#games4ed Archive

#games4ed discussions cover ways in which gaming can be used in education. Games mirror the way the human mind was designed to learn. They motivate players to take risks and actions, persevere through failures, set and achieve increasingly difficult goals, and devote attention, time, and effort to acquiring knowledge and skills. All this while the game is tracking the player’s actions and assessing the player’s achievements and skills. Isn’t this what we want from education?

Thursday September 13, 2018
8:00 PM EDT

  • mpilakow - Moderator Sep 13 @ 8:02 PM EDT
    Let's start and introduce ourselves! Melissa from Nebraska, 11-12 ELA. Super stoked to learn more about #AR and #VR and #mixedreality tonight! #games4ed
  • JaimeDonally Sep 13 @ 8:03 PM EDT
    Thanks for sharing and having me tonight! I'm honored and excited to share some fun #ARVRinEDU gaming resources. #games4ed
    In reply to @mpilakow
  • MrRoughton Sep 13 @ 8:03 PM EDT
    Kevin from SoCal. 7/8 history. Still think AR is the best thing I've never figured out how to use. #games4ed
  • MusingsOnEdTech Sep 13 @ 8:04 PM EDT
    Hey #games4ed N from 🇨🇦, #edtech creator and enthusiast. In the middle of a deep dive on some game mechanics / mastery metrics, so will be checking in and out.
  • mpilakow - Moderator Sep 13 @ 8:04 PM EDT
    Hiya N! Glad you can check in on us during your deep dive! #games4ed
    In reply to @MusingsOnEdTech
  • mattjl93 Sep 13 @ 8:05 PM EDT
    Matt from southern Illinois, 5-8 ELA. Looking forward to hearing more about #AR and #VR and #mixedreality in the classroom or after-school program. #games4ed
  • JaimeDonally Sep 13 @ 8:05 PM EDT
    I'm Jaime from Texas and I'm thrilled to be in the #games4ed chat for the first time! Boy, have I been missing out.
  • mpilakow - Moderator Sep 13 @ 8:05 PM EDT
    I'm with you. I think it's really cool, but want to think of more ways to use it with upper ELA! #games4ed
    In reply to @MrRoughton
  • JaimeDonally Sep 13 @ 8:06 PM EDT
    Q1 Here is a fun #AR game, similar to hangman but in #augmentedreality called @CatchyWordsApp. How could/should active play such as this game change the way our students interact with content? What are the benefits? #games4ed #ARVRinEDU https://t.co/4xY2SsXJmy
  • mpilakow - Moderator Sep 13 @ 8:06 PM EDT
    Welcome, Matt! So glad you could join us! #games4ed
    In reply to @mattjl93
  • MusingsOnEdTech Sep 13 @ 8:07 PM EDT
    Took my nephew this summer to check out a local VR place. So so so much fun. Although I was so sore the next day after 2 hours of bows and arrows. #games4ed
  • JaimeDonally Sep 13 @ 8:08 PM EDT
    Sounds amazing! I hope you can check out some the resources tonight to enhance your gamified classroom. #games4ed
    In reply to @MusingsOnEdTech
  • jvanscoyoc Sep 13 @ 8:08 PM EDT
    Jestin, HS Science from MI. Just starting to get settled in after son's soccer game. Maybe in & out but excited about topic #games4ed
  • mpilakow - Moderator Sep 13 @ 8:09 PM EDT
    A1: This looks so fun--I could definitely see how much fun kids would have with this. Active play just activates all kinds of thinking, and some students really do learn better this way #games4ed
    In reply to @JaimeDonally, @CatchyWordsApp
  • MrRoughton Sep 13 @ 8:09 PM EDT
    A1) The novelty of it is huge. A rote task is sometimes necessary. Novelty makes it more engaging. #games4ed
  • Mr_JSpike Sep 13 @ 8:09 PM EDT
    Hey, I can make it tonight! Jon Spike, Tech Coach from Wisco! #games4ed Excited to have @JaimeDonally talking #ARVRinEDU tonight!
