ 8:53 PM EDT
    I have a few built already and lot of them in the works this summer, the goal is that they tie into standards so no class would ever play the same game twice #games4ed
    In reply to @weberrose4, @mpilakow
  • MusingsOnEdTech Jun 7 @ 8:53 PM EDT
    Go with what's easiest to start with. Everyone gets the same options. As you build up a repertoire of game "pieces", you can be more creative here. #games4ed
    In reply to @ratzelster
  • ratzelster Jun 7 @ 8:53 PM EDT
    So for me, as a science teacher, the free play could actually be with a simulation. Learning how kinetic energy works by playing with the Energy Skate park. I know it isn't a game but I could leave the exploration very open-ended. #games4ed
    • MGrundel Jun 7 @ 8:52 PM EDT
      If we can create opportunities for students to play, freely, and then reflect on the choices and actions of in game decisions we can often tie into larger global and historical events. #games4ed @supervxn
      In reply to @ratzelster, @supervxn
  • MrPowley Jun 7 @ 8:53 PM EDT
    I have 8 types they can start with. They can eventually earn item powers, absorb other powers, rank up to get sidekicks and weapons. Here is m 1st example. Another coming out tomorrow #games4ed https://t.co/SYAA7p0XPG
    In reply to @MusingsOnEdTech
  • TeachingFactor Jun 7 @ 8:53 PM EDT
    Once a month during lunch period. I bring snacks, they bring their lunch and run the meeting telling me ideas, suggestions, and building off of games already played #games4ed
    In reply to @KaraDoenges
  • ratzelster Jun 7 @ 8:54 PM EDT
    I can see that. I would be horrified too. #games4ed
    • dwsteven Jun 7 @ 8:51 PM EDT
      Not every aspect of your class needs to be gamified. Honestly, I’d be a bit horrified with myself if that became the case, as a social studies teacher I deal with some topics which frankly should not be gamified. I will not ever be gamifying my lessons on slavery, etc. #games4ed
      In reply to @PerkyScience, @mpilakow, @TeachingFactor, @ratzelster
  • jimdevivo Jun 7 @ 8:54 PM EDT
    A5. Always written organically until I wrote a dissertation. Now outline is key. May try next narrative w/backward planning. #games4ed
    • mpilakow - Moderator Jun 7 @ 8:32 PM EDT
      Q5: What's your process when writing narratives. Do you follow a structure? Do you plan the ending first? Or is your storyline organic and ever-developing? #games4ed
  • mpilakow - Moderator Jun 7 @ 8:54 PM EDT
    This! And sometimes it's just elements that work, like with slavery, Holocaust, etc. Narrative is a powerful mechanic in these, but not a full out game is needed! #games4ed
    • dwsteven Jun 7 @ 8:51 PM EDT
      Not every aspect of your class needs to be gamified. Honestly, I’d be a bit horrified with myself if that became the case, as a social studies teacher I deal with some topics which frankly should not be gamified. I will not ever be gamifying my lessons on slavery, etc. #games4ed
      In reply to @PerkyScience, @mpilakow, @TeachingFactor, @ratzelster
  • MrRoughton Jun 7 @ 8:54 PM EDT
    The PBS media game on escaping slavery is intensely powerful. I understand your point but I think in a way it undersells the power of games. #games4ed
    In reply to @dwsteven, @PerkyScience, @mpilakow, @TeachingFactor, @ratzelster
  • MusingsOnEdTech Jun 7 @ 8:55 PM EDT
    And if you need to "reset" the game, a plague can go through that wipes everyone out. But they're like phoenixes, and rise from the ashes to start anew. #games4ed
    In reply to @sarahjteacher, @ratzelster
  • MrPowley Jun 7 @ 8:55 PM EDT
    They will make back story, name, pick from 8 power types. Eventually earn a symbol, costume, weapon, and sidekick! #games4ed
    In reply to @PerkyScience
  • ratzelster Jun 7 @ 8:55 PM EDT
    So if my next step is game pieces....when will the next #games4ed discuss game pieces? Or where should I go to learn.