  • mpilakow - Moderator Sep 13 @ 8:09 PM EDT
    Hiya Jestin! Same here, except middle school football! Luckily our school has wifi in the bleachers :) #games4ed
    In reply to @jvanscoyoc
  • MusingsOnEdTech Sep 13 @ 8:10 PM EDT
    Not a teacher, but I will. 🙂 The whole time I was playing all I wanted to do was make a VR game. Too many things to do, not enough time/money. #games4ed
    In reply to @JaimeDonally
  • mpilakow - Moderator Sep 13 @ 8:11 PM EDT
    And I think you're so right. Even though this happens to be rote, you still have to hit the DOK1 to be more fluent and reach the higher DOKs. #games4ed
    In reply to @MrRoughton
  • MrBaskwill Sep 13 @ 8:11 PM EDT
    Nick Baskwill Grade 5 NS Canada...late but here! #games4ed
  • mpilakow - Moderator Sep 13 @ 8:11 PM EDT
    Yippee!! Jon is here! Right now do you do a lot of #AR #VR work with your pre-service teachers? Is it something they're familiar with or new to them? #games4ed
    In reply to @Mr_JSpike, @JaimeDonally
  • Mr_JSpike Sep 13 @ 8:12 PM EDT
    A1 I may have to be a contrarian here and wonder if the juice is worth the squeeze with the #AR app shown... not sure what the technology adds besides novelty, as @MrRoughton mentioned. #games4ed
  • MNeumire Sep 13 @ 8:12 PM EDT
    Ahoy! Mike Neumire, instructional technology coach in Rochester, NY #games4ed
  • mpilakow - Moderator Sep 13 @ 8:12 PM EDT
    Whoohoo! always so great to have you here to share! #games4ed
    In reply to @MrBaskwill
  • JaimeDonally Sep 13 @ 8:13 PM EDT
    Q2 #AR Portals allow your students to walk into other places such as this example using AR Portals @TeliportMe. Similar to Dr. Strange, students can walk into other dimensions. How could you use #ARPortals in educational gaming? #games4ed #ARVRinEDU https://t.co/Zs2sGDud61
  • JaimeDonally Sep 13 @ 8:13 PM EDT
    I have a Periscope video from @vrjunkies where you use #VR (#vive) to play games. I almost threw my remote at @mbfxc & @lars3eb, but thankful for the strap 😆 #games4ed Here's a broadcast from a later occasion with @sarahdateechur & @CurranCentral https://t.co/jqF3arOYkd
    In reply to @MusingsOnEdTech, @vrjunkies, @mbfxc, @lars3eb, @sarahdateechur, @CurranCentral
  • Mr_JSpike Sep 13 @ 8:13 PM EDT
    We've been working a lot with #VR mostly, using the @htcvive and @OculusGoDev to help students design or work together in #VR #games4ed
    In reply to @mpilakow, @JaimeDonally, @htcvive, @OculusGoDev
  • mpilakow - Moderator Sep 13 @ 8:13 PM EDT
    Glad to have you back, Mike! #games4ed
    In reply to @MNeumire
  • MrBaskwill Sep 13 @ 8:15 PM EDT
    A2: Easter eggs spring to mind, can also be a way for teams to go meet up, or power up #games4ed
  • mpilakow - Moderator Sep 13 @ 8:15 PM EDT
    Q2 for #games4ed Join in our conversation on #VR #AR #arvrinedu #gbl #gamification
  • MusingsOnEdTech Sep 13 @ 8:15 PM EDT
    I wonder this about a *ton* of edtech. So much relies on the novelty factor, and very little has been studied over long term use. From what I've seen, the ones that last long time are usually tools (like google docs) and not so much content delivery (like games). #games4ed
    In reply to @Mr_JSpike, @MrRoughton
  • JaimeDonally Sep 13 @ 8:15 PM EDT
    Hi Matt! Here is a fun #MergeCube app that creates multiple endings based on your preference. It's created by @Mighty_Coconut on the @MergeVR Cube. https://t.co/0k2V8eyKlU #games4ed
    In reply to @mattjl93, @Mighty_Coconut, @MergeVR
  • MrRoughton Sep 13 @ 8:16 PM EDT
    The novelty matters though. I played a ridiculously stupid game at the movie theater preshow the other month that was literally an ad. It had AR though so I played it. Twice. #games4ed
    In reply to @Mr_JSpike
  • Mr_JSpike Sep 13 @ 8:16 PM EDT
    A2 I think the Portals app becomes really powerful when you have students designing galleries of interesting experiences based on what they find significant in their research & learning and share it with others #games4ed
  • JaimeDonally Sep 13 @ 8:17 PM EDT
    Awesome! I could look up #ARVRinEDU all day and never get bored. Something about #augmentedreality #virtualreality that captures my attention. #games4ed
    In reply to @jvanscoyoc
  • mbfxc Sep 13 @ 8:17 PM EDT
    So. Much. Fun. How did I miss out on this? #games4ed
    In reply to @JaimeDonally, @MusingsOnEdTech, @vrjunkies, @lars3eb, @sarahdateechur, @CurranCentral
  • mpilakow - Moderator Sep 13 @ 8:17 PM EDT
    A2: This is such a powerful way to introduce students to new places. Could you set up two different portals to two different places? Then have students compare the two places? #games4ed
    In reply to @JaimeDonally, @TeliportMe
  • JaimeDonally Sep 13 @ 8:18 PM EDT
    My daughter @ellianabee loves playing @CatchyWordsApp and helps her retain spelling words. #games4ed
    In reply to @mpilakow, @CatchyWordsApp, @ellianabee, @CatchyWordsApp
  • MrRoughton Sep 13 @ 8:18 PM EDT
    A2) I need to play with this. If I can portal them to a video of my choice that's awesome for my "Day In the Life" history labs. #games4ed
  • mpilakow - Moderator Sep 13 @ 8:18 PM EDT
    And I think of finding different locations in a book or story the class is reading, or different places in geography? #games4ed
    In reply to @MrBaskwill
  • JaimeDonally Sep 13 @ 8:19 PM EDT
    Q3 Here's a fun game using #AR Portals called AR Moon. Students would "walk" on the moon & hop into the rover & collect specific items. What do you believe is most appealing about this type of activity for students? #games4ed #ARVRinEDU https://t.co/zkExmyAUsY
  • JaimeDonally Sep 13 @ 8:19 PM EDT
    Definitely novelty, but to add another layer is that my daughter @ellianabee is able to retain spelling words that she couldn't otherwise. Getting up and moving, seeing the words all twisted and having to work hard to correct the spelling was hard 4 her, but helped. #games4ed
    In reply to @MrRoughton, @ellianabee
  • TeachingFactor Sep 13 @ 8:19 PM EDT
    Stopping by #games4ed tonight for a little while to catch up with my PLN. Michele, 8th grade #gamified ELA teacher in NY
  • MrBaskwill Sep 13 @ 8:19 PM EDT
    2 good ideas there! #games4ed
    In reply to @mpilakow
  • MusingsOnEdTech Sep 13 @ 8:19 PM EDT
    Novelty is great to get people to try something. It just can't be counted on for long term effect. And, I worry about using novelty sometimes, as it can result in a "this is it?" and turn people off from trying it again (when it's better). #games4ed
    In reply to @MrRoughton, @Mr_JSpike