  • MGrundel Jun 7 @ 8:55 PM EDT
    I disagree. I think we can often teach many skills and content better in game then through some traditional methods. However, I am not a secondary science teacher. I could imagine some pretty cool games though that could tie in content standards #games4ed
    In reply to @supervxn, @ratzelster
  • TeachingFactor Jun 7 @ 8:55 PM EDT
    I use @activelylearn - a digital reading platform for AoW. First they were optional for game points but last year saw a lag in learning that I made them mandatory. Ss can buy passes or win them if get perfect score each quarter. #games4ed
    In reply to @ratzelster, @activelylearn
  • PoppaG77 Jun 7 @ 8:55 PM EDT
    A1: humans have created superior AI, and obviously it contacts aliens and uses our pop culture to genetically modified evil goombas and more to destroy us. I'm presenting over this at #gencon #tradeday #games4ed having fun creating and would love feedback. https://t.co/gxEAPyzhA2
    • mpilakow - Moderator Jun 7 @ 8:06 PM EDT
      Q1: Describe your favorite game narrative that you've created OR describe the type of game you'd like to write a narrative for. #games4ed
  • jimdevivo Jun 7 @ 8:55 PM EDT
    A7. I love when students create within the narrative. They've added setting & character details while progressing through the game. I add an element of chance sometimes to make it more interesting. #games4ed
  • dwsteven Jun 7 @ 8:56 PM EDT
    It can’t be tech for tech’s sake. But tech can unlock new opportunities which weren’t there previously. The ability to interact with the world, & create multimedia from their pockets. It’s pretty awesome what we can do these days from the palms of our hands. #games4ed
    In reply to @mpilakow, @PoppaG77
  • MusingsOnEdTech Jun 7 @ 8:56 PM EDT
    My dissertation would've never finished if I didn't approach it as an outline, that got progressively more detailed, until it was a dissertation. #games4ed
    In reply to @jimdevivo
  • mpilakow - Moderator Jun 7 @ 8:56 PM EDT
    That Dragon, Cancer is another one that deals very well with a difficult subject. You bring up a point, Kevin. Some games can be used in difficult subjects, but they do need to have a more serious tone that matches the severity of the content #games4ed
    In reply to @MrRoughton, @dwsteven, @PerkyScience, @TeachingFactor, @ratzelster
  • PerkyScience Jun 7 @ 8:56 PM EDT
    I like how you give them both limited and freedom. The input of ideas and characters could be really powerful. Something to consider. #games4ed.
    In reply to @MrPowley
  • weberrose4 Jun 7 @ 8:56 PM EDT
    A8: Before this chat I had no idea that teachers even made their own narrative games and I feel like I have a whole new avenue to get students engaged especially when using technology in classrooms continues to expand #games4ed
  • Hannah_leonard1 Jun 7 @ 8:56 PM EDT
    Hello! this is my first twitter chat! I am excited to see all of the game ideas to use in the classroom! #games4ed #READ5305
  • mpilakow - Moderator Jun 7 @ 8:57 PM EDT
    Great idea! I've never heard of a mechanic like this, but could be very effective #games4ed
    In reply to @MusingsOnEdTech, @sarahjteacher, @ratzelster
  • ratzelster Jun 7 @ 8:57 PM EDT
    I just curated a collection of physics and chemistry readings that are on an 8th graders level that relate to current events (not an easy task). So I am understanding I'll need to figure out how to design game points. #games4ed . Thanks.
    • TeachingFactor Jun 7 @ 8:55 PM EDT
      I use @activelylearn - a digital reading platform for AoW. First they were optional for game points but last year saw a lag in learning that I made them mandatory. Ss can buy passes or win them if get perfect score each quarter. #games4ed
      In reply to @ratzelster, @activelylearn
  • TeachingFactor Jun 7 @ 8:57 PM EDT
    I agree there are some powerful games that address important topics like immigration, death, and even the Holocaust - for age group I teach (8th grade) I want to cover in an honest way without glossing over important ideas. My goal is to build understanding and empathy #games4ed
    In reply to @MrRoughton, @dwsteven, @PerkyScience, @mpilakow, @ratzelster
  • KaraDoenges Jun 7 @ 8:57 PM EDT
    A8: walking away with knowing I’m moving on the right path and some new ways to organize myself as I continue to plan. Thanks for all the great feedback! #games4ed
  • dwsteven Jun 7 @ 8:57 PM EDT
    A8: I’m walking away with an ever growing network of potential collaborators, educators mixing it up, giving Ss an opportunity to experience a rich narrative alongside & as a piece of their education. #games4ed
  • mpilakow - Moderator Jun 7 @ 8:58 PM EDT
    I'm excited to see what you create! Your students will have an amazing teacher when you enter the classroom! #games4ed
    In reply to @weberrose4
  • PerkyScience Jun 7 @ 8:59 PM EDT
    I think the powerful thing of gamification is that it gives you freedom to do what is best for your kids. An activity can be a side quest and opportunity to dig deeper or a cooperative activity that leads to learning or reviewing content. #games4ed
    In reply to @ratzelster
  • mpilakow - Moderator Jun 7 @ 8:59 PM EDT
    Hi Hannah, and welcome! We're just abut done, but there are so many ideas here to look through! #games4ed
    In reply to @Hannah_leonard1
  • supervxn - Moderator Jun 7 @ 8:59 PM EDT
    It can be difficult, because it doesn't prepare you for a "bubble test". A lecture does that much faster. #games4ed
    In reply to @MGrundel, @ratzelster
  • ratzelster Jun 7 @ 8:59 PM EDT
    I'm excited to see what I cr8 too. It will be a suprise for everyone!!! But I feel so much better having this group to help guide me. Ive gotten a couple solid ideas to incporate. Thansk. #games4ed
    • mpilakow - Moderator Jun 7 @ 8:58 PM EDT
      I'm excited to see what you create! Your students will have an amazing teacher when you enter the classroom! #games4ed
      In reply to @weberrose4
  • TeachingFactor Jun 7 @ 8:59 PM EDT
    When first had AoW for XP, they were 100 XP per article. I also do twitter book chats once a month after hours and those are 1000 XP - as the game master you decide what each is worth #games4ed
    In reply to @ratzelster
  • Hannah_leonard1 Jun 7 @ 9:00 PM EDT
    Are there any elementary math teachers on? What kind of interactive games do you use in the classroom? #games4ed #READ5305