  • mpilakow - Moderator Sep 13 @ 8:20 PM EDT
    The last part is something I try to emphasize a lot--games are great and effective, but so much more power when students can create and synthesize. The same applies in both the analog and digital worlds #games4ed
    In reply to @MusingsOnEdTech, @Mr_JSpike, @MrRoughton
  • mattjl93 Sep 13 @ 8:20 PM EDT
    That is seriously cool. Reminds me of the old "Choose Your Own Adventure" books. #games4ed
    In reply to @JaimeDonally, @Mighty_Coconut, @MergeVR
  • JaimeDonally Sep 13 @ 8:20 PM EDT
    Hi Jonathan! Sorry we'll miss you tonight, but hope you can get some #ARVRinEDU resources later :D #games4ed
    In reply to @Mr_JSpike
  • mpilakow - Moderator Sep 13 @ 8:21 PM EDT
    Totally agree. I love love this use of technology, especially with students who don't have the opportunities that other students experience, such as traveling and the arts #games4ed
    • Mr_JSpike Sep 13 @ 8:16 PM EDT
      A2 I think the Portals app becomes really powerful when you have students designing galleries of interesting experiences based on what they find significant in their research & learning and share it with others #games4ed
  • JaimeDonally Sep 13 @ 8:22 PM EDT
    Yes, and it's so fun to see the story in your cube. I think it can be the start of a writing project or an extention of the story. So much! #ARVRinEDU #games4ed
    In reply to @mattjl93, @Mighty_Coconut, @MergeVR
  • TeachingFactor Sep 13 @ 8:22 PM EDT
    I am interested to know if anyone has created Merge Cube scavenger hunts/activities -- looking to add a few to my gaming & #AR #VR toolkit #games4ed
  • mpilakow - Moderator Sep 13 @ 8:22 PM EDT
    And could also work well for foreign language classrooms, too! #games4ed
    In reply to @JaimeDonally, @CatchyWordsApp, @ellianabee
  • TeachingFactor Sep 13 @ 8:23 PM EDT
    Yes, just as with all technology - we must put teaching and learning purpose at the forefront before tech and apps. It is not about tech for tech's sake but must think about how to help Ss learn best for input & output #games4ed
    In reply to @mpilakow, @MusingsOnEdTech, @Mr_JSpike, @MrRoughton
  • Mr_JSpike Sep 13 @ 8:24 PM EDT
    Novelty is a factor for sure, but depending on the customization of the game and the ease of implementation, etc, I could probably whip up a vocabulary game that's every bit as engaging & collaborative. This one feels like a stretch to incorporate right now as is. #games4ed
    In reply to @MrRoughton
  • JaimeDonally Sep 13 @ 8:25 PM EDT
    Q4 I love that learning about content can be fun such as this example. @arCircuits let's you learn by trial and error until you learn the different components of a circuit board. #games4ed #ARVRinEDU https://t.co/Zf8HMsgQz8
  • JaimeDonally Sep 13 @ 8:25 PM EDT
    Just to clarify, I didn't find value in this game initially, until I gave it to my daughter (dyslexic) who couldn't remember her spelling words. One game is all it took for her to remember and for the long term. She spoke about it at #ISTE18 in Chicago this summer. #games4ed
    In reply to @MusingsOnEdTech, @MrRoughton, @Mr_JSpike
  • Mr_JSpike Sep 13 @ 8:25 PM EDT
    My first tweet was confusing - I WILL be here tonight! I've missed #games4ed like the last 17 times, heh.
    In reply to @JaimeDonally
  • JaimeDonally Sep 13 @ 8:26 PM EDT
    Absolutely! It's about finding the resources that work for all students, not just our preferred method. Great point. #games4ed
    In reply to @TeachingFactor, @mpilakow, @MusingsOnEdTech, @Mr_JSpike, @MrRoughton
  • mpilakow - Moderator Sep 13 @ 8:26 PM EDT
    A3: Understanding true size. I remember the first time walking under a rocket at Space Camp when I was a kid and not realizing how massive it was. This is how we could bring it to all our kids #games4ed
  • MusingsOnEdTech Sep 13 @ 8:26 PM EDT
    That's an important point. What's valuable is in the eye of the beholder. We need to remember that - just because something isn't useful to *us* doesn't mean it's not *useful*. #games4ed
    In reply to @JaimeDonally, @MrRoughton, @Mr_JSpike
  • mpilakow - Moderator Sep 13 @ 8:27 PM EDT
    Hello there, friend!! Hope your week has been a good one! #games4ed
    In reply to @TeachingFactor
  • JaimeDonally Sep 13 @ 8:27 PM EDT
    In my daughters case, the letters that we twisted made her brain work extra hard to understand (dyslexic). In addition, getting up and moving activated her brain. Last, the rearrangement of letters to make the word was hard for her. It mattered for her #games4ed
    In reply to @Mr_JSpike, @MrRoughton
  • mpilakow - Moderator Sep 13 @ 8:27 PM EDT
    My kid just scored a touchdown! #games4ed
  • mpilakow - Moderator Sep 13 @ 8:28 PM EDT
    I haven't, but I'm so intrigued and interested with Merge Cube. Would definitely love to see someone else's scavenger hunt with it! #games4ed
    In reply to @TeachingFactor
  • Mr_JSpike Sep 13 @ 8:28 PM EDT
    This truly is #games4ed for you tonight! Awesome!
  • JaimeDonally Sep 13 @ 8:29 PM EDT
    Absolutely about proportionality. In addition, feeling like your actually on the moon makes the learning more relevant. Although I didn't show all the challenges in the video, it demonstrates walking in #VR. #games4ed
    In reply to @mpilakow
  • JaimeDonally Sep 13 @ 8:30 PM EDT
    Totally agree, and had I not seen my daughter impacted, I don't know if I would have understood how it can work for diverse learners. #games4ed
    In reply to @MusingsOnEdTech, @MrRoughton, @Mr_JSpike
  • JaimeDonally Sep 13 @ 8:31 PM EDT
    Q5 Did you know that students can be creators of the games using #ARVRinEDU? Here are some examples of creating #AR for our students. Have you ever tried any of these tools? If so, what was your students responses? #games4ed
  • mpilakow - Moderator Sep 13 @ 8:31 PM EDT
    I've never seen this before. So cool! Love how this could teach connections...connecting vocab words with synonyms, connecting characters of a story, sequencing events, etc. #games4ed
  • Mr_JSpike Sep 13 @ 8:31 PM EDT
    Ah, this is an interesting angle... I was thinking from a 1:1 or whole class perspective, but I like this activity as targeted practice for individuals who might learn best in this manner. I just don't know that I would have 30 students do this, heh! #games4ed
    In reply to @JaimeDonally, @MrRoughton
  • JaimeDonally Sep 13 @ 8:32 PM EDT
    I mention an #AR scavenger hunt in Q8 tonight, so stay tuned :D #games4ed
    In reply to @TeachingFactor
  • Mr_JSpike Sep 13 @ 8:33 PM EDT
    A4 I really like this kind of learning, where students experiment with various parts that influence the entire system at work. Testing hypotheses in real time by trying new components... good stuff! #games4ed
  • JaimeDonally Sep 13 @ 8:34 PM EDT
    Great point. I've had #physed educators share that this would be beneficial in cross curriculum activities. Something to consider :) #games4ed
    In reply to @Mr_JSpike, @MrRoughton
  • mpilakow - Moderator Sep 13 @ 8:34 PM EDT
    That would be awesome! I know there are other examples out there, such as Abe Lincoln, but with science and earth, it's especially powerful since they may never get the chance in real life! #games4ed
    In reply to @JaimeDonally
  • Rdene915 Sep 13 @ 8:34 PM EDT
    Hello #games4ed sorry for missing out, just finished a meeting #ARVRinEDU
  • JaimeDonally Sep 13 @ 8:35 PM EDT
    I know practically nothing about circuit boards, but using @arCircuits made it fun and engaging. Definitely exciting to learn content in an exploratory way. #games4ed
    In reply to @Mr_JSpike, @arCircuits
  • mpilakow - Moderator Sep 13 @ 8:36 PM EDT
    A5: My favorite concept--student creation! I played with WallaMe at #ISTE18--very cool! And CoSpaces and MetaVerse are awesome, too! #games4ed
    • JaimeDonally Sep 13 @ 8:31 PM EDT
      Q5 Did you know that students can be creators of the games using #ARVRinEDU? Here are some examples of creating #AR for our students. Have you ever tried any of these tools? If so, what was your students responses? #games4ed
  • Mr_JSpike Sep 13 @ 8:36 PM EDT
    It's also good for people like us who know nothing about circuit boards to do it in #AR, as it greatly reduces the chance we electrocute ourselves, heh. #games4ed
    In reply to @JaimeDonally, @arCircuits
  • MattMAttacks Sep 13 @ 8:36 PM EDT
    A3. I'm gonna fly something else up the flagpole to see who salutes. This is very neat and can spark curiosity but is this an effective vehicle for delivering content? Without an effective lesson plan supporting it, I wonder how effective this particular application is #games4ed
  • Rdene915 Sep 13 @ 8:37 PM EDT
    Ha, I'm here now :) #games4ed
    In reply to @JaimeDonally
  • JaimeDonally Sep 13 @ 8:38 PM EDT
    Q6 Of course, I can't leave out #VR. Here are some resources for your students to create #virtualreality games. Why is this important for our students to create #ARVRinEDU content? #games4ed
  • Rdene915 Sep 13 @ 8:38 PM EDT
    Agreed, my Ss created such awesome stuff using @cospaces_edu @MetaverseApp , really enjoyed it #games4ed #ARVRinEDU
    In reply to @mpilakow, @cospaces_edu, @MetaverseApp
  • Mr_JSpike Sep 13 @ 8:38 PM EDT
    A5 We did a @MetaverseApp to find various places around our college with hidden items... it was kind of fun to have them search around for the key they needed to "solve" the tour! #games4ed
  • JaimeDonally Sep 13 @ 8:38 PM EDT
    Love that you had a chance to "play" with @wallameapp! There are #AR #VR apps that haven't seen the benefit of using the resource in education yet, but I'm hoping they do soon. #games4ed
    In reply to @mpilakow, @wallameapp
  • Rdene915 Sep 13 @ 8:38 PM EDT
    A5 I need to do more of this, students created interactive game experiences with @MetaverseApp this year, looking forward to more #games4ed #ARVRinEDU
    In reply to @JaimeDonally, @MetaverseApp
  • JaimeDonally Sep 13 @ 8:39 PM EDT
    Oh yes, I would totally do that. #games4ed
    In reply to @Mr_JSpike, @arCircuits
  • Mr_JSpike Sep 13 @ 8:40 PM EDT
    I'll admit, my first thought when seeing the person go on the moon was that the gravity would not be accurately represented, heh! #games4ed
    In reply to @MattMAttacks
  • MattMAttacks Sep 13 @ 8:42 PM EDT
    A4 now this is more like it. Not quite immersive but offers the opportunity to explore and discover new skills and material. Here, the AR makes otherwise scarce manipulatives a little more tangible. #games4ed
  • JaimeDonally Sep 13 @ 8:42 PM EDT
    Depend on your content. If you're a science teaching with content on the rover and the moon surface, then it would fit nicely. I think AR Moon represents a change in "walking" through portals. This is so much more realistic than just putting on a headset. #games4ed
    In reply to @MattMAttacks
  • Mr_JSpike Sep 13 @ 8:42 PM EDT
    A6 I really like students being able to not only build 3D experiences in @cospaces_edu but also block code their experiences to be interactive based on user actions. Really powerful creation tool for unique demonstrations of understanding! #games4ed
  • Rdene915 Sep 13 @ 8:44 PM EDT
    Is that a cat?? #games4ed
    In reply to @JaimeDonally
  • mpilakow - Moderator Sep 13 @ 8:44 PM EDT
    Lol true, I didn’t think of that #games4ed
    In reply to @Mr_JSpike, @MattMAttacks
  • JaimeDonally Sep 13 @ 8:44 PM EDT
    There are some great stuff students can make in #ARVRinEDU that could otherwise be impossible. #games4ed
    In reply to @Rdene915, @mpilakow, @cospaces_edu, @MetaverseApp
  • JaimeDonally Sep 13 @ 8:45 PM EDT
    That's awesome! Did students create the games? #games4ed
    In reply to @Mr_JSpike, @MetaverseApp
  • Mr_JSpike Sep 13 @ 8:46 PM EDT
    A6 I really like #VR experiences like SculptrVR and Blocks where students can design and print their creations. Here's a student in Blocks for a project #games4ed
  • JaimeDonally Sep 13 @ 8:47 PM EDT
    Q7 If you're interested in getting started with #ARVRinEDU, here is a resource to get you started. What would you say is most important when using #AR & #VR with gaming? https://t.co/pSdZV69w2g #games4ed
  • mpilakow - Moderator Sep 13 @ 8:47 PM EDT
    I’ve never tried the block coding part. I might have to ask our coding teacher if she know about it #games4ed
    In reply to @Mr_JSpike, @cospaces_edu
  • JaimeDonally Sep 13 @ 8:48 PM EDT
    So the real activity is, what's wrong with this moon?? haha! There are more activities in the app, but I was showing that the surface tracking allowed mobility in the experience. You should check it out. Also, I'm not a fan of the ads. #games4ed
    In reply to @Mr_JSpike, @MattMAttacks
  • mpilakow - Moderator Sep 13 @ 8:49 PM EDT
    Great resource! #games4ed
  • Mr_JSpike Sep 13 @ 8:49 PM EDT
    A7 As has been mentioned before, make sure you are utilizing #ARVRinEDU because it helps enhance the lesson, extend the learning beyond the classroom, or engage the students in new ways. If it does not achieve these goals, consider why you are using it. #games4ed
  • MattMAttacks Sep 13 @ 8:49 PM EDT
    A5. I'm skeptical of AR as an educational tool but love that these tools exist to let educators push the boundaries of its applications. Perhaps I'm in Gartner's "Valley of Disillustionment". I look forward to the plateau of productivity ;) #games4ed
    • JaimeDonally Sep 13 @ 8:31 PM EDT
      Q5 Did you know that students can be creators of the games using #ARVRinEDU? Here are some examples of creating #AR for our students. Have you ever tried any of these tools? If so, what was your students responses? #games4ed
  • JaimeDonally Sep 13 @ 8:50 PM EDT
    Q8 Final #ARVRinEDU resource (for tonight)! I love #games4ed using #AR & #VR, such as breakouts, competition, challenges. One of my favs is #AR scavenger hunts. @waypointedu is fantastic. How can this type of play work in your classroom?
  • JaimeDonally Sep 13 @ 8:50 PM EDT
    I was using the website for the trigger images, but you can print out the cubes and play in the physical. #games4ed
    In reply to @MattMAttacks
  • mpilakow - Moderator Sep 13 @ 8:50 PM EDT
    I’ve not seen this one before either. What content area would you recommend this for? #games4ed
    In reply to @Mr_JSpike
  • Mr_JSpike Sep 13 @ 8:51 PM EDT
    Definitely lends itself to the #STEM courses because they can solve problems using math, engineering, etc. I would also throw #ArtED in there too... I've seen some GORGEOUS 3D designs in both SculptrVR and Blocks. #games4ed
    In reply to @mpilakow
  • mpilakow - Moderator Sep 13 @ 8:51 PM EDT
    This. As with any game, Device, and activity. #games4ed
    • Mr_JSpike Sep 13 @ 8:49 PM EDT
      A7 As has been mentioned before, make sure you are utilizing #ARVRinEDU because it helps enhance the lesson, extend the learning beyond the classroom, or engage the students in new ways. If it does not achieve these goals, consider why you are using it. #games4ed
  • Mr_JSpike Sep 13 @ 8:53 PM EDT
    A8 Love this idea for #BreakoutEDU experiences. Using #ARVRinEDU as another layer to hide clues and solve parts of mysteries opens up a lot of unique puzzle potential! #games4ed
  • Mr_JSpike Sep 13 @ 8:54 PM EDT
    I do like the idea of having one student walk through the portal and cruise around on the moon, then have students critique the experience based on what they know about the moon. Where's the moondust? Gravity? Other celestial bodies? THAT would be neat! #games4ed
    In reply to @JaimeDonally, @MattMAttacks
  • mpilakow - Moderator Sep 13 @ 8:54 PM EDT
    And I would say that not all students will be attracted to it which is okay. But I can see potential in using merge cube as a way to publish short writing or student created meta verse journeys to demonstrate learning #games4ed
    In reply to @MattMAttacks
  • JaimeDonally Sep 13 @ 8:55 PM EDT
    Great points! So many students never get the chance to own their learning and it's exciting to see our classrooms changing for the better. #games4ed
    In reply to @Mr_JSpike
  • mpilakow - Moderator Sep 13 @ 8:56 PM EDT
    A huge THANK YOU to @JaimeDonally for hosting #games4ed tonight! I took so much and learned so much from this conversation!!
  • KimSnodgrass Sep 13 @ 8:56 PM EDT
    ⭐️💥⭐️ LET’S PLAY! ⭐️💥⭐️ Join #MasteryChat 9/20 @ 7PM as we share ideas about learning through playful experiences!#XPLAP #Games4Ed #GBL #MLmagical #TLAP #DitchBook @jeffgargas @mrmatera @tishrich @MrsCford_tweets @SteinbrinkLaura @MrsHankinsClass @mpilakow @HeckAwesome
  • mpilakow - Moderator Sep 13 @ 8:57 PM EDT
    I’ve wanted to do geocaching for a while now, especially in conjunction with outdoor play. I haven’t tried this app before...may have to try it with my kiddies this weekend! #games4ed
    In reply to @JaimeDonally, @waypointedu
  • Mr_JSpike Sep 13 @ 8:57 PM EDT
    Yes, THANK YOU to @JaimeDonally for the great insights and resources, as well as being a good sport with all of my "Devil's advocate" comments, heh. Thanks @mpilakow for hanging in there during your son's game too! #games4ed
  • Rdene915 Sep 13 @ 8:57 PM EDT
    I need @JaimeDonally to be nearby to teach me all the new things #ARVRinEDU #games4ed
  • JaimeDonally Sep 13 @ 8:58 PM EDT
    Thank you for the opportunity to share #ARVRinEDU tonight in the #games4ed group! If you'd like more #AR & #VR resources, I'd love for you to subscribe at https://t.co/NydObkiUA9.
  • mpilakow - Moderator Sep 13 @ 8:58 PM EDT
    Cool. I look forward to sharing it with both STEM and art teachers! #Games4Ed
    In reply to @Mr_JSpike
  • JaimeDonally Sep 13 @ 8:59 PM EDT
    I think you're not the only one skeptical tonight 😄 Maybe next time I can showcase some other apps that are more content heavy. I hope you still have some interest in digging in #ARVRinEDU further. #games4ed
    In reply to @MattMAttacks
  • mpilakow - Moderator Sep 13 @ 8:59 PM EDT
    Not a bad idea. Could be a cool assessment doing it that way. #games4ed
    In reply to @Mr_JSpike, @JaimeDonally, @MattMAttacks